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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:11:00 | 1 | 0 | 1 | 2 |
| MEC | 00:13:15 | 1 | 0 | 1 | 10 |
| PLA | 00:35:03 | 1 | 0 | 1 | 34 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:59:18 | 3 | 0 | - | - |
| Averages | 00:05:55 | 0 | 0 | 0 | 5 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Mashtuur City | 00:21:53 | 1 | 0 | 1 | 10 |
| Zatar Wetlands | 00:02:22 | 1 | 0 | 1 | 2 |
| Wake Island 2007 | 00:35:03 | 1 | 0 | 1 | 34 |
| Total | 00:59:18 | 3 | 0 | – | – |
| Averages | 00:19:46 | 0 | 0 | 1 | 15 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:59:18 | 3 | 0 | 3 | 34 |
| MEC | 00:24:15 | 2 | 0 | 2 | 10 |
| PLA | 00:35:03 | 1 | 0 | 1 | 34 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:03:08 | 1 | 2 | 0.5 | 0 |
| Aviator | 00:03:03 | 0 | 2 | 0 | 0 |
| Air Defense | 00:01:52 | 3 | 5 | 0.6 | 0 |
| Helicopter | 00:04:20 | 2 | 5 | 0.8 | 2 |
| Transport | 00:04:41 | 2 | 5 | 0.4 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:17:04 | 8 | 19 | – | 2 |
| Averages | 00:02:26 | 1 | 3 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:24:15 | 00:00:00 | 00:00:00 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:39:11 | 16 | 37 | 0.43 |
| Assault | 00:00:00 | 0 | 0 | 0 |
| Engineer | 00:01:41 | 0 | 1 | 0 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:00:00 | 0 | 0 | 0 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:15:01 | 2 | 13 | 0.15 |
| Total | 00:55:53 | 18 | 51 | – |
| Averages | 00:07:59 | 3 | 7 | 0.35 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
| Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
| Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:10:54 | 2 | 6 | 0.33 | 44.07% |
| Pistols | 00:02:05 | 0 | 4 | 0 | 0% |
| AT/AA | 00:12:17 | 3 | 13 | 0.23 | 18% |
| Submachine Guns | 00:14:19 | 6 | 9 | 0.67 | 12.62% |
| Shotguns | 00:00:22 | 0 | 0 | 0 | 0% |
| Knife | 00:00:14 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:04 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:42 | 0 | 3 | 0 | 40% |
| Total | 00:40:57 | 11 | 35 | – | – |
| Averages | 00:03:09 | 1 | 3 | 0 | 14.57% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:14 | 0 | 0 | 0 | 1 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:04 | 0 | 0 | 0 | 2 |
| Hand Grenade | 00:00:42 | 0 | 3 | 0 | 5 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:01:00 | 0 | 3 | 0 | 8 |
| Averages | 00:00:04 | 0 | 0 | 0 | 1 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 8557838 |
| Enrollment Date | 2024-01-02 17:13:52 |
| Last Battle On | 2024-01-02 19:02:15 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 0 |
| Cost ($50 base) | 50.5902 cph |
| Unlocks |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 46 of 150. At your historical rate, you should earn 104 in 0 days (or 2 Hours, and 9 Minutes straight).
Next Rank: Lance Corporal Score: 46 of 500. At your historical rate, you should earn 454 in 0 days (or 9 Hours, and 27 Minutes straight).
Next Rank: Corporal Score: 46 of 800. At your historical rate, you should earn 754 in 0 days (or 15 Hours, and 42 Minutes straight). |
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