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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 02:21:10 | 3 | 5 | 0.6 | 40 |
| MEC | 01:25:02 | 0 | 4 | 0 | 49 |
| PLA | 01:18:13 | 0 | 4 | 0 | 48 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:49:09 | 0 | 2 | 0 | 42 |
| Total | 05:53:34 | 3 | 15 | - | - |
| Averages | 00:35:21 | 0 | 2 | 0 | 18 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 00:05:58 | 0 | 1 | 0 | 3 |
| Mashtuur City | 00:36:19 | 0 | 1 | 0 | 37 |
| Operation Clean Sweep | 00:08:24 | 0 | 1 | 0 | 0 |
| Strike at Karkand | 01:14:50 | 0 | 2 | 0 | 49 |
| Sharqi Peninsula | 00:04:10 | 0 | 1 | 0 | 6 |
| Gulf Of Oman | 00:22:16 | 1 | 1 | 1 | 6 |
| Operation Smoke Screen | 00:13:10 | 0 | 1 | 0 | 10 |
| Taraba Quarry | 00:35:59 | 0 | 1 | 0 | 42 |
| Dragon Valley | 00:57:59 | 2 | 0 | 2 | 40 |
| Great Wall | 00:37:45 | 0 | 1 | 0 | 48 |
| Operation Road Rage | 00:01:51 | 0 | 1 | 0 | 0 |
| Wake Island 2007 | 00:54:55 | 0 | 4 | 0 | 6 |
| Total | 05:53:36 | 3 | 15 | – | – |
| Averages | 00:29:28 | 0 | 1 | 0 | 21 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 04:20:44 | 3 | 11 | 0.27 | 49 |
| MEC | 03:15:08 | 1 | 8 | 0.13 | 49 |
| PLA | 02:30:39 | 2 | 5 | 0.4 | 48 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:26:54 | 0 | 3 | 0 | 48 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:49:11 | 23 | 21 | 1.43 | 7 |
| Aviator | 00:28:12 | 3 | 27 | 0.15 | 1 |
| Air Defense | 00:22:07 | 3 | 7 | 0.57 | 1 |
| Helicopter | 00:25:11 | 2 | 16 | 0.19 | 1 |
| Transport | 00:33:26 | 3 | 14 | 0.29 | 1 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:03:27 | 1 | 2 | 1 | 1 |
| Total | 02:41:34 | 35 | 87 | – | 12 |
| Averages | 00:23:04 | 5 | 12 | 0.14 | 2 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 03:23:58 | 00:00:00 | 01:26:54 | 00:01:51 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 01:14:43 | 28 | 68 | 0.41 |
| Assault | 00:29:45 | 8 | 18 | 0.44 |
| Engineer | 00:07:30 | 1 | 10 | 0.1 |
| Medic | 00:59:44 | 19 | 46 | 0.41 |
| Special-Ops | 01:20:17 | 20 | 64 | 0.31 |
| Support | 00:25:12 | 7 | 18 | 0.39 |
| Sniper | 01:00:40 | 13 | 27 | 0.48 |
| Total | 05:37:51 | 96 | 251 | – |
| Averages | 00:48:15 | 14 | 36 | 0.38 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:31:27 | 13 | 32 | 0.41 | 9.37% |
| Grenade Launcher Attachment | 00:00:54 | 2 | 1 | 2 | 40% |
| Carbines | 00:27:47 | 9 | 29 | 0.31 | 14.22% |
| Light Machine Guns | 00:10:03 | 4 | 11 | 0.36 | 6.77% |
| Sniper Rifles | 00:30:46 | 8 | 16 | 0.5 | 14.58% |
| Pistols | 00:01:00 | 3 | 2 | 1.5 | 10.96% |
| AT/AA | 00:27:31 | 14 | 24 | 0.58 | 34.88% |
| Submachine Guns | 00:20:14 | 5 | 31 | 0.16 | 5.96% |
| Shotguns | 00:04:27 | 0 | 4 | 0 | 0% |
| Knife | 00:11:52 | 0 | 4 | 0 | 0% |
| Defibrillator | 00:00:37 | 0 | 1 | 0 | 60% |
| Explosives (C4, Claymore, AT Mine) | 00:01:34 | 1 | 1 | 1 | 2% |
| Hand Grenade | 00:05:10 | 4 | 11 | 0.36 | 40.98% |
| Total | 02:51:48 | 62 | 166 | – | – |
| Averages | 00:13:12 | 5 | 13 | 0 | 10.927% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:11:52 | 0 | 4 | 0 | 6 |
| Defibrillator | 00:00:37 | 0 | 1 | 0 | 10 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:05:10 | 4 | 11 | 0.36 | 61 |
| AT Mine | 00:00:28 | 0 | 0 | 0 | 4 |
| C4 | 00:01:06 | 1 | 1 | 1 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:19:13 | 5 | 17 | 0.29 | 81 |
| Averages | 00:01:28 | 0 | 1 | 0.02 | 6 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12748782 |
| Enrollment Date | 2023-09-04 21:07:57 |
| Last Battle On | 2024-01-21 02:03:36 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 2 / 1 / 0 |
| Cost ($50 base) | 8.4842 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Lance Corporal Score: 325 of 500. At your historical rate, you should earn 175 in 88 days (or 3 Hours, and 14 Minutes straight).
Next Rank: Corporal Score: 325 of 800. At your historical rate, you should earn 475 in 238 days (or 8 Hours, and 47 Minutes straight).
Next Rank: Sergeant Score: 325 of 2,500. At your historical rate, you should earn 2,175 in 1088 days (or 40 Hours, and 16 Minutes straight). |
matrix Private First Class

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