Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:05:04 | 1 | 1 | 1 | 0 |
MEC | 00:33:21 | 1 | 0 | 1 | 16 |
PLA | 00:00:42 | 0 | 1 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:39:07 | 2 | 2 | - | - |
Averages | 00:03:54 | 0 | 0 | 0 | 2 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Sharqi Peninsula | 00:34:22 | 1 | 0 | 1 | 16 |
Songhua Stalemate | 00:02:09 | 0 | 1 | 0 | 0 |
Midnight Sun | 00:00:42 | 0 | 1 | 0 | 0 |
Operation Road Rage | 00:01:55 | 1 | 0 | 1 | 0 |
Total | 00:39:08 | 2 | 2 | – | – |
Averages | 00:09:47 | 0 | 1 | 1 | 4 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:39:08 | 2 | 2 | 1 | 16 |
MEC | 00:34:22 | 1 | 0 | 1 | 16 |
PLA | 00:02:51 | 0 | 2 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:02:33 | 0 | 1 | 0 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:19 | 0 | 0 | 0 | 0 |
Helicopter | 00:00:48 | 0 | 1 | 0 | 0 |
Transport | 00:01:16 | 0 | 0 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:09 | 0 | 1 | 0 | 0 |
Total | 00:05:05 | 0 | 3 | – | 0 |
Averages | 00:00:43 | 0 | 0 | 0 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:36:31 | 00:00:00 | 00:00:00 | 00:02:37 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:00:00 | 0 | 0 | 0 |
Assault | 00:00:42 | 0 | 1 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:13:57 | 5 | 11 | 0.45 |
Special-Ops | 00:05:13 | 0 | 8 | 0 |
Support | 00:17:32 | 1 | 9 | 0.11 |
Sniper | 00:00:00 | 0 | 0 | 0 |
Total | 00:37:24 | 6 | 29 | – |
Averages | 00:05:20 | 1 | 4 | 0.21 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:11:01 | 4 | 11 | 0.36 | 6.15% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:05:08 | 0 | 8 | 0 | 30.3% |
Light Machine Guns | 00:14:59 | 1 | 7 | 0.14 | 2.8% |
Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
Pistols | 00:00:04 | 0 | 0 | 0 | 0% |
AT/AA | 00:00:00 | 0 | 0 | 0 | 0% |
Submachine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:00 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:00:55 | 1 | 0 | 1 | 10% |
Total | 00:32:07 | 6 | 26 | – | – |
Averages | 00:02:28 | 0 | 2 | 0 | 8.639% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:00 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:55 | 1 | 0 | 1 | 10 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:00:55 | 1 | 0 | 0 | 10 |
Averages | 00:00:04 | 0 | 0 | 0 | 1 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 12854889 |
Enrollment Date | 2023-12-28 12:01:06 |
Last Battle On | 2023-12-28 18:07:00 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 76.661 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Private First Class Score: 16 of 150. At your historical rate, you should earn 134 in 0 days (or 5 Hours, and 35 Minutes straight).![]() Next Rank: Lance Corporal Score: 16 of 500. At your historical rate, you should earn 484 in 0 days (or 20 Hours, and 10 Minutes straight).![]() Next Rank: Corporal Score: 16 of 800. At your historical rate, you should earn 784 in 0 days (or 32 Hours, and 39 Minutes straight). |