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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:05:04 | 1 | 1 | 1 | 0 |
| MEC | 00:33:21 | 1 | 0 | 1 | 16 |
| PLA | 00:00:42 | 0 | 1 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:39:07 | 2 | 2 | - | - |
| Averages | 00:03:54 | 0 | 0 | 0 | 2 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Sharqi Peninsula | 00:34:22 | 1 | 0 | 1 | 16 |
| Songhua Stalemate | 00:02:09 | 0 | 1 | 0 | 0 |
| Midnight Sun | 00:00:42 | 0 | 1 | 0 | 0 |
| Operation Road Rage | 00:01:55 | 1 | 0 | 1 | 0 |
| Total | 00:39:08 | 2 | 2 | – | – |
| Averages | 00:09:47 | 0 | 1 | 1 | 4 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:39:08 | 2 | 2 | 1 | 16 |
| MEC | 00:34:22 | 1 | 0 | 1 | 16 |
| PLA | 00:02:51 | 0 | 2 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:02:33 | 0 | 1 | 0 | 0 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 00:00:19 | 0 | 0 | 0 | 0 |
| Helicopter | 00:00:48 | 0 | 1 | 0 | 0 |
| Transport | 00:01:16 | 0 | 0 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:09 | 0 | 1 | 0 | 0 |
| Total | 00:05:05 | 0 | 3 | – | 0 |
| Averages | 00:00:43 | 0 | 0 | 0 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:36:31 | 00:00:00 | 00:00:00 | 00:02:37 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:00:00 | 0 | 0 | 0 |
| Assault | 00:00:42 | 0 | 1 | 0 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:13:57 | 5 | 11 | 0.45 |
| Special-Ops | 00:05:13 | 0 | 8 | 0 |
| Support | 00:17:32 | 1 | 9 | 0.11 |
| Sniper | 00:00:00 | 0 | 0 | 0 |
| Total | 00:37:24 | 6 | 29 | – |
| Averages | 00:05:20 | 1 | 4 | 0.21 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:11:01 | 4 | 11 | 0.36 | 6.15% |
| Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
| Carbines | 00:05:08 | 0 | 8 | 0 | 30.3% |
| Light Machine Guns | 00:14:59 | 1 | 7 | 0.14 | 2.8% |
| Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
| Pistols | 00:00:04 | 0 | 0 | 0 | 0% |
| AT/AA | 00:00:00 | 0 | 0 | 0 | 0% |
| Submachine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:00 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:55 | 1 | 0 | 1 | 10% |
| Total | 00:32:07 | 6 | 26 | – | – |
| Averages | 00:02:28 | 0 | 2 | 0 | 8.639% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:00 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:55 | 1 | 0 | 1 | 10 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:55 | 1 | 0 | 0 | 10 |
| Averages | 00:00:04 | 0 | 0 | 0 | 1 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12854889 |
| Enrollment Date | 2023-12-28 12:01:06 |
| Last Battle On | 2023-12-28 18:07:00 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 76.661 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 16 of 150. At your historical rate, you should earn 134 in 0 days (or 5 Hours, and 35 Minutes straight).
Next Rank: Lance Corporal Score: 16 of 500. At your historical rate, you should earn 484 in 0 days (or 20 Hours, and 10 Minutes straight).
Next Rank: Corporal Score: 16 of 800. At your historical rate, you should earn 784 in 0 days (or 32 Hours, and 39 Minutes straight). |
(@Yousef#)_eltop Private

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