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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:33:54 | 0 | 1 | 0 | 17 |
| MEC | 00:01:37 | 1 | 0 | 1 | 0 |
| PLA | 00:00:00 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:27:10 | 0 | 1 | 0 | 29 |
| Total | 01:02:41 | 1 | 2 | - | - |
| Averages | 00:06:16 | 0 | 0 | 0 | 5 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Gulf Of Oman | 00:33:54 | 0 | 1 | 0 | 17 |
| Taraba Quarry | 00:28:48 | 1 | 1 | 1 | 29 |
| Total | 01:02:42 | 1 | 2 | – | – |
| Averages | 00:31:21 | 0 | 1 | 1 | 23 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:33:54 | 0 | 1 | 0 | 17 |
| MEC | 01:02:42 | 1 | 2 | 0.5 | 29 |
| PLA | 00:00:00 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:28:48 | 1 | 1 | 1 | 29 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:02:07 | 0 | 0 | 0 | 0 |
| Aviator | 00:02:20 | 0 | 0 | 0 | 0 |
| Air Defense | 00:01:20 | 0 | 1 | 0 | 0 |
| Helicopter | 00:02:43 | 0 | 3 | 0 | 0 |
| Transport | 00:01:05 | 0 | 1 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:01:39 | 0 | 1 | 0 | 0 |
| Total | 00:11:14 | 0 | 6 | – | 0 |
| Averages | 00:01:36 | 0 | 1 | 0 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:33:54 | 00:00:00 | 00:28:48 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:24:19 | 5 | 17 | 0.29 |
| Assault | 00:00:00 | 0 | 0 | 0 |
| Engineer | 00:04:04 | 3 | 4 | 0.75 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:25:03 | 8 | 18 | 0.44 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:06:14 | 4 | 3 | 1.33 |
| Total | 00:59:40 | 20 | 42 | – |
| Averages | 00:08:31 | 3 | 6 | 0.48 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
| Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
| Carbines | 00:15:16 | 7 | 10 | 0.7 | 25% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:05:18 | 3 | 2 | 1.5 | 36% |
| Pistols | 00:01:12 | 0 | 1 | 0 | 0% |
| AT/AA | 00:02:48 | 2 | 5 | 0.4 | 37.5% |
| Submachine Guns | 00:14:16 | 2 | 10 | 0.2 | 12.75% |
| Shotguns | 00:02:36 | 2 | 3 | 0.67 | 18.18% |
| Knife | 00:01:10 | 0 | 2 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:01:49 | 1 | 2 | 0.5 | 1.33% |
| Hand Grenade | 00:02:31 | 1 | 4 | 0.25 | 16.13% |
| Total | 00:45:07 | 17 | 37 | – | – |
| Averages | 00:03:28 | 1 | 3 | 0 | 19.679% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:01:10 | 0 | 2 | 0 | 13 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:02:31 | 1 | 4 | 0.25 | 31 |
| AT Mine | 00:00:36 | 1 | 0 | 1 | 8 |
| C4 | 00:01:13 | 0 | 2 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:05:30 | 2 | 8 | 0.25 | 52 |
| Averages | 00:00:25 | 0 | 1 | 0.02 | 4 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 13502775 |
| Enrollment Date | 2026-03-18 22:59:17 |
| Last Battle On | 2026-03-20 14:31:27 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 47.8469 cph |
| Unlocks |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 46 of 150. At your historical rate, you should earn 104 in 5 days (or 2 Hours, and 28 Minutes straight).
Next Rank: Lance Corporal Score: 46 of 500. At your historical rate, you should earn 454 in 20 days (or 10 Hours, and 48 Minutes straight).
Next Rank: Corporal Score: 46 of 800. At your historical rate, you should earn 754 in 33 days (or 17 Hours, and 57 Minutes straight). |
GeorgeRoid Private

Engineer Combat Badge