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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:00:19 | 1 | 1 | 1 | 72 |
| MEC | 00:02:32 | 1 | 0 | 1 | 0 |
| PLA | 00:15:46 | 1 | 0 | 1 | 21 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:18:37 | 3 | 1 | - | - |
| Averages | 00:07:51 | 0 | 0 | 0 | 9 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Sharqi Peninsula | 00:02:32 | 1 | 0 | 1 | 0 |
| Road To Jalalabad | 00:35:42 | 1 | 0 | 1 | 72 |
| Daqing Oilfields | 00:15:46 | 1 | 0 | 1 | 21 |
| Dragon Valley | 00:24:37 | 0 | 1 | 0 | 45 |
| Total | 01:18:37 | 3 | 1 | – | – |
| Averages | 00:19:39 | 0 | 0 | 1 | 35 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:42:55 | 2 | 1 | 2 | 45 |
| MEC | 00:02:32 | 1 | 0 | 1 | 0 |
| PLA | 00:40:23 | 1 | 1 | 1 | 45 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:16:28 | 13 | 6 | 2.17 | 0 |
| Aviator | 00:00:05 | 0 | 0 | 0 | 0 |
| Air Defense | 00:15:46 | 4 | 1 | 5 | 1 |
| Helicopter | 00:07:32 | 5 | 3 | 2.67 | 3 |
| Transport | 00:03:57 | 0 | 1 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:03 | 0 | 0 | 0 | 0 |
| Total | 00:43:51 | 22 | 11 | – | 4 |
| Averages | 00:06:15 | 3 | 2 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:42:55 | 00:00:00 | 00:00:00 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:22:56 | 7 | 12 | 0.58 |
| Assault | 00:03:15 | 0 | 3 | 0 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:49:12 | 27 | 29 | 0.93 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:00:00 | 0 | 0 | 0 |
| Total | 01:15:23 | 34 | 44 | – |
| Averages | 00:10:46 | 5 | 6 | 0.77 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:02:31 | 0 | 1 | 0 | 8.33% |
| Grenade Launcher Attachment | 00:00:17 | 0 | 1 | 0 | 100% |
| Carbines | 00:21:16 | 11 | 19 | 0.58 | 15.94% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
| Pistols | 00:00:15 | 0 | 1 | 0 | 66.67% |
| AT/AA | 00:03:18 | 0 | 6 | 0 | 55.56% |
| Submachine Guns | 00:03:25 | 1 | 5 | 0.2 | 20.75% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:02 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:15 | 0 | 0 | 0 | 3% |
| Total | 00:31:19 | 12 | 33 | – | – |
| Averages | 00:02:24 | 1 | 3 | 0 | 17.063% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:02 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:15 | 0 | 0 | 0 | 3 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:17 | 0 | 0 | 0 | 3 |
| Averages | 00:00:01 | 0 | 0 | 0 | 0 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 8564891 |
| Enrollment Date | 2024-04-01 00:15:26 |
| Last Battle On | 2024-04-05 14:22:16 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 38.1598 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 138 of 150. At your historical rate, you should earn 12 in 0 days (or 7 Minutes straight).
Next Rank: Lance Corporal Score: 138 of 500. At your historical rate, you should earn 362 in 13 days (or 3 Hours, and 32 Minutes straight).
Next Rank: Corporal Score: 138 of 800. At your historical rate, you should earn 662 in 24 days (or 6 Hours, and 29 Minutes straight). |
Ahmedo Ahmedoca Private

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