Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 10:37:49 | 19 | 18 | 1.06 | 91 |
MEC | 05:00:00 | 4 | 11 | 0.36 | 40 |
PLA | 04:01:03 | 3 | 8 | 0.38 | 60 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:06:55 | 0 | 1 | 0 | 11 |
Total | 19:45:47 | 26 | 38 | - | - |
Averages | 01:58:34 | 3 | 4 | 0 | 20 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 02:01:18 | 5 | 1 | 5 | 35 |
Mashtuur City | 01:18:30 | 2 | 4 | 0.5 | 40 |
Operation Clean Sweep | 01:27:12 | 1 | 3 | 0.33 | 17 |
Zatar Wetlands | 03:06:29 | 3 | 8 | 0.38 | 40 |
Strike at Karkand | 00:54:49 | 1 | 1 | 1 | 33 |
Sharqi Peninsula | 00:45:17 | 1 | 3 | 0.33 | 17 |
Daqing Oilfields | 00:56:37 | 2 | 1 | 2 | 25 |
Dalian Plant | 03:17:31 | 4 | 7 | 0.57 | 75 |
Fushe Pass | 00:23:43 | 0 | 1 | 0 | 12 |
Songhua Stalemate | 00:05:57 | 0 | 1 | 0 | 6 |
Great Wall | 00:06:55 | 0 | 1 | 0 | 11 |
N/A | 01:47:03 | 3 | 1 | 3 | 91 |
Midnight Sun | 00:51:48 | 1 | 1 | 1 | 40 |
Operation Road Rage | 00:18:37 | 1 | 0 | 1 | 10 |
Wake Island 2007 | 01:51:55 | 2 | 4 | 0.5 | 24 |
N/A | 00:32:12 | 0 | 1 | 0 | 24 |
Total | 19:45:53 | 26 | 38 | – | – |
Averages | 01:14:07 | 0 | 2 | 1 | 31 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 15:18:25 | 18 | 34 | 0.53 | 75 |
MEC | 07:32:17 | 8 | 19 | 0.42 | 40 |
PLA | 07:34:26 | 9 | 16 | 0.56 | 75 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:06:55 | 0 | 1 | 0 | 11 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 02:05:40 | 33 | 38 | 1 | 5 |
Aviator | 00:46:47 | 0 | 36 | 0 | 0 |
Air Defense | 00:40:05 | 12 | 30 | 0.43 | 1 |
Helicopter | 03:12:03 | 27 | 86 | 0.4 | 7 |
Transport | 01:16:59 | 4 | 37 | 0.16 | 2 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:07:17 | 4 | 7 | 0.57 | 0 |
Total | 08:08:51 | 80 | 234 | – | 15 |
Averages | 01:09:50 | 11 | 33 | 0.14 | 2 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 12:16:05 | 00:00:00 | 00:06:55 | 01:10:25 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:51:07 | 37 | 102 | 0.36 |
Assault | 01:38:25 | 23 | 68 | 0.34 |
Engineer | 01:25:04 | 38 | 67 | 0.57 |
Medic | 00:22:04 | 2 | 16 | 0.13 |
Special-Ops | 09:50:42 | 87 | 342 | 0.25 |
Support | 00:04:17 | 1 | 6 | 0.17 |
Sniper | 03:50:06 | 48 | 122 | 0.39 |
Total | 19:01:45 | 236 | 723 | – |
Averages | 02:43:06 | 34 | 103 | 0.33 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 01:10:38 | 17 | 58 | 0.29 | 15.16% |
Grenade Launcher Attachment | 00:02:02 | 1 | 3 | 0.33 | 21.05% |
Carbines | 04:02:52 | 29 | 177 | 0.16 | 12.88% |
Light Machine Guns | 00:03:25 | 1 | 4 | 0.25 | 4.38% |
Sniper Rifles | 01:59:45 | 26 | 75 | 0.35 | 23.77% |
Pistols | 00:31:19 | 6 | 24 | 0.25 | 15.15% |
AT/AA | 00:20:59 | 7 | 32 | 0.22 | 46.27% |
Submachine Guns | 00:52:54 | 13 | 41 | 0.32 | 10.95% |
Shotguns | 00:47:59 | 21 | 47 | 0.45 | 15.18% |
Knife | 00:00:58 | 0 | 4 | 0 | 0% |
Defibrillator | 00:00:21 | 0 | 0 | 0 | 20% |
Explosives (C4, Claymore, AT Mine) | 00:24:39 | 19 | 22 | 0.86 | 0.39% |
Hand Grenade | 00:18:20 | 6 | 16 | 0.38 | 20.74% |
Total | 10:12:36 | 129 | 482 | – | – |
Averages | 00:47:07 | 10 | 37 | 0 | 13.853% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:58 | 0 | 4 | 0 | 15 |
Defibrillator | 00:00:21 | 0 | 0 | 0 | 5 |
Claymore | 00:01:04 | 2 | 1 | 2 | 13 |
Hand Grenade | 00:18:20 | 6 | 16 | 0.38 | 135 |
AT Mine | 00:03:38 | 2 | 4 | 0.5 | 31 |
C4 | 00:19:57 | 15 | 17 | 0.88 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:44:18 | 25 | 42 | 0.6 | 199 |
Averages | 00:03:24 | 2 | 3 | 0.05 | 15 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 12916710 |
Enrollment Date | 2024-02-27 17:44:47 |
Last Battle On | 2024-10-03 22:54:09 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 8 / 5 / 0 |
Cost ($50 base) | 2.5298 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 1,049 of 2,500. At your historical rate, you should earn 1,451 in 290 days (or 26 Hours, and 52 Minutes straight).![]() Next Rank: Staff Sergeant Score: 1,049 of 5,000. At your historical rate, you should earn 3,951 in 790 days (or 73 Hours, and 10 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 1,049 of 8,000. At your historical rate, you should earn 6,951 in 1390 days (or 128 Hours, and 43 Minutes straight). |