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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:30:56 | 4 | 0 | 4 | 18 |
| MEC | 00:13:50 | 0 | 1 | 0 | 34 |
| PLA | 00:00:00 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:59 | 0 | 1 | 0 | 0 |
| Total | 00:45:45 | 4 | 2 | - | - |
| Averages | 00:04:34 | 0 | 0 | 0 | 5 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Zatar Wetlands | 00:30:56 | 4 | 0 | 4 | 18 |
| Sharqi Peninsula | 00:13:50 | 0 | 1 | 0 | 34 |
| Great Wall | 00:00:59 | 0 | 1 | 0 | 0 |
| Total | 00:45:45 | 4 | 2 | – | – |
| Averages | 00:15:15 | 0 | 1 | 1 | 17 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:44:46 | 4 | 1 | 4 | 34 |
| MEC | 00:44:46 | 4 | 1 | 4 | 34 |
| PLA | 00:00:59 | 0 | 1 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:59 | 0 | 1 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:03:13 | 1 | 0 | 1 | 0 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
| Helicopter | 00:00:44 | 0 | 0 | 0 | 0 |
| Transport | 00:01:22 | 0 | 0 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:13 | 0 | 1 | 0 | 0 |
| Total | 00:05:32 | 1 | 1 | – | 0 |
| Averages | 00:00:47 | 0 | 0 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:44:46 | 00:00:00 | 00:00:59 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:00:26 | 0 | 2 | 0 |
| Assault | 00:11:54 | 5 | 11 | 0.45 |
| Engineer | 00:02:11 | 1 | 4 | 0.25 |
| Medic | 00:00:18 | 1 | 2 | 0.5 |
| Special-Ops | 00:13:28 | 10 | 19 | 0.53 |
| Support | 00:02:29 | 3 | 3 | 1 |
| Sniper | 00:10:13 | 2 | 12 | 0.17 |
| Total | 00:40:59 | 22 | 53 | – |
| Averages | 00:05:51 | 3 | 8 | 0.42 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:07:45 | 5 | 11 | 0.45 | 7.36% |
| Grenade Launcher Attachment | 00:00:54 | 0 | 2 | 0 | 14.29% |
| Carbines | 00:10:55 | 8 | 16 | 0.5 | 8.76% |
| Light Machine Guns | 00:02:06 | 2 | 2 | 1 | 6.37% |
| Sniper Rifles | 00:08:48 | 2 | 10 | 0.2 | 39.29% |
| Pistols | 00:01:16 | 2 | 3 | 0.67 | 9.46% |
| AT/AA | 00:00:01 | 0 | 0 | 0 | 0% |
| Submachine Guns | 00:00:07 | 0 | 1 | 0 | 0% |
| Shotguns | 00:02:05 | 1 | 4 | 0.25 | 9.09% |
| Knife | 00:00:08 | 0 | 1 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:18 | 0 | 1 | 0 | 0% |
| Hand Grenade | 00:00:44 | 1 | 1 | 1 | 6.25% |
| Total | 00:34:49 | 21 | 51 | – | – |
| Averages | 00:02:40 | 2 | 4 | 0 | 8.775% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:08 | 0 | 1 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:44 | 1 | 1 | 1 | 16 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:18 | 0 | 1 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:01:10 | 1 | 3 | 0.33 | 16 |
| Averages | 00:00:05 | 0 | 0 | 0.03 | 1 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12969665 |
| Enrollment Date | 2024-04-26 10:53:20 |
| Last Battle On | 2024-04-27 18:48:18 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 0 |
| Cost ($50 base) | 65.5738 cph |
| Unlocks |
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| Awards | |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 65 of 150. At your historical rate, you should earn 85 in 1 days (or 1 Hour, and straight).
Next Rank: Lance Corporal Score: 65 of 500. At your historical rate, you should earn 435 in 7 days (or 5 Hours, and 10 Minutes straight).
Next Rank: Corporal Score: 65 of 800. At your historical rate, you should earn 735 in 11 days (or 8 Hours, and 45 Minutes straight). |
ROMEO Private

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