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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:44:16 | 1 | 1 | 1 | 104 |
| MEC | 00:28:34 | 1 | 0 | 1 | 85 |
| PLA | 00:57:33 | 1 | 1 | 1 | 35 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 02:10:23 | 3 | 2 | - | - |
| Averages | 00:13:02 | 0 | 0 | 0 | 22 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Operation Clean Sweep | 00:38:09 | 1 | 0 | 1 | 85 |
| Songhua Stalemate | 00:07:57 | 1 | 0 | 1 | 29 |
| N/A | 00:19:21 | 1 | 0 | 1 | 78 |
| Midnight Sun | 00:28:28 | 0 | 1 | 0 | 35 |
| Wake Island 2007 | 00:36:30 | 0 | 1 | 0 | 104 |
| Total | 02:10:25 | 3 | 2 | – | – |
| Averages | 00:26:05 | 0 | 0 | 1 | 66 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:51:04 | 2 | 2 | 1 | 104 |
| MEC | 00:38:09 | 1 | 0 | 1 | 85 |
| PLA | 01:12:55 | 1 | 2 | 0.5 | 104 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:08:15 | 4 | 1 | 4 | 0 |
| Aviator | 00:36:23 | 61 | 15 | 4.47 | 6 |
| Air Defense | 00:00:51 | 1 | 0 | 1 | 1 |
| Helicopter | 00:31:25 | 20 | 16 | 1.31 | 1 |
| Transport | 00:04:37 | 2 | 1 | 2 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:51 | 0 | 0 | 0 | 0 |
| Total | 01:22:22 | 88 | 33 | – | 8 |
| Averages | 00:11:46 | 13 | 5 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:46:06 | 00:00:00 | 00:00:00 | 00:28:28 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:00:00 | 0 | 0 | 0 |
| Assault | 00:04:19 | 10 | 5 | 2 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:48:49 | 58 | 23 | 2.52 |
| Special-Ops | 00:49:47 | 32 | 25 | 1.28 |
| Support | 00:25:09 | 18 | 6 | 3 |
| Sniper | 00:00:00 | 0 | 0 | 0 |
| Total | 02:08:04 | 118 | 59 | – |
| Averages | 00:18:17 | 17 | 8 | 2 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:23:48 | 19 | 12 | 1.58 | 16.17% |
| Grenade Launcher Attachment | 00:02:46 | 6 | 2 | 3 | 71.43% |
| Carbines | 00:10:27 | 0 | 5 | 0 | 4.92% |
| Light Machine Guns | 00:05:50 | 3 | 5 | 0.6 | 8% |
| Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
| Pistols | 00:00:10 | 1 | 1 | 1 | 50% |
| AT/AA | 00:00:00 | 0 | 0 | 0 | 0% |
| Submachine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:00 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:15 | 0 | 0 | 0 | 66.67% |
| Explosives (C4, Claymore, AT Mine) | 00:00:14 | 1 | 1 | 1 | 0% |
| Hand Grenade | 00:00:27 | 0 | 1 | 0 | 25% |
| Total | 00:43:43 | 29 | 26 | – | – |
| Averages | 00:03:21 | 2 | 2 | 0 | 14.693% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:00 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:15 | 0 | 0 | 0 | 3 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:27 | 0 | 1 | 0 | 8 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:14 | 1 | 1 | 1 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:56 | 1 | 2 | 0.5 | 11 |
| Averages | 00:00:04 | 0 | 0 | 0.04 | 1 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 22605 |
| Enrollment Date | 2020-05-06 11:02:58 |
| Last Battle On | 2020-05-06 13:28:11 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 23.0032 cph |
| Unlocks |
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| Awards | |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Lance Corporal Score: 331 of 500. At your historical rate, you should earn 169 in 0 days (or 1 Hour, and 7 Minutes straight).
Next Rank: Corporal Score: 331 of 800. At your historical rate, you should earn 469 in 0 days (or 3 Hours, and 7 Minutes straight).
Next Rank: Sergeant Score: 331 of 2,500. At your historical rate, you should earn 2,169 in 0 days (or 14 Hours, and 27 Minutes straight). |
elmataputos Private First Class

Engineer Combat Badge