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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 03:08:51 | 3 | 5 | 0.6 | 86 |
| MEC | 01:59:38 | 4 | 1 | 4 | 124 |
| PLA | 02:43:23 | 6 | 3 | 2 | 46 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:35:09 | 0 | 1 | 0 | 44 |
| Total | 08:27:01 | 13 | 10 | - | - |
| Averages | 00:50:42 | 1 | 1 | 0 | 30 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Operation Clean Sweep | 00:14:19 | 1 | 0 | 1 | 2 |
| Strike at Karkand | 00:39:08 | 1 | 0 | 1 | 124 |
| Sharqi Peninsula | 00:31:18 | 1 | 1 | 1 | 39 |
| Operation Smoke Screen | 00:35:09 | 0 | 1 | 0 | 44 |
| Daqing Oilfields | 00:48:39 | 2 | 0 | 2 | 43 |
| Dalian Plant | 00:55:04 | 3 | 1 | 3 | 31 |
| Dragon Valley | 01:14:19 | 1 | 2 | 0.5 | 55 |
| Fushe Pass | 00:27:17 | 0 | 1 | 0 | 40 |
| N/A | 00:45:02 | 1 | 1 | 1 | 86 |
| Operation Road Rage | 00:56:42 | 2 | 1 | 2 | 67 |
| Operation Harvest | 00:36:35 | 0 | 1 | 0 | 48 |
| Wake Island 2007 | 00:43:31 | 1 | 1 | 1 | 46 |
| Total | 08:27:03 | 13 | 10 | – | – |
| Averages | 00:42:15 | 0 | 1 | 1 | 52 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 07:06:52 | 12 | 8 | 1.5 | 124 |
| MEC | 02:36:29 | 3 | 3 | 1 | 124 |
| PLA | 04:08:50 | 7 | 5 | 1.4 | 55 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:35:09 | 0 | 1 | 0 | 44 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 01:16:39 | 46 | 53 | 0.98 | 6 |
| Aviator | 00:52:27 | 21 | 34 | 0.76 | 5 |
| Air Defense | 00:25:59 | 19 | 12 | 1.92 | 4 |
| Helicopter | 01:05:54 | 16 | 59 | 0.36 | 5 |
| Transport | 00:51:38 | 13 | 30 | 0.57 | 4 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:57 | 3 | 2 | 1.5 | 0 |
| Total | 04:33:34 | 118 | 190 | – | 24 |
| Averages | 00:39:04 | 17 | 27 | 0.14 | 3 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 04:50:04 | 00:00:00 | 00:35:09 | 01:33:17 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 02:10:06 | 55 | 130 | 0.42 |
| Assault | 00:51:46 | 45 | 41 | 1.1 |
| Engineer | 02:12:24 | 44 | 97 | 0.45 |
| Medic | 00:28:24 | 13 | 26 | 0.5 |
| Special-Ops | 01:32:04 | 58 | 59 | 0.98 |
| Support | 00:00:38 | 0 | 1 | 0 |
| Sniper | 00:51:40 | 39 | 33 | 1.18 |
| Total | 08:07:02 | 254 | 387 | – |
| Averages | 01:09:34 | 36 | 55 | 0.66 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:32:30 | 28 | 31 | 0.9 | 13.21% |
| Grenade Launcher Attachment | 00:06:18 | 4 | 7 | 0.57 | 26.19% |
| Carbines | 00:26:32 | 15 | 19 | 0.79 | 13.75% |
| Light Machine Guns | 00:00:38 | 0 | 1 | 0 | 0% |
| Sniper Rifles | 00:31:56 | 24 | 19 | 1.26 | 32.31% |
| Pistols | 00:12:28 | 12 | 14 | 0.86 | 18.55% |
| AT/AA | 00:28:15 | 10 | 42 | 0.24 | 30% |
| Submachine Guns | 00:22:25 | 10 | 22 | 0.45 | 11.14% |
| Shotguns | 00:30:49 | 13 | 26 | 0.5 | 13.48% |
| Knife | 00:03:48 | 5 | 6 | 0.83 | 20% |
| Defibrillator | 00:00:13 | 0 | 0 | 0 | 66.67% |
| Explosives (C4, Claymore, AT Mine) | 00:07:31 | 8 | 9 | 0.89 | 1.27% |
| Hand Grenade | 00:04:06 | 5 | 7 | 0.71 | 18.18% |
| Total | 03:20:35 | 130 | 194 | – | – |
| Averages | 00:15:25 | 10 | 15 | 1 | 16.102% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:03:48 | 5 | 6 | 0.83 | 25 |
| Defibrillator | 00:00:13 | 0 | 0 | 0 | 3 |
| Claymore | 00:00:37 | 4 | 0 | 4 | 11 |
| Hand Grenade | 00:04:06 | 5 | 7 | 0.71 | 44 |
| AT Mine | 00:01:40 | 2 | 2 | 1 | 27 |
| C4 | 00:05:14 | 2 | 7 | 0.29 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:15:38 | 18 | 22 | 0.82 | 110 |
| Averages | 00:01:12 | 1 | 2 | 0.06 | 8 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 23122 |
| Enrollment Date | 2019-08-16 12:11:53 |
| Last Battle On | 2019-08-31 16:24:19 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 0 |
| Cost ($50 base) | 5.9166 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Corporal Score: 755 of 800. At your historical rate, you should earn 45 in 1 days (or 30 Minutes straight).
Next Rank: Sergeant Score: 755 of 2,500. At your historical rate, you should earn 1,745 in 35 days (or 19 Hours, and 23 Minutes straight).
Next Rank: Staff Sergeant Score: 755 of 5,000. At your historical rate, you should earn 4,245 in 85 days (or 47 Hours, and 10 Minutes straight). |
Dscooler Lance Corporal

Engineer Combat Badge