Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:45:14 | 1 | 1 | 1 | 58 |
MEC | 00:16:04 | 0 | 1 | 0 | 86 |
PLA | 00:05:04 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:06:22 | 1 | 2 | - | - |
Averages | 00:06:38 | 0 | 0 | 0 | 14 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Zatar Wetlands | 00:15:54 | 1 | 0 | 1 | 58 |
Sharqi Peninsula | 00:27:28 | 0 | 1 | 0 | 86 |
Wake Island 2007 | 00:23:00 | 0 | 1 | 0 | 31 |
Total | 01:06:22 | 1 | 2 | – | – |
Averages | 00:22:07 | 0 | 1 | 0 | 58 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:06:22 | 1 | 2 | 0.5 | 86 |
MEC | 00:43:22 | 1 | 1 | 1 | 86 |
PLA | 00:23:00 | 0 | 1 | 0 | 31 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:29:12 | 44 | 6 | 7.33 | 0 |
Aviator | 00:00:54 | 0 | 1 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:02:29 | 1 | 0 | 1 | 1 |
Transport | 00:03:32 | 1 | 2 | 0.5 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:26 | 1 | 0 | 1 | 0 |
Total | 00:36:33 | 47 | 9 | – | 1 |
Averages | 00:05:13 | 7 | 1 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:43:22 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:43:39 | 46 | 27 | 1.7 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 00:18:25 | 25 | 10 | 2.5 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:00:00 | 0 | 0 | 0 |
Total | 01:02:04 | 71 | 37 | – |
Averages | 00:08:52 | 10 | 5 | 1.92 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:09:24 | 9 | 7 | 1.29 | 17.07% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
Pistols | 00:00:02 | 1 | 0 | 1 | 44.44% |
AT/AA | 00:01:24 | 2 | 6 | 0.33 | 12.5% |
Submachine Guns | 00:14:04 | 11 | 14 | 0.79 | 21.49% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:00 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:19 | 1 | 1 | 1 | 0% |
Hand Grenade | 00:00:08 | 0 | 1 | 0 | 1% |
Total | 00:25:02 | 23 | 28 | – | – |
Averages | 00:01:55 | 2 | 2 | 0 | 19.936% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:00 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:08 | 0 | 1 | 0 | 1 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:19 | 1 | 1 | 1 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:00:27 | 1 | 2 | 0.5 | 1 |
Averages | 00:00:02 | 0 | 0 | 0.04 | 0 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 4427915 |
Enrollment Date | 2018-02-14 21:04:52 |
Last Battle On | 2018-02-14 22:04:39 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 45.2034 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 175 of 500. At your historical rate, you should earn 325 in 0 days (or 2 Hours, and straight).![]() Next Rank: Corporal Score: 175 of 800. At your historical rate, you should earn 625 in 0 days (or 3 Hours, and 51 Minutes straight).![]() Next Rank: Sergeant Score: 175 of 2,500. At your historical rate, you should earn 2,325 in 0 days (or 14 Hours, and 21 Minutes straight). |