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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 02:20:14 | 2 | 3 | 0.67 | 111 |
| MEC | 01:53:02 | 4 | 2 | 2 | 94 |
| PLA | 02:27:37 | 4 | 5 | 0.8 | 54 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 06:40:53 | 10 | 10 | - | - |
| Averages | 00:40:05 | 1 | 1 | 0 | 26 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 00:51:08 | 1 | 1 | 1 | 65 |
| Mashtuur City | 00:37:28 | 1 | 0 | 1 | 94 |
| Operation Clean Sweep | 00:03:22 | 0 | 1 | 0 | 0 |
| Strike at Karkand | 00:30:25 | 1 | 0 | 1 | 90 |
| Sharqi Peninsula | 00:19:30 | 1 | 1 | 1 | 10 |
| Gulf Of Oman | 00:32:50 | 0 | 1 | 0 | 35 |
| Daqing Oilfields | 00:29:58 | 0 | 1 | 0 | 50 |
| Dragon Valley | 00:07:02 | 1 | 0 | 1 | 7 |
| Fushe Pass | 00:28:40 | 1 | 1 | 1 | 24 |
| Songhua Stalemate | 00:21:02 | 0 | 2 | 0 | 30 |
| Great Wall | 00:09:35 | 1 | 0 | 1 | 23 |
| N/A | 00:38:10 | 1 | 0 | 1 | 111 |
| Midnight Sun | 00:34:03 | 0 | 1 | 0 | 41 |
| Operation Road Rage | 00:27:11 | 1 | 0 | 1 | 39 |
| Wake Island 2007 | 00:30:33 | 1 | 1 | 1 | 54 |
| Total | 06:40:57 | 10 | 10 | – | – |
| Averages | 00:26:43 | 0 | 1 | 1 | 45 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 05:02:04 | 7 | 9 | 0.78 | 94 |
| MEC | 02:03:35 | 3 | 3 | 1 | 94 |
| PLA | 02:40:53 | 4 | 6 | 0.67 | 54 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:09:35 | 1 | 0 | 1 | 23 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:32:27 | 29 | 13 | 2.54 | 4 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 00:20:56 | 5 | 10 | 0.6 | 1 |
| Helicopter | 00:05:30 | 0 | 3 | 0 | 0 |
| Transport | 00:52:21 | 15 | 34 | 0.65 | 7 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:06:22 | 12 | 1 | 12 | 0 |
| Total | 01:57:36 | 61 | 61 | – | 12 |
| Averages | 00:16:48 | 9 | 9 | 0.14 | 2 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 03:30:17 | 00:00:00 | 00:09:35 | 01:01:14 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:35:35 | 28 | 24 | 1.17 |
| Assault | 00:27:32 | 15 | 21 | 0.71 |
| Engineer | 00:40:23 | 29 | 25 | 1.16 |
| Medic | 03:23:15 | 99 | 118 | 0.84 |
| Special-Ops | 00:33:38 | 23 | 24 | 0.96 |
| Support | 00:30:04 | 28 | 25 | 1.12 |
| Sniper | 00:11:59 | 11 | 9 | 1.22 |
| Total | 06:22:26 | 233 | 246 | – |
| Averages | 00:54:38 | 33 | 35 | 0.95 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 02:06:53 | 66 | 85 | 0.78 | 14.58% |
| Grenade Launcher Attachment | 00:06:01 | 2 | 2 | 1 | 6.52% |
| Carbines | 00:20:57 | 14 | 18 | 0.78 | 17.31% |
| Light Machine Guns | 00:24:13 | 28 | 18 | 1.56 | 13.94% |
| Sniper Rifles | 00:09:35 | 5 | 8 | 0.63 | 49.38% |
| Pistols | 00:08:34 | 11 | 8 | 1.38 | 21.71% |
| AT/AA | 00:06:35 | 6 | 5 | 1.2 | 44.83% |
| Submachine Guns | 00:16:08 | 12 | 8 | 1.5 | 17.45% |
| Shotguns | 00:16:23 | 12 | 12 | 1 | 17.31% |
| Knife | 00:02:54 | 1 | 3 | 0.33 | 3.33% |
| Defibrillator | 00:07:45 | 0 | 6 | 0 | 65.98% |
| Explosives (C4, Claymore, AT Mine) | 00:03:06 | 3 | 1 | 3 | 7.2% |
| Hand Grenade | 00:07:34 | 9 | 4 | 2.25 | 18.25% |
| Total | 04:13:39 | 166 | 177 | – | – |
| Averages | 00:19:30 | 13 | 14 | 1 | 17.148% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:02:54 | 1 | 3 | 0.33 | 30 |
| Defibrillator | 00:07:45 | 0 | 6 | 0 | 97 |
| Claymore | 00:00:07 | 0 | 0 | 0 | 4 |
| Hand Grenade | 00:07:34 | 9 | 4 | 2.25 | 137 |
| AT Mine | 00:02:06 | 2 | 0 | 2 | 32 |
| C4 | 00:00:53 | 1 | 1 | 1 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:21:19 | 13 | 14 | 0.93 | 300 |
| Averages | 00:01:38 | 1 | 1 | 0.07 | 23 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 5945401 |
| Enrollment Date | 2020-03-21 21:03:43 |
| Last Battle On | 2020-03-29 18:29:23 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 2 / 1 / 0 |
| Cost ($50 base) | 7.4822 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Corporal Score: 741 of 800. At your historical rate, you should earn 59 in 1 days (or 32 Minutes straight).
Next Rank: Sergeant Score: 741 of 2,500. At your historical rate, you should earn 1,759 in 19 days (or 16 Hours, and 17 Minutes straight).
Next Rank: Staff Sergeant Score: 741 of 5,000. At your historical rate, you should earn 4,259 in 46 days (or 39 Hours, and 26 Minutes straight). |
Kill4D Lance Corporal

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