Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:38:08 | 1 | 1 | 1 | 27 |
MEC | 00:46:17 | 1 | 0 | 1 | 49 |
PLA | 00:16:10 | 0 | 1 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:40:35 | 2 | 2 | - | - |
Averages | 00:10:03 | 0 | 0 | 0 | 8 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Sharqi Peninsula | 00:14:25 | 0 | 1 | 0 | 4 |
Road To Jalalabad | 00:35:49 | 1 | 0 | 1 | 49 |
Dalian Plant | 00:14:47 | 0 | 1 | 0 | 0 |
Dragon Valley | 00:35:34 | 1 | 0 | 1 | 27 |
Total | 01:40:35 | 2 | 2 | – | – |
Averages | 00:25:08 | 0 | 1 | 1 | 20 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:04:46 | 1 | 2 | 0.5 | 27 |
MEC | 00:14:25 | 0 | 1 | 0 | 4 |
PLA | 00:50:21 | 1 | 1 | 1 | 27 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:10:17 | 1 | 3 | 0.33 | 0 |
Aviator | 00:05:02 | 0 | 7 | 0 | 0 |
Air Defense | 00:02:44 | 1 | 1 | 1 | 0 |
Helicopter | 00:05:57 | 0 | 6 | 0 | 0 |
Transport | 00:15:49 | 0 | 10 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:01:02 | 0 | 0 | 0 | 0 |
Total | 00:40:51 | 2 | 27 | – | 0 |
Averages | 00:05:50 | 0 | 4 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 01:04:46 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:30:58 | 8 | 32 | 0.25 |
Assault | 00:39:56 | 8 | 25 | 0.32 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 00:07:28 | 2 | 6 | 0.33 |
Support | 00:11:01 | 0 | 8 | 0 |
Sniper | 00:06:16 | 0 | 9 | 0 |
Total | 01:35:39 | 18 | 80 | – |
Averages | 00:13:39 | 3 | 11 | 0.23 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:16:23 | 7 | 7 | 1 | 7.18% |
Grenade Launcher Attachment | 00:00:08 | 0 | 0 | 0 | 0% |
Carbines | 00:05:03 | 2 | 5 | 0.4 | 5% |
Light Machine Guns | 00:04:12 | 0 | 4 | 0 | 1.19% |
Sniper Rifles | 00:04:05 | 0 | 6 | 0 | 33.33% |
Pistols | 00:02:33 | 1 | 3 | 0.33 | 11.84% |
AT/AA | 00:07:30 | 1 | 15 | 0.07 | 20% |
Submachine Guns | 00:13:43 | 1 | 13 | 0.08 | 23.04% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:01:06 | 0 | 2 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:00:00 | 0 | 0 | 0 | 0% |
Total | 00:54:43 | 12 | 55 | – | – |
Averages | 00:04:12 | 1 | 4 | 0 | 14.911% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:01:06 | 0 | 2 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:00 | 0 | 0 | 0 | 0 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:01:06 | 0 | 2 | 0 | 0 |
Averages | 00:00:05 | 0 | 0 | 0 | 0 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 1771 |
Enrollment Date | 2021-06-23 12:43:44 |
Last Battle On | 2021-06-23 14:51:32 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 1 |
Cost ($50 base) | 29.826 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Private First Class Score: 80 of 150. At your historical rate, you should earn 70 in 0 days (or 1 Hour, and 27 Minutes straight).![]() Next Rank: Lance Corporal Score: 80 of 500. At your historical rate, you should earn 420 in 0 days (or 8 Hours, and 44 Minutes straight).![]() Next Rank: Corporal Score: 80 of 800. At your historical rate, you should earn 720 in 0 days (or 15 Hours, and straight). |