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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 10:42:22 | 29 | 5 | 5.8 | 91 |
| MEC | 00:29:10 | 2 | 1 | 2 | 28 |
| PLA | 00:56:32 | 2 | 3 | 0.67 | 58 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:27:54 | 1 | 0 | 1 | 58 |
| Total | 12:35:58 | 34 | 9 | - | - |
| Averages | 01:15:35 | 3 | 1 | 0 | 24 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 00:28:28 | 1 | 0 | 1 | 33 |
| Mashtuur City | 00:39:34 | 2 | 0 | 2 | 53 |
| Operation Clean Sweep | 00:55:19 | 3 | 1 | 3 | 32 |
| Strike at Karkand | 01:16:55 | 4 | 0 | 4 | 91 |
| Sharqi Peninsula | 00:26:42 | 0 | 1 | 0 | 16 |
| Gulf Of Oman | 01:22:00 | 3 | 1 | 3 | 28 |
| Road To Jalalabad | 00:26:54 | 2 | 1 | 2 | 21 |
| Daqing Oilfields | 00:02:13 | 0 | 1 | 0 | 0 |
| Dalian Plant | 01:44:52 | 4 | 0 | 4 | 55 |
| Dragon Valley | 01:23:57 | 4 | 1 | 4 | 90 |
| Fushe Pass | 00:57:34 | 3 | 0 | 3 | 51 |
| Great Wall | 01:16:30 | 2 | 1 | 2 | 58 |
| N/A | 00:30:36 | 2 | 0 | 2 | 39 |
| Midnight Sun | 00:07:01 | 0 | 2 | 0 | 5 |
| Wake Island 2007 | 00:57:27 | 4 | 0 | 4 | 24 |
| Total | 12:36:02 | 34 | 9 | – | – |
| Averages | 00:50:24 | 0 | 1 | 2 | 40 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 09:53:34 | 27 | 7 | 3.86 | 91 |
| MEC | 04:40:30 | 12 | 3 | 4 | 91 |
| PLA | 06:29:34 | 17 | 5 | 3.4 | 90 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:16:30 | 2 | 1 | 2 | 58 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:54:36 | 68 | 24 | 2.92 | 2 |
| Aviator | 02:05:21 | 84 | 61 | 1.67 | 18 |
| Air Defense | 00:11:59 | 11 | 8 | 1.63 | 2 |
| Helicopter | 02:37:18 | 143 | 76 | 1.96 | 6 |
| Transport | 00:32:57 | 17 | 17 | 1.18 | 3 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:01:50 | 3 | 3 | 1.33 | 1 |
| Total | 06:24:01 | 326 | 189 | – | 32 |
| Averages | 00:54:51 | 47 | 27 | 0.14 | 5 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 08:49:06 | 00:00:00 | 01:16:30 | 00:07:01 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 07:32:55 | 281 | 279 | 1.01 |
| Assault | 00:01:07 | 0 | 3 | 0 |
| Engineer | 02:02:54 | 79 | 74 | 1.07 |
| Medic | 01:29:56 | 54 | 68 | 0.79 |
| Special-Ops | 00:26:18 | 13 | 24 | 0.54 |
| Support | 00:05:55 | 0 | 7 | 0 |
| Sniper | 00:33:29 | 21 | 30 | 0.7 |
| Total | 12:12:34 | 448 | 485 | – |
| Averages | 01:44:39 | 64 | 69 | 0.92 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:45:45 | 24 | 32 | 0.75 | 8.74% |
| Grenade Launcher Attachment | 00:00:30 | 0 | 1 | 0 | 25% |
| Carbines | 00:12:02 | 7 | 7 | 1 | 10.18% |
| Light Machine Guns | 00:03:10 | 0 | 4 | 0 | 0% |
| Sniper Rifles | 00:22:28 | 13 | 22 | 0.59 | 27.86% |
| Pistols | 00:05:41 | 3 | 10 | 0.3 | 9.57% |
| AT/AA | 01:21:56 | 22 | 80 | 0.28 | 13.14% |
| Submachine Guns | 01:35:11 | 19 | 69 | 0.28 | 5.13% |
| Shotguns | 00:32:52 | 5 | 20 | 0.25 | 4.98% |
| Knife | 00:01:02 | 0 | 3 | 0 | 0% |
| Defibrillator | 00:05:06 | 0 | 11 | 0 | 72.97% |
| Explosives (C4, Claymore, AT Mine) | 00:14:51 | 9 | 15 | 0.6 | 20.3% |
| Hand Grenade | 00:14:06 | 20 | 19 | 1.05 | 19.5% |
| Total | 05:21:05 | 117 | 278 | – | – |
| Averages | 00:24:41 | 9 | 21 | 1 | 8.447% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:01:02 | 0 | 3 | 0 | 11 |
| Defibrillator | 00:05:06 | 0 | 11 | 0 | 37 |
| Claymore | 00:01:16 | 4 | 0 | 4 | 20 |
| Hand Grenade | 00:14:06 | 20 | 19 | 1.05 | 200 |
| AT Mine | 00:09:32 | 4 | 8 | 0.5 | 183 |
| C4 | 00:04:03 | 1 | 7 | 0.14 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:35:05 | 29 | 48 | 0.6 | 451 |
| Averages | 00:02:41 | 2 | 4 | 0.05 | 35 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 317354 |
| Enrollment Date | 2018-05-30 10:15:51 |
| Last Battle On | 2019-03-23 14:46:38 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 9 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 11 / 7 / 4 |
| Cost ($50 base) | 3.9681 cph |
| Unlocks |
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| Awards | |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Sergeant Score: 1,149 of 2,500. At your historical rate, you should earn 1,351 in 338 days (or 15 Hours, and straight).
Next Rank: Staff Sergeant Score: 1,149 of 5,000. At your historical rate, you should earn 3,851 in 963 days (or 42 Hours, and 47 Minutes straight).
Next Rank: Gunnery Sergeant Score: 1,149 of 8,000. At your historical rate, you should earn 6,851 in 1713 days (or 76 Hours, and 7 Minutes straight). |
BLACK^PANTHER Corporal

Engineer Combat Badge