Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 05:04:09 | 10 | 8 | 1.25 | 81 |
MEC | 02:02:09 | 3 | 4 | 0.75 | 73 |
PLA | 03:28:28 | 5 | 8 | 0.63 | 41 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:27:18 | 1 | 0 | 1 | 48 |
Total | 11:02:04 | 19 | 20 | - | - |
Averages | 01:06:12 | 2 | 2 | 0 | 24 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Operation Clean Sweep | 00:25:39 | 0 | 1 | 0 | 35 |
Strike at Karkand | 00:59:06 | 3 | 1 | 3 | 81 |
Sharqi Peninsula | 01:01:46 | 2 | 3 | 0.67 | 73 |
Gulf Of Oman | 00:22:46 | 3 | 0 | 3 | 20 |
Road To Jalalabad | 00:46:55 | 2 | 1 | 2 | 44 |
Daqing Oilfields | 00:28:04 | 1 | 0 | 1 | 41 |
Dalian Plant | 01:20:09 | 2 | 2 | 1 | 33 |
Dragon Valley | 01:29:45 | 2 | 1 | 2 | 40 |
Fushe Pass | 00:08:28 | 0 | 1 | 0 | 2 |
Songhua Stalemate | 00:22:19 | 0 | 1 | 0 | 36 |
Great Wall | 00:56:05 | 2 | 1 | 2 | 48 |
N/A | 00:44:46 | 0 | 2 | 0 | 60 |
Midnight Sun | 00:28:17 | 1 | 1 | 1 | 36 |
Wake Island 2007 | 01:11:58 | 0 | 5 | 0 | 57 |
N/A | 00:16:02 | 1 | 0 | 1 | 20 |
Total | 11:02:05 | 19 | 20 | – | – |
Averages | 00:44:08 | 0 | 1 | 1 | 42 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 08:18:17 | 14 | 16 | 0.88 | 81 |
MEC | 02:49:17 | 8 | 5 | 1.6 | 81 |
PLA | 06:25:05 | 8 | 12 | 0.67 | 57 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:56:05 | 2 | 1 | 2 | 48 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:55:08 | 22 | 19 | 1.37 | 4 |
Aviator | 00:01:29 | 0 | 2 | 0 | 0 |
Air Defense | 00:04:10 | 5 | 3 | 1.67 | 0 |
Helicopter | 00:25:01 | 6 | 17 | 0.47 | 2 |
Transport | 00:56:43 | 12 | 26 | 0.73 | 7 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:35 | 1 | 0 | 1 | 0 |
Total | 02:23:06 | 46 | 67 | – | 13 |
Averages | 00:20:26 | 7 | 10 | 0.14 | 2 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 06:38:02 | 00:00:00 | 00:56:05 | 00:28:17 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 05:46:09 | 135 | 284 | 0.48 |
Assault | 01:10:34 | 24 | 37 | 0.65 |
Engineer | 00:03:12 | 7 | 3 | 2.33 |
Medic | 00:49:52 | 22 | 40 | 0.55 |
Special-Ops | 01:10:01 | 28 | 51 | 0.55 |
Support | 00:35:04 | 24 | 36 | 0.67 |
Sniper | 00:38:01 | 8 | 25 | 0.32 |
Total | 10:12:53 | 248 | 476 | – |
Averages | 01:27:33 | 35 | 68 | 0.52 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 01:15:57 | 31 | 55 | 0.56 | 16.21% |
Grenade Launcher Attachment | 00:14:01 | 7 | 8 | 0.88 | 50% |
Carbines | 00:21:55 | 9 | 18 | 0.5 | 13.24% |
Light Machine Guns | 00:28:56 | 22 | 32 | 0.69 | 8.62% |
Sniper Rifles | 00:29:05 | 5 | 18 | 0.28 | 21.92% |
Pistols | 00:13:26 | 11 | 25 | 0.44 | 13.71% |
AT/AA | 02:01:07 | 43 | 134 | 0.32 | 41.59% |
Submachine Guns | 01:39:40 | 36 | 75 | 0.48 | 16.13% |
Shotguns | 00:20:28 | 19 | 16 | 1.19 | 8.2% |
Knife | 00:20:03 | 4 | 10 | 0.4 | 4.4% |
Defibrillator | 00:02:39 | 0 | 4 | 0 | 75% |
Explosives (C4, Claymore, AT Mine) | 00:08:13 | 4 | 7 | 0.57 | 1.27% |
Hand Grenade | 00:02:35 | 3 | 4 | 0.75 | 21.28% |
Total | 07:30:47 | 190 | 400 | – | – |
Averages | 00:34:40 | 15 | 31 | 0 | 15.638% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:20:03 | 4 | 10 | 0.4 | 91 |
Defibrillator | 00:02:39 | 0 | 4 | 0 | 24 |
Claymore | 00:00:55 | 0 | 1 | 0 | 9 |
Hand Grenade | 00:02:35 | 3 | 4 | 0.75 | 47 |
AT Mine | 00:00:08 | 0 | 0 | 0 | 5 |
C4 | 00:07:10 | 4 | 6 | 0.67 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:33:30 | 11 | 25 | 0.44 | 176 |
Averages | 00:02:34 | 1 | 2 | 0.03 | 14 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 5246241 |
Enrollment Date | 2018-02-08 23:15:42 |
Last Battle On | 2019-09-01 17:26:24 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 4.5312 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 959 of 2,500. At your historical rate, you should earn 1,541 in 771 days (or 18 Hours, and 20 Minutes straight).![]() Next Rank: Staff Sergeant Score: 959 of 5,000. At your historical rate, you should earn 4,041 in 2021 days (or 48 Hours, and 6 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 959 of 8,000. At your historical rate, you should earn 7,041 in 3521 days (or 83 Hours, and 49 Minutes straight). |