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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:58:13 | 0 | 4 | 0 | 4 |
| MEC | 00:09:24 | 1 | 1 | 1 | 0 |
| PLA | 00:00:00 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:07:37 | 1 | 5 | - | - |
| Averages | 00:06:45 | 0 | 1 | 0 | 0 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Mashtuur City | 00:02:56 | 0 | 1 | 0 | 4 |
| Zatar Wetlands | 00:08:22 | 1 | 0 | 1 | 0 |
| Taraba Quarry | 00:01:02 | 0 | 1 | 0 | 0 |
| Songhua Stalemate | 00:01:41 | 0 | 1 | 0 | 0 |
| Wake Island 2007 | 00:53:36 | 0 | 2 | 0 | 2 |
| Total | 01:07:37 | 1 | 5 | – | – |
| Averages | 00:13:31 | 0 | 1 | 0 | 1 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:06:35 | 1 | 4 | 0.25 | 4 |
| MEC | 00:12:20 | 1 | 2 | 0.5 | 4 |
| PLA | 00:55:17 | 0 | 3 | 0 | 2 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:01:02 | 0 | 1 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:00:39 | 0 | 1 | 0 | 0 |
| Aviator | 00:14:28 | 2 | 18 | 0.11 | 0 |
| Air Defense | 00:04:35 | 0 | 1 | 0 | 0 |
| Helicopter | 00:05:52 | 1 | 5 | 0.2 | 0 |
| Transport | 00:02:21 | 0 | 0 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:08 | 0 | 0 | 0 | 0 |
| Total | 00:28:03 | 3 | 25 | – | 0 |
| Averages | 00:04:00 | 0 | 4 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:12:59 | 00:00:00 | 00:01:02 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:35:47 | 3 | 42 | 0.07 |
| Assault | 00:01:38 | 0 | 3 | 0 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:21:52 | 3 | 36 | 0.08 |
| Support | 00:00:11 | 1 | 1 | 1 |
| Sniper | 00:03:28 | 2 | 2 | 1 |
| Total | 01:02:56 | 9 | 84 | – |
| Averages | 00:08:59 | 1 | 12 | 0.11 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:00:54 | 0 | 2 | 0 | 0% |
| Grenade Launcher Attachment | 00:00:10 | 0 | 1 | 0 | 0% |
| Carbines | 00:14:41 | 1 | 25 | 0.04 | 19.57% |
| Light Machine Guns | 00:00:11 | 1 | 1 | 1 | 6.25% |
| Sniper Rifles | 00:02:50 | 1 | 2 | 0.5 | 14.29% |
| Pistols | 00:00:30 | 1 | 1 | 1 | 11.11% |
| AT/AA | 00:05:13 | 1 | 12 | 0.08 | 34.78% |
| Submachine Guns | 00:09:55 | 0 | 16 | 0 | 4.76% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:11 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:06 | 0 | 0 | 0 | 2% |
| Total | 00:34:41 | 5 | 60 | – | – |
| Averages | 00:02:40 | 0 | 5 | 0 | 15.808% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:11 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:06 | 0 | 0 | 0 | 2 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:17 | 0 | 0 | 0 | 2 |
| Averages | 00:00:01 | 0 | 0 | 0 | 0 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 2030266 |
| Enrollment Date | 2023-11-18 18:52:13 |
| Last Battle On | 2025-11-01 16:13:02 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 44.3678 cph |
| Unlocks |
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| Awards | |
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| Medals |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 6 of 150. At your historical rate, you should earn 144 in 0 days (or 24 Hours, and straight).
Next Rank: Lance Corporal Score: 6 of 500. At your historical rate, you should earn 494 in 0 days (or 82 Hours, and 20 Minutes straight).
Next Rank: Corporal Score: 6 of 800. At your historical rate, you should earn 794 in 0 days (or 132 Hours, and 19 Minutes straight). |
HUSO_[TR] Private

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