Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 09:51:29 | 21 | 12 | 1.75 | 63 |
MEC | 02:04:16 | 3 | 4 | 0.75 | 74 |
PLA | 02:04:00 | 4 | 3 | 1.33 | 41 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:37:17 | 1 | 2 | 0.5 | 21 |
Total | 14:37:02 | 29 | 21 | - | - |
Averages | 01:27:42 | 3 | 2 | 0 | 20 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 01:41:29 | 3 | 1 | 3 | 46 |
Mashtuur City | 00:23:48 | 1 | 0 | 1 | 39 |
Operation Clean Sweep | 01:23:00 | 2 | 2 | 1 | 52 |
Strike at Karkand | 01:16:35 | 3 | 2 | 1.5 | 74 |
Sharqi Peninsula | 01:19:39 | 1 | 5 | 0.2 | 63 |
Gulf Of Oman | 00:53:55 | 4 | 0 | 4 | 50 |
Road To Jalalabad | 00:42:56 | 1 | 2 | 0.5 | 39 |
Daqing Oilfields | 01:34:51 | 3 | 2 | 1.5 | 41 |
Dalian Plant | 00:44:30 | 2 | 1 | 2 | 30 |
Dragon Valley | 00:13:41 | 1 | 1 | 1 | 5 |
Fushe Pass | 01:20:05 | 3 | 0 | 3 | 34 |
Great Wall | 00:38:02 | 1 | 2 | 0.5 | 21 |
N/A | 00:50:36 | 2 | 1 | 2 | 63 |
Midnight Sun | 01:06:43 | 2 | 1 | 2 | 38 |
Wake Island 2007 | 00:27:15 | 0 | 1 | 0 | 38 |
Total | 14:37:05 | 29 | 21 | – | – |
Averages | 00:58:28 | 0 | 1 | 2 | 42 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 10:44:02 | 22 | 15 | 1.47 | 74 |
MEC | 05:16:57 | 11 | 9 | 1.22 | 74 |
PLA | 06:05:07 | 12 | 8 | 1.5 | 41 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:38:02 | 1 | 2 | 0.5 | 21 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 01:03:58 | 29 | 19 | 1.79 | 5 |
Aviator | 00:38:14 | 7 | 15 | 0.47 | 0 |
Air Defense | 00:08:42 | 3 | 2 | 2.5 | 2 |
Helicopter | 01:29:45 | 41 | 43 | 1.02 | 3 |
Transport | 01:12:04 | 6 | 26 | 0.27 | 1 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:02:14 | 2 | 2 | 1 | 0 |
Total | 04:34:57 | 88 | 107 | – | 11 |
Averages | 00:39:16 | 13 | 15 | 0.14 | 2 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 09:10:04 | 00:00:00 | 00:38:02 | 01:06:43 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:16:30 | 22 | 53 | 0.42 |
Assault | 00:08:04 | 3 | 10 | 0.3 |
Engineer | 00:32:16 | 10 | 25 | 0.4 |
Medic | 10:01:45 | 186 | 376 | 0.49 |
Special-Ops | 01:50:53 | 59 | 57 | 1.04 |
Support | 00:06:05 | 1 | 5 | 0.2 |
Sniper | 00:03:49 | 1 | 5 | 0.2 |
Total | 13:59:22 | 282 | 531 | – |
Averages | 01:59:54 | 40 | 76 | 0.53 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 05:47:28 | 126 | 243 | 0.52 | 14.98% |
Grenade Launcher Attachment | 00:02:55 | 0 | 2 | 0 | 33.33% |
Carbines | 00:51:40 | 20 | 33 | 0.61 | 25.25% |
Light Machine Guns | 00:00:17 | 0 | 1 | 0 | 0% |
Sniper Rifles | 00:02:47 | 0 | 2 | 0 | 26.32% |
Pistols | 00:07:59 | 9 | 14 | 0.64 | 19.54% |
AT/AA | 00:28:15 | 11 | 24 | 0.46 | 39.34% |
Submachine Guns | 00:21:40 | 6 | 14 | 0.43 | 17.19% |
Shotguns | 00:18:30 | 5 | 13 | 0.38 | 5.33% |
Knife | 00:04:10 | 2 | 1 | 2 | 8% |
Defibrillator | 00:14:42 | 0 | 23 | 0 | 67.61% |
Explosives (C4, Claymore, AT Mine) | 00:15:39 | 3 | 10 | 0.3 | 3.54% |
Hand Grenade | 00:13:33 | 7 | 26 | 0.27 | 32.54% |
Total | 08:34:11 | 186 | 398 | – | – |
Averages | 00:39:33 | 14 | 31 | 0 | 17.957% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:04:10 | 2 | 1 | 2 | 25 |
Defibrillator | 00:14:42 | 0 | 23 | 0 | 142 |
Claymore | 00:00:15 | 0 | 2 | 0 | 0 |
Hand Grenade | 00:13:33 | 7 | 26 | 0.27 | 169 |
AT Mine | 00:03:22 | 2 | 2 | 1 | 46 |
C4 | 00:12:02 | 1 | 6 | 0.17 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:48:04 | 12 | 60 | 0.2 | 382 |
Averages | 00:03:41 | 1 | 5 | 0.02 | 29 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 8651195 |
Enrollment Date | 2018-06-16 18:09:19 |
Last Battle On | 2018-06-23 01:27:45 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 2 / 2 / 2 |
Cost ($50 base) | 3.4204 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 1,320 of 2,500. At your historical rate, you should earn 1,180 in 5 days (or 13 Hours, and 6 Minutes straight).![]() Next Rank: Staff Sergeant Score: 1,320 of 5,000. At your historical rate, you should earn 3,680 in 17 days (or 40 Hours, and 53 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 1,320 of 8,000. At your historical rate, you should earn 6,680 in 30 days (or 74 Hours, and 13 Minutes straight). |