Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 03:51:27 | 9 | 6 | 1.5 | 44 |
MEC | 02:27:52 | 5 | 2 | 2.5 | 34 |
PLA | 04:02:37 | 5 | 6 | 0.83 | 32 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:19:21 | 0 | 2 | 0 | 4 |
Total | 10:41:17 | 19 | 16 | - | - |
Averages | 01:04:07 | 2 | 2 | 0 | 11 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 00:32:29 | 2 | 0 | 2 | 14 |
Mashtuur City | 00:09:29 | 0 | 1 | 0 | 6 |
Zatar Wetlands | 00:42:58 | 2 | 0 | 2 | 15 |
Strike at Karkand | 01:03:10 | 1 | 1 | 1 | 40 |
Sharqi Peninsula | 00:00:48 | 1 | 0 | 1 | 0 |
Operation Smoke Screen | 00:08:50 | 0 | 1 | 0 | 4 |
Taraba Quarry | 00:19:21 | 0 | 1 | 0 | 0 |
Road To Jalalabad | 00:54:16 | 3 | 0 | 3 | 25 |
Daqing Oilfields | 00:12:02 | 0 | 2 | 0 | 11 |
Dalian Plant | 01:30:56 | 2 | 2 | 1 | 32 |
Dragon Valley | 00:24:03 | 1 | 0 | 1 | 5 |
Songhua Stalemate | 00:18:36 | 0 | 2 | 0 | 18 |
Great Wall | 00:21:27 | 0 | 1 | 0 | 12 |
N/A | 00:56:09 | 0 | 2 | 0 | 44 |
Operation Road Rage | 00:40:24 | 1 | 1 | 1 | 24 |
Operation Harvest | 00:27:33 | 1 | 0 | 1 | 29 |
Wake Island 2007 | 01:56:24 | 4 | 2 | 2 | 36 |
N/A | 00:02:24 | 1 | 0 | 1 | 0 |
Total | 10:41:19 | 19 | 16 | – | – |
Averages | 00:35:37 | 0 | 1 | 1 | 18 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 07:26:23 | 13 | 11 | 1.18 | 40 |
MEC | 02:52:09 | 5 | 4 | 1.25 | 40 |
PLA | 04:43:28 | 7 | 9 | 0.78 | 36 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:49:38 | 0 | 3 | 0 | 12 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:40:14 | 17 | 15 | 1.13 | 0 |
Aviator | 00:06:04 | 0 | 2 | 0 | 0 |
Air Defense | 00:56:13 | 21 | 20 | 1.2 | 3 |
Helicopter | 00:30:46 | 4 | 15 | 0.33 | 1 |
Transport | 01:06:07 | 9 | 24 | 0.46 | 2 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:03:09 | 0 | 4 | 0 | 0 |
Total | 03:22:33 | 51 | 80 | – | 6 |
Averages | 00:28:56 | 7 | 11 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 04:22:02 | 00:00:00 | 00:49:38 | 01:07:57 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 07:25:12 | 81 | 225 | 0.36 |
Assault | 00:23:53 | 5 | 7 | 0.71 |
Engineer | 00:23:00 | 14 | 25 | 0.56 |
Medic | 00:04:52 | 5 | 3 | 1.67 |
Special-Ops | 00:04:44 | 3 | 5 | 0.6 |
Support | 00:03:06 | 1 | 1 | 1 |
Sniper | 01:54:27 | 46 | 63 | 0.73 |
Total | 10:19:14 | 155 | 329 | – |
Averages | 01:28:27 | 22 | 47 | 0.47 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:07:52 | 5 | 5 | 1 | 6.7% |
Grenade Launcher Attachment | 00:06:23 | 0 | 3 | 0 | 17.65% |
Carbines | 00:03:40 | 3 | 3 | 1 | 22.64% |
Light Machine Guns | 00:02:35 | 1 | 1 | 1 | 4.44% |
Sniper Rifles | 01:16:58 | 22 | 32 | 0.69 | 21.04% |
Pistols | 00:10:59 | 5 | 11 | 0.45 | 14.36% |
AT/AA | 02:21:09 | 13 | 94 | 0.14 | 35.18% |
Submachine Guns | 02:19:16 | 24 | 70 | 0.34 | 11.41% |
Shotguns | 00:12:29 | 9 | 14 | 0.64 | 8.33% |
Knife | 00:00:52 | 0 | 1 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:06:25 | 8 | 8 | 1 | 6.5% |
Hand Grenade | 00:07:47 | 5 | 9 | 0.56 | 25.76% |
Total | 06:52:23 | 93 | 245 | – | – |
Averages | 00:31:43 | 7 | 19 | 1 | 13.932% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:52 | 0 | 1 | 0 | 7 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:02:23 | 6 | 2 | 3 | 20 |
Hand Grenade | 00:07:47 | 5 | 9 | 0.56 | 66 |
AT Mine | 00:03:45 | 2 | 5 | 0.4 | 32 |
C4 | 00:00:17 | 0 | 1 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:15:04 | 13 | 18 | 0.72 | 125 |
Averages | 00:01:09 | 1 | 1 | 0.06 | 10 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 6600628 |
Enrollment Date | 2021-06-08 12:24:54 |
Last Battle On | 2024-04-15 11:17:56 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 4.6779 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 472 of 500. At your historical rate, you should earn 28 in 0 days (or 40 Minutes straight).![]() Next Rank: Corporal Score: 472 of 800. At your historical rate, you should earn 328 in 0 days (or 7 Hours, and 48 Minutes straight).![]() Next Rank: Sergeant Score: 472 of 2,500. At your historical rate, you should earn 2,028 in 0 days (or 48 Hours, and 17 Minutes straight). |