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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:12:57 | 1 | 0 | 1 | 4 |
| MEC | 08:17:58 | 19 | 11 | 1.73 | 49 |
| PLA | 06:59:14 | 9 | 16 | 0.56 | 50 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:10:47 | 1 | 0 | 1 | 12 |
| Total | 15:40:56 | 30 | 27 | - | - |
| Averages | 01:34:05 | 3 | 3 | 0 | 12 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 02:06:06 | 3 | 4 | 0.75 | 28 |
| Mashtuur City | 00:37:40 | 3 | 1 | 3 | 22 |
| Zatar Wetlands | 00:31:22 | 1 | 0 | 1 | 28 |
| Strike at Karkand | 00:19:32 | 2 | 0 | 2 | 25 |
| Sharqi Peninsula | 00:57:13 | 2 | 1 | 2 | 46 |
| Gulf Of Oman | 00:31:28 | 2 | 1 | 2 | 14 |
| Operation Smoke Screen | 01:21:22 | 4 | 1 | 4 | 39 |
| Road To Jalalabad | 00:20:06 | 2 | 0 | 2 | 13 |
| Daqing Oilfields | 00:13:24 | 0 | 2 | 0 | 10 |
| Dalian Plant | 00:33:13 | 1 | 1 | 1 | 15 |
| Dragon Valley | 01:08:06 | 0 | 4 | 0 | 23 |
| Fushe Pass | 01:48:04 | 4 | 1 | 4 | 45 |
| Songhua Stalemate | 00:18:45 | 0 | 1 | 0 | 32 |
| Great Wall | 00:52:23 | 2 | 1 | 2 | 50 |
| N/A | 00:13:13 | 0 | 2 | 0 | 12 |
| Midnight Sun | 01:27:18 | 1 | 3 | 0.33 | 49 |
| Operation Harvest | 01:56:34 | 2 | 3 | 0.67 | 49 |
| Wake Island 2007 | 00:25:08 | 1 | 1 | 1 | 28 |
| Total | 15:40:57 | 30 | 27 | – | – |
| Averages | 00:52:16 | 0 | 2 | 1 | 29 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 10:47:47 | 19 | 19 | 1 | 49 |
| MEC | 06:15:11 | 16 | 7 | 2.29 | 49 |
| PLA | 06:46:21 | 9 | 14 | 0.64 | 50 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 02:13:45 | 6 | 2 | 3 | 50 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 04:03:32 | 89 | 97 | 1.09 | 17 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 01:10:20 | 23 | 42 | 0.62 | 3 |
| Helicopter | 00:07:46 | 1 | 7 | 0.29 | 1 |
| Transport | 01:08:17 | 13 | 24 | 0.67 | 3 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:07:03 | 9 | 10 | 0.9 | 0 |
| Total | 06:36:58 | 135 | 180 | – | 24 |
| Averages | 00:56:42 | 19 | 26 | 0.14 | 3 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 06:58:47 | 00:00:00 | 02:13:45 | 03:23:52 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 01:22:59 | 21 | 68 | 0.31 |
| Assault | 00:09:30 | 3 | 9 | 0.33 |
| Engineer | 04:56:23 | 85 | 159 | 0.53 |
| Medic | 00:18:08 | 4 | 17 | 0.24 |
| Special-Ops | 04:00:50 | 65 | 138 | 0.47 |
| Support | 00:04:42 | 0 | 2 | 0 |
| Sniper | 04:14:08 | 105 | 162 | 0.65 |
| Total | 15:06:40 | 283 | 555 | – |
| Averages | 02:09:31 | 40 | 79 | 0.51 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:17:31 | 4 | 18 | 0.22 | 17.48% |
| Grenade Launcher Attachment | 00:00:46 | 0 | 1 | 0 | 37.5% |
| Carbines | 01:51:00 | 29 | 76 | 0.38 | 24.6% |
| Light Machine Guns | 00:02:01 | 0 | 1 | 0 | 0% |
| Sniper Rifles | 02:49:45 | 65 | 115 | 0.57 | 37.4% |
| Pistols | 00:19:36 | 8 | 29 | 0.28 | 25.73% |
| AT/AA | 00:22:52 | 5 | 26 | 0.19 | 47.5% |
| Submachine Guns | 00:29:51 | 6 | 26 | 0.23 | 15.92% |
| Shotguns | 01:04:46 | 8 | 46 | 0.17 | 13.33% |
| Knife | 00:00:57 | 2 | 2 | 1 | 40% |
| Defibrillator | 00:00:06 | 0 | 0 | 0 | 100% |
| Explosives (C4, Claymore, AT Mine) | 00:33:45 | 16 | 17 | 0.94 | 1.46% |
| Hand Grenade | 00:06:39 | 3 | 9 | 0.33 | 31.25% |
| Total | 07:29:29 | 136 | 350 | – | – |
| Averages | 00:34:34 | 10 | 27 | 1 | 25.411% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:57 | 2 | 2 | 1 | 5 |
| Defibrillator | 00:00:06 | 0 | 0 | 0 | 2 |
| Claymore | 00:03:39 | 6 | 1 | 6 | 54 |
| Hand Grenade | 00:06:39 | 3 | 9 | 0.33 | 96 |
| AT Mine | 00:13:01 | 5 | 9 | 0.56 | 237 |
| C4 | 00:17:05 | 5 | 7 | 0.71 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:41:27 | 21 | 28 | 0.75 | 394 |
| Averages | 00:03:11 | 2 | 2 | 0.06 | 30 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 22862 |
| Enrollment Date | 2020-02-01 16:31:45 |
| Last Battle On | 2020-04-11 12:37:36 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 1 |
| Cost ($50 base) | 3.1883 cph |
| Unlocks |
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| Awards | |
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| Badges |
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| Medals |
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| Ribbons |
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| SF Badges & Medals |
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| SF Ribbons |
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| Time To Advancement | |
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| Rank |
Next Rank: Sergeant Score: 1,067 of 2,500. At your historical rate, you should earn 1,433 in 96 days (or 21 Hours, and 42 Minutes straight).
Next Rank: Staff Sergeant Score: 1,067 of 5,000. At your historical rate, you should earn 3,933 in 262 days (or 59 Hours, and 35 Minutes straight).
Next Rank: Gunnery Sergeant Score: 1,067 of 8,000. At your historical rate, you should earn 6,933 in 462 days (or 105 Hours, and 2 Minutes straight). |
Nintendo Corporal

Engineer Combat Badge