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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:13:43 | 1 | 0 | 1 | 0 |
| MEC | 00:07:54 | 0 | 1 | 0 | 6 |
| PLA | 00:47:01 | 0 | 2 | 0 | 18 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:08:38 | 1 | 3 | - | - |
| Averages | 00:06:51 | 0 | 0 | 0 | 2 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Road To Jalalabad | 00:09:05 | 0 | 1 | 0 | 6 |
| Dalian Plant | 00:02:21 | 1 | 0 | 1 | 0 |
| Dragon Valley | 00:20:52 | 0 | 1 | 0 | 8 |
| Wake Island 2007 | 00:36:21 | 0 | 1 | 0 | 18 |
| Total | 01:08:39 | 1 | 3 | – | – |
| Averages | 00:17:09 | 0 | 1 | 0 | 8 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:59:34 | 1 | 2 | 0.5 | 18 |
| MEC | 00:00:00 | 0 | 0 | 0 | 0 |
| PLA | 00:59:34 | 1 | 2 | 0.5 | 18 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:12:52 | 0 | 8 | 0 | 0 |
| Aviator | 00:04:35 | 0 | 6 | 0 | 0 |
| Air Defense | 00:07:36 | 2 | 4 | 0.5 | 0 |
| Helicopter | 00:02:56 | 0 | 2 | 0 | 0 |
| Transport | 00:07:41 | 0 | 3 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:03 | 0 | 0 | 0 | 0 |
| Total | 00:35:43 | 2 | 23 | – | 0 |
| Averages | 00:05:06 | 0 | 3 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:23:13 | 00:00:00 | 00:00:00 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:08:28 | 2 | 10 | 0.2 |
| Assault | 00:30:48 | 2 | 17 | 0.12 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:11:56 | 2 | 7 | 0.29 |
| Special-Ops | 00:00:00 | 0 | 0 | 0 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:15:24 | 1 | 13 | 0.08 |
| Total | 01:06:36 | 7 | 47 | – |
| Averages | 00:09:30 | 1 | 7 | 0.15 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:15:08 | 2 | 6 | 0.33 | 6.91% |
| Grenade Launcher Attachment | 00:00:35 | 0 | 0 | 0 | 0% |
| Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:06:07 | 0 | 7 | 0 | 8.7% |
| Pistols | 00:00:41 | 0 | 2 | 0 | 0% |
| AT/AA | 00:02:30 | 1 | 4 | 0.25 | 37.5% |
| Submachine Guns | 00:04:56 | 1 | 5 | 0.2 | 3.87% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:01:17 | 0 | 2 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:01 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:45 | 0 | 1 | 0 | 87.5% |
| Total | 00:32:00 | 4 | 27 | – | – |
| Averages | 00:02:27 | 0 | 2 | 0 | 6.76% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:01:17 | 0 | 2 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:01 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:45 | 0 | 1 | 0 | 8 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:02:03 | 0 | 3 | 0 | 8 |
| Averages | 00:00:09 | 0 | 0 | 0 | 1 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 1792 |
| Enrollment Date | 2021-05-22 12:20:56 |
| Last Battle On | 2021-05-25 12:15:29 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 1 / 0 |
| Cost ($50 base) | 43.6999 cph |
| Unlocks |
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| Awards | |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 32 of 150. At your historical rate, you should earn 118 in 11 days (or 3 Hours, and 56 Minutes straight).
Next Rank: Lance Corporal Score: 32 of 500. At your historical rate, you should earn 468 in 43 days (or 15 Hours, and 36 Minutes straight).
Next Rank: Corporal Score: 32 of 800. At your historical rate, you should earn 768 in 70 days (or 25 Hours, and 36 Minutes straight). |
MATbEBAL Private

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