Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 09:07:03 | 20 | 12 | 1.67 | 115 |
MEC | 02:15:28 | 2 | 7 | 0.29 | 51 |
PLA | 03:06:25 | 4 | 10 | 0.4 | 90 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:07:13 | 3 | 0 | 3 | 75 |
Total | 15:36:09 | 29 | 29 | - | - |
Averages | 01:33:36 | 3 | 3 | 0 | 33 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 01:07:34 | 1 | 3 | 0.33 | 37 |
Mashtuur City | 01:33:41 | 3 | 2 | 1.5 | 91 |
Operation Clean Sweep | 00:18:37 | 0 | 1 | 0 | 37 |
Strike at Karkand | 00:32:39 | 2 | 1 | 2 | 49 |
Sharqi Peninsula | 00:31:05 | 0 | 2 | 0 | 14 |
Gulf Of Oman | 01:34:33 | 4 | 2 | 2 | 61 |
Road To Jalalabad | 00:53:37 | 5 | 0 | 5 | 34 |
Daqing Oilfields | 00:36:42 | 0 | 2 | 0 | 33 |
Dalian Plant | 02:17:59 | 3 | 4 | 0.75 | 46 |
Dragon Valley | 01:31:26 | 1 | 3 | 0.33 | 115 |
Fushe Pass | 00:42:20 | 1 | 2 | 0.5 | 51 |
Great Wall | 01:31:40 | 3 | 2 | 1.5 | 75 |
N/A | 00:54:45 | 2 | 1 | 2 | 48 |
Midnight Sun | 00:58:54 | 0 | 4 | 0 | 75 |
Wake Island 2007 | 00:30:41 | 4 | 0 | 4 | 43 |
Total | 15:36:13 | 29 | 29 | – | – |
Averages | 01:02:24 | 0 | 2 | 1 | 54 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 11:08:37 | 18 | 23 | 0.78 | 115 |
MEC | 04:30:35 | 9 | 8 | 1.13 | 91 |
PLA | 08:09:42 | 12 | 17 | 0.71 | 115 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:31:40 | 3 | 2 | 1.5 | 75 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 03:08:06 | 205 | 36 | 6 | 11 |
Aviator | 04:58:41 | 318 | 93 | 3.66 | 22 |
Air Defense | 00:16:49 | 12 | 11 | 1.09 | 0 |
Helicopter | 00:46:15 | 38 | 18 | 2.17 | 1 |
Transport | 00:50:46 | 17 | 21 | 0.86 | 1 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:01:37 | 2 | 0 | 2 | 0 |
Total | 10:02:14 | 592 | 179 | – | 35 |
Averages | 01:26:02 | 85 | 26 | 0.14 | 5 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 09:39:02 | 00:00:00 | 01:31:40 | 00:58:54 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:38:58 | 11 | 19 | 0.58 |
Assault | 00:00:10 | 0 | 1 | 0 |
Engineer | 03:53:59 | 171 | 79 | 2.16 |
Medic | 00:40:37 | 31 | 18 | 1.72 |
Special-Ops | 07:52:45 | 383 | 168 | 2.28 |
Support | 00:05:27 | 2 | 7 | 0.29 |
Sniper | 02:12:58 | 91 | 39 | 2.33 |
Total | 15:24:54 | 689 | 331 | – |
Averages | 02:12:07 | 98 | 47 | 2.08 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:16:39 | 3 | 11 | 0.27 | 5.63% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 01:46:29 | 6 | 45 | 0.13 | 9.65% |
Light Machine Guns | 00:03:38 | 1 | 4 | 0.25 | 0.4% |
Sniper Rifles | 01:08:29 | 31 | 24 | 1.29 | 40% |
Pistols | 00:00:41 | 0 | 1 | 0 | 8.2% |
AT/AA | 00:03:02 | 0 | 0 | 0 | 30% |
Submachine Guns | 00:11:20 | 2 | 3 | 0.67 | 6.25% |
Shotguns | 01:00:02 | 16 | 32 | 0.5 | 4.13% |
Knife | 00:00:09 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:19:32 | 22 | 16 | 1.38 | 2.14% |
Hand Grenade | 00:11:42 | 15 | 7 | 2.14 | 29.9% |
Total | 04:45:04 | 76 | 128 | – | – |
Averages | 00:21:55 | 6 | 10 | 1 | 11.367% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:09 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:02:53 | 2 | 1 | 2 | 11 |
Hand Grenade | 00:11:42 | 15 | 7 | 2.14 | 97 |
AT Mine | 00:06:38 | 9 | 3 | 3 | 51 |
C4 | 00:10:01 | 11 | 12 | 0.92 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:31:23 | 37 | 23 | 1.61 | 159 |
Averages | 00:02:24 | 3 | 2 | 0.12 | 12 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 4665745 |
Enrollment Date | 2018-06-13 20:55:21 |
Last Battle On | 2023-11-19 23:12:47 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 11 / 0 |
Team: Kills, Damage, & Vehicle Damage | 10 / 2 / 0 |
Cost ($50 base) | 3.2044 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 1,643 of 2,500. At your historical rate, you should earn 857 in 857 days (or 7 Hours, and 56 Minutes straight).![]() Next Rank: Staff Sergeant Score: 1,643 of 5,000. At your historical rate, you should earn 3,357 in 3357 days (or 31 Hours, and 4 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 1,643 of 8,000. At your historical rate, you should earn 6,357 in 6357 days (or 58 Hours, and 51 Minutes straight). |