Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:49:07 | 1 | 2 | 0.5 | 41 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:38:01 | 0 | 1 | 0 | 31 |
Total | 01:27:08 | 1 | 3 | - | - |
Averages | 00:08:42 | 0 | 0 | 0 | 7 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Gulf Of Oman | 00:05:55 | 1 | 0 | 1 | 0 |
Taraba Quarry | 00:38:01 | 0 | 1 | 0 | 31 |
Dragon Valley | 00:05:04 | 0 | 1 | 0 | 0 |
Wake Island 2007 | 00:38:08 | 0 | 1 | 0 | 41 |
Total | 01:27:08 | 1 | 3 | – | – |
Averages | 00:21:47 | 0 | 1 | 0 | 18 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:49:07 | 1 | 2 | 0.5 | 41 |
MEC | 00:43:56 | 1 | 1 | 1 | 31 |
PLA | 00:43:12 | 0 | 2 | 0 | 41 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:38:01 | 0 | 1 | 0 | 31 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:07:07 | 5 | 1 | 6 | 1 |
Aviator | 00:02:54 | 0 | 4 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:04:52 | 0 | 1 | 0 | 0 |
Transport | 00:05:20 | 0 | 1 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:24 | 0 | 0 | 0 | 0 |
Total | 00:20:37 | 5 | 7 | – | 1 |
Averages | 00:02:56 | 1 | 1 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:10:59 | 00:00:00 | 00:38:01 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:10:17 | 2 | 2 | 1 |
Assault | 00:26:39 | 6 | 11 | 0.55 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:00:27 | 0 | 1 | 0 |
Special-Ops | 00:13:10 | 0 | 4 | 0 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:33:12 | 14 | 22 | 0.64 |
Total | 01:23:45 | 22 | 40 | – |
Averages | 00:11:57 | 3 | 6 | 0.55 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:15:53 | 2 | 8 | 0.25 | 14.94% |
Grenade Launcher Attachment | 00:02:14 | 0 | 0 | 0 | 14.29% |
Carbines | 00:05:16 | 0 | 0 | 0 | 2.65% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:32:09 | 14 | 21 | 0.67 | 29.17% |
Pistols | 00:00:08 | 0 | 1 | 0 | 0% |
AT/AA | 00:00:32 | 0 | 0 | 0 | 0% |
Submachine Guns | 00:05:15 | 1 | 1 | 1 | 6.4% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:17 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:21 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:00:54 | 0 | 2 | 0 | 9.09% |
Total | 01:02:42 | 17 | 33 | – | – |
Averages | 00:04:49 | 1 | 3 | 0 | 12.451% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:17 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:04 | 0 | 0 | 0 | 2 |
Hand Grenade | 00:00:54 | 0 | 2 | 0 | 11 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:17 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:01:32 | 0 | 2 | 0 | 13 |
Averages | 00:00:07 | 0 | 0 | 0 | 1 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 12689858 |
Enrollment Date | 2023-07-03 03:41:17 |
Last Battle On | 2023-07-07 04:28:13 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 34.43 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Private First Class Score: 72 of 150. At your historical rate, you should earn 78 in 4 days (or 1 Hour, and 37 Minutes straight).![]() Next Rank: Lance Corporal Score: 72 of 500. At your historical rate, you should earn 428 in 24 days (or 8 Hours, and 54 Minutes straight).![]() Next Rank: Corporal Score: 72 of 800. At your historical rate, you should earn 728 in 40 days (or 15 Hours, and 10 Minutes straight). |