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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:26:46 | 1 | 2 | 0.5 | 13 |
| MEC | 00:09:54 | 0 | 1 | 0 | 7 |
| PLA | 00:02:12 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:12:12 | 1 | 0 | 1 | 5 |
| Total | 00:51:04 | 2 | 3 | - | - |
| Averages | 00:05:06 | 0 | 0 | 0 | 3 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Mashtuur City | 00:09:54 | 0 | 1 | 0 | 7 |
| Great Wall | 00:12:12 | 1 | 0 | 1 | 5 |
| N/A | 00:02:24 | 1 | 0 | 1 | 2 |
| Midnight Sun | 00:26:34 | 0 | 2 | 0 | 13 |
| Total | 00:51:04 | 2 | 3 | – | – |
| Averages | 00:12:46 | 0 | 1 | 1 | 7 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:36:28 | 0 | 3 | 0 | 13 |
| MEC | 00:09:54 | 0 | 1 | 0 | 7 |
| PLA | 00:38:46 | 1 | 2 | 0.5 | 13 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:12:12 | 1 | 0 | 1 | 5 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:12:25 | 2 | 7 | 0.29 | 0 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 00:02:37 | 1 | 1 | 1 | 0 |
| Helicopter | 00:03:28 | 0 | 6 | 0 | 0 |
| Transport | 00:00:24 | 0 | 0 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:19 | 0 | 0 | 0 | 0 |
| Total | 00:19:13 | 3 | 14 | – | 0 |
| Averages | 00:02:44 | 0 | 2 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:09:54 | 00:00:00 | 00:12:12 | 00:26:34 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:14:09 | 2 | 9 | 0.22 |
| Assault | 00:25:04 | 2 | 16 | 0.13 |
| Engineer | 00:01:41 | 0 | 3 | 0 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:00:23 | 0 | 1 | 0 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:07:36 | 3 | 7 | 0.43 |
| Total | 00:48:53 | 7 | 36 | – |
| Averages | 00:06:59 | 1 | 5 | 0.19 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:09:01 | 0 | 5 | 0 | 20% |
| Grenade Launcher Attachment | 00:02:50 | 1 | 3 | 0.33 | 33.33% |
| Carbines | 00:00:23 | 0 | 1 | 0 | 0% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:05:53 | 2 | 5 | 0.4 | 54.55% |
| Pistols | 00:00:37 | 0 | 0 | 0 | 0% |
| AT/AA | 00:05:15 | 0 | 3 | 0 | 20% |
| Submachine Guns | 00:04:02 | 0 | 2 | 0 | 0% |
| Shotguns | 00:00:37 | 0 | 2 | 0 | 20% |
| Knife | 00:00:16 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:11 | 1 | 0 | 1 | 3% |
| Hand Grenade | 00:00:20 | 0 | 1 | 0 | 1% |
| Total | 00:29:25 | 4 | 22 | – | – |
| Averages | 00:02:15 | 0 | 2 | 0 | 15.789% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:16 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:11 | 1 | 0 | 1 | 3 |
| Hand Grenade | 00:00:20 | 0 | 1 | 0 | 1 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:47 | 1 | 1 | 1 | 4 |
| Averages | 00:00:03 | 0 | 0 | 0.08 | 0 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12714361 |
| Enrollment Date | 2023-07-28 23:20:02 |
| Last Battle On | 2023-07-30 20:46:47 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 58.7467 cph |
| Unlocks |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 35 of 150. At your historical rate, you should earn 115 in 6 days (or 2 Hours, and 44 Minutes straight).
Next Rank: Lance Corporal Score: 35 of 500. At your historical rate, you should earn 465 in 26 days (or 11 Hours, and 4 Minutes straight).
Next Rank: Corporal Score: 35 of 800. At your historical rate, you should earn 765 in 43 days (or 18 Hours, and 12 Minutes straight). |
El_Patron Private

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