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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:54:41 | 2 | 2 | 1 | 33 |
| MEC | 00:24:41 | 0 | 1 | 0 | 0 |
| PLA | 00:42:40 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 02:02:02 | 2 | 3 | - | - |
| Averages | 00:12:12 | 0 | 0 | 0 | 3 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Mashtuur City | 00:26:45 | 0 | 1 | 0 | 28 |
| Road To Jalalabad | 00:14:48 | 0 | 1 | 0 | 0 |
| Dragon Valley | 00:28:27 | 1 | 0 | 1 | 33 |
| Fushe Pass | 00:28:16 | 1 | 0 | 1 | 8 |
| Wake Island 2007 | 00:23:47 | 0 | 1 | 0 | 15 |
| Total | 02:02:03 | 2 | 3 | – | – |
| Averages | 00:24:24 | 0 | 1 | 0 | 17 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:47:15 | 2 | 2 | 1 | 33 |
| MEC | 00:26:45 | 0 | 1 | 0 | 28 |
| PLA | 01:20:30 | 2 | 1 | 2 | 33 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:13:15 | 2 | 8 | 0.25 | 0 |
| Aviator | 00:03:26 | 0 | 4 | 0 | 0 |
| Air Defense | 00:15:12 | 2 | 6 | 0.5 | 1 |
| Helicopter | 00:09:40 | 2 | 6 | 0.5 | 1 |
| Transport | 00:10:09 | 2 | 7 | 0.29 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:14 | 0 | 0 | 0 | 0 |
| Total | 00:51:56 | 8 | 31 | – | 2 |
| Averages | 00:07:25 | 1 | 4 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 01:23:28 | 00:00:00 | 00:00:00 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:45:50 | 6 | 26 | 0.23 |
| Assault | 00:01:01 | 0 | 2 | 0 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:23:50 | 7 | 17 | 0.41 |
| Support | 00:12:22 | 2 | 11 | 0.18 |
| Sniper | 00:34:33 | 3 | 24 | 0.13 |
| Total | 01:57:36 | 18 | 80 | – |
| Averages | 00:16:48 | 3 | 11 | 0.23 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:00:30 | 0 | 1 | 0 | 0% |
| Grenade Launcher Attachment | 00:00:30 | 0 | 1 | 0 | 80% |
| Carbines | 00:13:42 | 5 | 10 | 0.5 | 10.89% |
| Light Machine Guns | 00:05:37 | 1 | 6 | 0.17 | 5.39% |
| Sniper Rifles | 00:18:47 | 0 | 10 | 0 | 37.5% |
| Pistols | 00:01:22 | 0 | 2 | 0 | 0% |
| AT/AA | 00:10:00 | 2 | 9 | 0.22 | 47.37% |
| Submachine Guns | 00:16:46 | 2 | 13 | 0.15 | 13.45% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:01 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:37 | 1 | 1 | 1 | 57.14% |
| Total | 01:07:52 | 11 | 53 | – | – |
| Averages | 00:05:13 | 1 | 4 | 0 | 11.087% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:01 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:37 | 1 | 1 | 1 | 7 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:38 | 1 | 1 | 1 | 7 |
| Averages | 00:00:02 | 0 | 0 | 0.08 | 1 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 7929118 |
| Enrollment Date | 2022-08-02 23:49:57 |
| Last Battle On | 2022-08-04 17:23:05 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 24.5801 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 84 of 150. At your historical rate, you should earn 66 in 2 days (or 1 Hour, and 34 Minutes straight).
Next Rank: Lance Corporal Score: 84 of 500. At your historical rate, you should earn 416 in 10 days (or 9 Hours, and 54 Minutes straight).
Next Rank: Corporal Score: 84 of 800. At your historical rate, you should earn 716 in 17 days (or 17 Hours, and 2 Minutes straight). |
zain Private

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