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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:03:54 | 0 | 0 | 0 | 0 |
| MEC | 00:08:50 | 1 | 0 | 1 | 18 |
| PLA | 01:03:39 | 1 | 0 | 1 | 61 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:16:23 | 2 | 0 | - | - |
| Averages | 00:07:38 | 0 | 0 | 0 | 8 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Sharqi Peninsula | 00:08:50 | 1 | 0 | 1 | 18 |
| Dragon Valley | 00:29:20 | 0 | 0 | 0 | 55 |
| Fushe Pass | 00:38:13 | 1 | 0 | 1 | 61 |
| Total | 01:16:23 | 2 | 0 | – | – |
| Averages | 00:25:27 | 0 | 0 | 1 | 45 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:16:23 | 2 | 0 | 2 | 61 |
| MEC | 00:08:50 | 1 | 0 | 1 | 18 |
| PLA | 01:07:33 | 1 | 0 | 1 | 61 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:08:51 | 7 | 5 | 1.4 | 0 |
| Aviator | 00:06:48 | 8 | 4 | 2.5 | 2 |
| Air Defense | 00:05:33 | 3 | 1 | 3 | 0 |
| Helicopter | 00:07:40 | 5 | 2 | 2.5 | 0 |
| Transport | 00:08:22 | 5 | 1 | 6 | 1 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:12 | 1 | 0 | 1 | 0 |
| Total | 00:37:26 | 29 | 13 | – | 3 |
| Averages | 00:05:20 | 4 | 2 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 01:16:23 | 00:00:00 | 00:00:00 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 01:08:26 | 58 | 29 | 2 |
| Assault | 00:03:56 | 4 | 2 | 2 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:00:46 | 1 | 1 | 1 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:01:14 | 1 | 1 | 1 |
| Total | 01:14:22 | 64 | 33 | – |
| Averages | 00:10:37 | 9 | 5 | 1.94 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:02:30 | 4 | 2 | 2 | 52.59% |
| Grenade Launcher Attachment | 00:00:57 | 0 | 0 | 0 | 40% |
| Carbines | 00:00:12 | 1 | 0 | 1 | 20% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:00:51 | 1 | 1 | 1 | 70% |
| Pistols | 00:01:13 | 1 | 0 | 1 | 13.11% |
| AT/AA | 00:05:53 | 4 | 5 | 0.8 | 36.11% |
| Submachine Guns | 00:25:01 | 16 | 12 | 1.33 | 16.22% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:00 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:13 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:03 | 0 | 0 | 0 | 100% |
| Total | 00:36:53 | 27 | 20 | – | – |
| Averages | 00:02:50 | 2 | 2 | 1 | 22.614% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:00 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:13 | 0 | 0 | 0 | 2 |
| Hand Grenade | 00:00:03 | 0 | 0 | 0 | 1 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:16 | 0 | 0 | 0 | 3 |
| Averages | 00:00:01 | 0 | 0 | 0 | 0 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 22554 |
| Enrollment Date | 2020-05-22 14:24:26 |
| Last Battle On | 2020-05-22 15:47:57 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 39.2756 cph |
| Unlocks |
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| Awards | |
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| Badges |
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| Medals |
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| Ribbons |
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| SF Badges & Medals |
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| SF Ribbons |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 134 of 150. At your historical rate, you should earn 16 in 0 days (or 8 Minutes straight).
Next Rank: Lance Corporal Score: 134 of 500. At your historical rate, you should earn 366 in 0 days (or 3 Hours, and 23 Minutes straight).
Next Rank: Corporal Score: 134 of 800. At your historical rate, you should earn 666 in 0 days (or 6 Hours, and 10 Minutes straight). |
OldPlaerBF2 Private

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