Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 03:49:21 | 3 | 11 | 0.27 | 85 |
MEC | 02:57:47 | 4 | 7 | 0.57 | 100 |
PLA | 03:28:16 | 6 | 2 | 3 | 96 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:22:46 | 1 | 1 | 1 | 15 |
Total | 10:38:10 | 14 | 21 | - | - |
Averages | 01:03:49 | 1 | 2 | 0 | 30 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 00:32:17 | 1 | 1 | 1 | 35 |
Mashtuur City | 00:31:55 | 0 | 1 | 0 | 85 |
Operation Clean Sweep | 00:49:44 | 1 | 4 | 0.25 | 31 |
Strike at Karkand | 01:56:04 | 2 | 2 | 1 | 100 |
Sharqi Peninsula | 00:10:20 | 1 | 1 | 1 | 11 |
Gulf Of Oman | 00:25:11 | 0 | 1 | 0 | 18 |
Taraba Quarry | 00:16:43 | 1 | 0 | 1 | 15 |
Daqing Oilfields | 01:40:31 | 1 | 3 | 0.33 | 57 |
Fushe Pass | 00:47:25 | 1 | 2 | 0.5 | 23 |
Songhua Stalemate | 00:07:23 | 1 | 0 | 1 | 11 |
Great Wall | 00:06:03 | 0 | 1 | 0 | 11 |
N/A | 00:48:07 | 2 | 1 | 2 | 96 |
Midnight Sun | 00:29:04 | 1 | 0 | 1 | 63 |
Operation Road Rage | 00:45:25 | 0 | 3 | 0 | 37 |
Wake Island 2007 | 01:11:59 | 2 | 1 | 2 | 69 |
Total | 10:38:11 | 14 | 21 | – | – |
Averages | 00:42:32 | 0 | 1 | 1 | 44 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 08:55:01 | 10 | 18 | 0.56 | 100 |
MEC | 04:09:57 | 5 | 9 | 0.56 | 100 |
PLA | 04:22:25 | 6 | 7 | 0.86 | 69 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:22:46 | 1 | 1 | 1 | 15 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:14:02 | 11 | 5 | 2.4 | 1 |
Aviator | 00:01:21 | 0 | 1 | 0 | 0 |
Air Defense | 00:17:37 | 8 | 11 | 0.82 | 1 |
Helicopter | 00:17:56 | 2 | 11 | 0.36 | 2 |
Transport | 01:18:04 | 12 | 40 | 0.4 | 4 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:11:01 | 13 | 9 | 1.44 | 0 |
Total | 02:20:01 | 46 | 77 | – | 8 |
Averages | 00:20:00 | 7 | 11 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 06:28:33 | 00:00:00 | 00:22:46 | 01:14:29 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 04:35:25 | 156 | 229 | 0.68 |
Assault | 02:07:59 | 99 | 95 | 1.04 |
Engineer | 02:34:27 | 65 | 128 | 0.51 |
Medic | 00:16:32 | 13 | 26 | 0.5 |
Special-Ops | 00:05:02 | 1 | 4 | 0.25 |
Support | 00:04:19 | 2 | 2 | 1 |
Sniper | 00:13:50 | 4 | 8 | 0.5 |
Total | 09:57:34 | 340 | 492 | – |
Averages | 01:25:22 | 49 | 70 | 0.69 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 01:54:19 | 96 | 100 | 0.96 | 16.21% |
Grenade Launcher Attachment | 00:02:26 | 1 | 1 | 1 | 50% |
Carbines | 00:04:44 | 0 | 3 | 0 | 11.76% |
Light Machine Guns | 00:03:53 | 2 | 2 | 1 | 9.26% |
Sniper Rifles | 00:08:09 | 1 | 8 | 0.13 | 33.33% |
Pistols | 00:03:57 | 7 | 9 | 0.78 | 16.1% |
AT/AA | 00:41:07 | 35 | 72 | 0.49 | 42.29% |
Submachine Guns | 02:56:22 | 89 | 140 | 0.64 | 17.61% |
Shotguns | 00:51:49 | 43 | 56 | 0.77 | 18.01% |
Knife | 00:15:35 | 0 | 9 | 0 | 0% |
Defibrillator | 00:01:11 | 0 | 3 | 0 | 71.43% |
Explosives (C4, Claymore, AT Mine) | 00:04:58 | 5 | 8 | 0.63 | 14.6% |
Hand Grenade | 00:02:22 | 0 | 2 | 0 | 20.93% |
Total | 07:05:54 | 274 | 405 | – | – |
Averages | 00:32:45 | 21 | 31 | 0 | 17.858% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:15:35 | 0 | 9 | 0 | 134 |
Defibrillator | 00:01:11 | 0 | 3 | 0 | 14 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:02:22 | 0 | 2 | 0 | 43 |
AT Mine | 00:04:57 | 5 | 8 | 0.63 | 73 |
C4 | 00:00:01 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:24:06 | 5 | 22 | 0.23 | 264 |
Averages | 00:01:51 | 0 | 2 | 0.02 | 20 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 2869749 |
Enrollment Date | 2019-01-07 17:57:42 |
Last Battle On | 2020-04-15 21:23:23 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 3 / 4 / 0 |
Cost ($50 base) | 4.7008 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 1,037 of 2,500. At your historical rate, you should earn 1,463 in 732 days (or 15 Hours, and 14 Minutes straight).![]() Next Rank: Staff Sergeant Score: 1,037 of 5,000. At your historical rate, you should earn 3,963 in 1982 days (or 41 Hours, and 16 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 1,037 of 8,000. At your historical rate, you should earn 6,963 in 3482 days (or 72 Hours, and 31 Minutes straight). |