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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:05:59 | 1 | 2 | 0.5 | 32 |
| MEC | 00:00:00 | 0 | 0 | 0 | 0 |
| PLA | 00:18:04 | 1 | 0 | 1 | 26 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:24:03 | 2 | 2 | - | - |
| Averages | 00:08:24 | 0 | 0 | 0 | 6 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Songhua Stalemate | 00:16:14 | 0 | 1 | 0 | 12 |
| N/A | 00:15:37 | 1 | 0 | 1 | 26 |
| Midnight Sun | 00:17:38 | 1 | 0 | 1 | 17 |
| Wake Island 2007 | 00:34:34 | 0 | 1 | 0 | 32 |
| Total | 01:24:03 | 2 | 2 | – | – |
| Averages | 00:21:00 | 0 | 1 | 1 | 22 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:08:26 | 1 | 2 | 0.5 | 32 |
| MEC | 00:00:00 | 0 | 0 | 0 | 0 |
| PLA | 01:08:26 | 1 | 2 | 0.5 | 32 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:00:58 | 1 | 2 | 0.5 | 0 |
| Aviator | 00:08:23 | 3 | 9 | 0.44 | 1 |
| Air Defense | 00:00:06 | 0 | 1 | 0 | 0 |
| Helicopter | 00:34:42 | 20 | 16 | 1.5 | 4 |
| Transport | 00:00:52 | 0 | 1 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:56 | 0 | 0 | 0 | 0 |
| Total | 00:45:57 | 24 | 29 | – | 5 |
| Averages | 00:06:33 | 3 | 4 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:16:14 | 00:00:00 | 00:00:00 | 00:17:38 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:10:38 | 7 | 7 | 1 |
| Assault | 00:38:33 | 18 | 23 | 0.78 |
| Engineer | 00:02:16 | 0 | 3 | 0 |
| Medic | 00:00:44 | 0 | 3 | 0 |
| Special-Ops | 00:18:32 | 8 | 13 | 0.62 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:10:15 | 3 | 6 | 0.5 |
| Total | 01:20:58 | 36 | 55 | – |
| Averages | 00:11:34 | 5 | 8 | 0.65 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:06:10 | 3 | 3 | 1 | 8% |
| Grenade Launcher Attachment | 00:02:37 | 1 | 4 | 0.25 | 50% |
| Carbines | 00:05:49 | 1 | 2 | 0.5 | 6.98% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:06:47 | 1 | 0 | 1 | 20% |
| Pistols | 00:02:33 | 1 | 8 | 0.13 | 23.17% |
| AT/AA | 00:02:01 | 1 | 0 | 1 | 33.33% |
| Submachine Guns | 00:03:47 | 3 | 6 | 0.5 | 9.41% |
| Shotguns | 00:01:23 | 0 | 1 | 0 | 0% |
| Knife | 00:01:24 | 0 | 1 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:01:09 | 1 | 1 | 1 | 2% |
| Hand Grenade | 00:00:59 | 2 | 1 | 2 | 16.67% |
| Total | 00:33:36 | 14 | 26 | – | – |
| Averages | 00:02:35 | 1 | 2 | 1 | 11.875% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:01:24 | 0 | 1 | 0 | 3 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:06 | 1 | 0 | 1 | 2 |
| Hand Grenade | 00:00:59 | 2 | 1 | 2 | 12 |
| AT Mine | 00:00:08 | 0 | 0 | 0 | 0 |
| C4 | 00:00:55 | 0 | 1 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:03:32 | 3 | 3 | 1 | 17 |
| Averages | 00:00:16 | 0 | 0 | 0.08 | 1 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 22570 |
| Enrollment Date | 2020-05-15 01:00:47 |
| Last Battle On | 2020-05-15 03:01:47 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 35.693 cph |
| Unlocks |
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| Awards | |
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| Badges |
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| Medals |
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| Ribbons |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 87 of 150. At your historical rate, you should earn 63 in 0 days (or 1 Hour, and 3 Minutes straight).
Next Rank: Lance Corporal Score: 87 of 500. At your historical rate, you should earn 413 in 0 days (or 6 Hours, and 53 Minutes straight).
Next Rank: Corporal Score: 87 of 800. At your historical rate, you should earn 713 in 0 days (or 11 Hours, and 53 Minutes straight). |
defaultPlayer_19 Private

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