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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:00:00 | 0 | 0 | 0 | 0 |
| MEC | 00:06:36 | 0 | 1 | 0 | 5 |
| PLA | 00:14:36 | 0 | 1 | 0 | 8 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:21:12 | 0 | 2 | - | - |
| Averages | 00:02:07 | 0 | 0 | 0 | 1 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Road To Jalalabad | 00:06:36 | 0 | 1 | 0 | 5 |
| Dragon Valley | 00:14:36 | 0 | 1 | 0 | 8 |
| Total | 00:21:12 | 0 | 2 | – | – |
| Averages | 00:10:36 | 0 | 1 | 0 | 7 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:14:36 | 0 | 1 | 0 | 8 |
| MEC | 00:00:00 | 0 | 0 | 0 | 0 |
| PLA | 00:14:36 | 0 | 1 | 0 | 8 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:02:35 | 2 | 1 | 2 | 0 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 00:01:29 | 1 | 1 | 2 | 1 |
| Helicopter | 00:00:43 | 0 | 1 | 0 | 0 |
| Transport | 00:00:41 | 0 | 1 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:05 | 0 | 0 | 0 | 0 |
| Total | 00:05:33 | 3 | 4 | – | 1 |
| Averages | 00:00:47 | 0 | 1 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:14:36 | 00:00:00 | 00:00:00 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:00:36 | 0 | 2 | 0 |
| Assault | 00:00:00 | 0 | 0 | 0 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:00:00 | 0 | 0 | 0 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:18:41 | 4 | 20 | 0.2 |
| Total | 00:19:17 | 4 | 22 | – |
| Averages | 00:02:45 | 1 | 3 | 0.18 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
| Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
| Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:12:53 | 2 | 16 | 0.13 | 29.17% |
| Pistols | 00:00:12 | 0 | 0 | 0 | 0% |
| AT/AA | 00:00:26 | 0 | 1 | 0 | 33.33% |
| Submachine Guns | 00:00:27 | 0 | 2 | 0 | 17.39% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:00 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:00 | 0 | 0 | 0 | 0% |
| Total | 00:13:58 | 2 | 19 | – | – |
| Averages | 00:01:04 | 0 | 1 | 0 | 21.678% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:00 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:00 | 0 | 0 | 0 | 0 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:00 | 0 | 0 | 0 | 0 |
| Averages | 00:00:00 | 0 | 0 | 0 | 0 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 1778 |
| Enrollment Date | 2021-06-19 21:11:05 |
| Last Battle On | 2021-06-19 21:41:23 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 141.5094 cph |
| Unlocks |
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| Awards | |
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| Badges |
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| Medals |
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| Ribbons |
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| SF Badges & Medals |
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| SF Ribbons |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 13 of 150. At your historical rate, you should earn 137 in 0 days (or 3 Hours, and 48 Minutes straight).
Next Rank: Lance Corporal Score: 13 of 500. At your historical rate, you should earn 487 in 0 days (or 13 Hours, and 31 Minutes straight).
Next Rank: Corporal Score: 13 of 800. At your historical rate, you should earn 787 in 0 days (or 21 Hours, and 51 Minutes straight). |
MAX-GAME Private

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