Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 00:51:13 | 0 | 3 | 0 | 93 |
MEC | 01:00:59 | 1 | 2 | 0.5 | 109 |
PLA | 00:35:57 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 02:28:09 | 1 | 5 | - | - |
Averages | 00:14:48 | 0 | 1 | 0 | 20 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Mashtuur City | 00:03:48 | 0 | 1 | 0 | 17 |
Operation Clean Sweep | 00:38:36 | 0 | 1 | 0 | 89 |
Zatar Wetlands | 00:23:27 | 0 | 1 | 0 | 104 |
Strike at Karkand | 00:30:30 | 1 | 0 | 1 | 109 |
Songhua Stalemate | 00:13:27 | 0 | 1 | 0 | 30 |
Wake Island 2007 | 00:38:22 | 0 | 1 | 0 | 93 |
Total | 02:28:10 | 1 | 5 | – | – |
Averages | 00:24:41 | 0 | 1 | 0 | 74 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 02:28:10 | 1 | 5 | 0.2 | 109 |
MEC | 01:36:21 | 1 | 3 | 0.33 | 109 |
PLA | 00:51:49 | 0 | 2 | 0 | 93 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:18:00 | 26 | 3 | 9.33 | 2 |
Aviator | 00:05:02 | 8 | 0 | 8 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 01:03:36 | 56 | 11 | 5.55 | 5 |
Transport | 00:05:49 | 11 | 2 | 6.5 | 2 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:32:27 | 101 | 16 | – | 9 |
Averages | 00:13:12 | 14 | 2 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 01:49:48 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:19:08 | 71 | 14 | 5.07 |
Assault | 00:00:47 | 0 | 1 | 0 |
Engineer | 00:29:55 | 37 | 7 | 5.29 |
Medic | 00:11:39 | 19 | 3 | 6.33 |
Special-Ops | 00:00:00 | 0 | 0 | 0 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:25:04 | 27 | 12 | 2.25 |
Total | 02:26:33 | 154 | 37 | – |
Averages | 00:20:56 | 22 | 5 | 4.16 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:08:09 | 14 | 2 | 7 | 13.74% |
Grenade Launcher Attachment | 00:00:44 | 0 | 1 | 0 | 0% |
Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:20:02 | 14 | 8 | 1.75 | 32.69% |
Pistols | 00:03:38 | 7 | 5 | 1.4 | 22.86% |
AT/AA | 00:00:25 | 1 | 1 | 1 | 50% |
Submachine Guns | 00:17:24 | 14 | 5 | 2.8 | 26.57% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:02 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:05 | 0 | 0 | 0 | 50% |
Explosives (C4, Claymore, AT Mine) | 00:00:51 | 6 | 0 | 6 | 2.67% |
Hand Grenade | 00:00:22 | 2 | 0 | 2 | 50% |
Total | 00:51:06 | 55 | 22 | – | – |
Averages | 00:03:55 | 4 | 2 | 1 | 23.74% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:02 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:05 | 0 | 0 | 0 | 2 |
Claymore | 00:00:15 | 3 | 0 | 3 | 6 |
Hand Grenade | 00:00:22 | 2 | 0 | 2 | 4 |
AT Mine | 00:00:36 | 3 | 0 | 3 | 10 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:01:20 | 8 | 0 | 0 | 22 |
Averages | 00:00:06 | 1 | 0 | 0 | 2 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 5504754 |
Enrollment Date | 2024-02-23 23:21:09 |
Last Battle On | 2024-02-25 01:52:21 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 20.2475 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 442 of 500. At your historical rate, you should earn 58 in 0 days (or 19 Minutes straight).![]() Next Rank: Corporal Score: 442 of 800. At your historical rate, you should earn 358 in 1 days (or 1 Hour, and 59 Minutes straight).![]() Next Rank: Sergeant Score: 442 of 2,500. At your historical rate, you should earn 2,058 in 5 days (or 11 Hours, and 26 Minutes straight). |