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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 02:09:15 | 4 | 3 | 1.33 | 67 |
| MEC | 01:54:34 | 2 | 4 | 0.5 | 49 |
| PLA | 01:00:58 | 3 | 4 | 0.75 | 18 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:04:39 | 0 | 1 | 0 | 0 |
| Total | 05:09:26 | 9 | 12 | - | - |
| Averages | 00:30:56 | 1 | 1 | 0 | 13 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Mashtuur City | 00:25:07 | 0 | 1 | 0 | 2 |
| Zatar Wetlands | 00:15:36 | 1 | 1 | 1 | 8 |
| Strike at Karkand | 00:46:32 | 0 | 2 | 0 | 44 |
| Sharqi Peninsula | 00:07:16 | 0 | 1 | 0 | 2 |
| Taraba Quarry | 00:57:01 | 2 | 2 | 1 | 49 |
| Dalian Plant | 01:11:28 | 2 | 1 | 2 | 4 |
| Dragon Valley | 00:03:39 | 0 | 1 | 0 | 4 |
| Great Wall | 00:06:54 | 1 | 1 | 1 | 0 |
| N/A | 00:03:29 | 1 | 0 | 1 | 10 |
| Midnight Sun | 00:38:57 | 1 | 0 | 1 | 67 |
| Wake Island 2007 | 00:33:27 | 1 | 2 | 0.5 | 18 |
| Total | 05:09:26 | 9 | 12 | – | – |
| Averages | 00:28:07 | 0 | 1 | 1 | 19 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 04:02:02 | 5 | 9 | 0.56 | 67 |
| MEC | 02:31:32 | 3 | 7 | 0.43 | 49 |
| PLA | 02:34:25 | 5 | 5 | 1 | 67 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:03:55 | 3 | 3 | 1 | 49 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:14:07 | 0 | 0 | 0 | 0 |
| Aviator | 00:11:49 | 1 | 11 | 0.09 | 0 |
| Air Defense | 00:12:03 | 4 | 9 | 0.44 | 0 |
| Helicopter | 00:18:42 | 2 | 15 | 0.13 | 0 |
| Transport | 00:24:11 | 1 | 6 | 0.17 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:01:17 | 0 | 1 | 0 | 0 |
| Total | 01:22:09 | 8 | 42 | – | 0 |
| Averages | 00:11:44 | 1 | 6 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 02:49:38 | 00:00:00 | 01:03:55 | 00:38:57 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 02:09:04 | 27 | 83 | 0.33 |
| Assault | 00:16:56 | 6 | 14 | 0.43 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:00:04 | 0 | 1 | 0 |
| Special-Ops | 01:23:23 | 31 | 48 | 0.65 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 01:03:35 | 18 | 69 | 0.26 |
| Total | 04:53:02 | 82 | 215 | – |
| Averages | 00:41:51 | 12 | 31 | 0.38 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:13:06 | 5 | 10 | 0.5 | 23.71% |
| Grenade Launcher Attachment | 00:01:35 | 0 | 3 | 0 | 28.57% |
| Carbines | 00:44:16 | 26 | 38 | 0.68 | 18.8% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:46:13 | 12 | 51 | 0.24 | 21.07% |
| Pistols | 00:11:29 | 2 | 10 | 0.2 | 37.57% |
| AT/AA | 00:31:33 | 9 | 36 | 0.25 | 31.07% |
| Submachine Guns | 00:42:55 | 9 | 15 | 0.6 | 13.27% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:08:29 | 0 | 2 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:04:09 | 6 | 5 | 1.2 | 1.29% |
| Hand Grenade | 00:06:27 | 2 | 3 | 0.67 | 17.54% |
| Total | 03:27:00 | 69 | 172 | – | – |
| Averages | 00:15:55 | 5 | 13 | 0 | 20.121% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:08:29 | 0 | 2 | 0 | 21 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:57 | 4 | 4 | 1 | 9 |
| Hand Grenade | 00:06:27 | 2 | 3 | 0.67 | 57 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:03:12 | 2 | 1 | 2 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:19:05 | 8 | 10 | 0.8 | 87 |
| Averages | 00:01:28 | 1 | 1 | 0.06 | 7 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 13540403 |
| Enrollment Date | 2026-07-09 15:01:29 |
| Last Battle On | 2026-07-16 20:32:04 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 9.6951 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Lance Corporal Score: 254 of 500. At your historical rate, you should earn 246 in 7 days (or 5 Hours, and 7 Minutes straight).
Next Rank: Corporal Score: 254 of 800. At your historical rate, you should earn 546 in 15 days (or 11 Hours, and 22 Minutes straight).
Next Rank: Sergeant Score: 254 of 2,500. At your historical rate, you should earn 2,246 in 62 days (or 46 Hours, and 47 Minutes straight). |
AnZax Private First Class

Engineer Combat Badge