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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:32:43 | 3 | 1 | 3 | 33 |
| MEC | 00:44:08 | 1 | 0 | 1 | 0 |
| PLA | 02:00:38 | 2 | 2 | 1 | 37 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:53:01 | 0 | 3 | 0 | 8 |
| Total | 05:10:30 | 6 | 6 | - | - |
| Averages | 00:31:03 | 1 | 1 | 0 | 8 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Strike at Karkand | 00:35:48 | 1 | 0 | 1 | 33 |
| Sharqi Peninsula | 00:28:38 | 0 | 1 | 0 | 25 |
| Gulf Of Oman | 00:38:15 | 1 | 0 | 1 | 12 |
| Operation Smoke Screen | 00:37:39 | 0 | 1 | 0 | 4 |
| Taraba Quarry | 00:04:30 | 0 | 1 | 0 | 8 |
| Daqing Oilfields | 00:38:36 | 1 | 0 | 1 | 37 |
| Dragon Valley | 00:01:39 | 1 | 0 | 1 | 0 |
| Fushe Pass | 00:35:39 | 0 | 1 | 0 | 0 |
| Songhua Stalemate | 00:18:25 | 0 | 1 | 0 | 18 |
| Great Wall | 00:10:52 | 0 | 1 | 0 | 0 |
| Midnight Sun | 00:27:58 | 1 | 0 | 1 | 23 |
| Operation Road Rage | 00:32:32 | 1 | 0 | 1 | 0 |
| Total | 05:10:31 | 6 | 6 | – | – |
| Averages | 00:25:52 | 0 | 1 | 1 | 13 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 04:17:30 | 6 | 3 | 2 | 37 |
| MEC | 02:24:50 | 2 | 3 | 0.67 | 33 |
| PLA | 02:13:09 | 3 | 3 | 1 | 37 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:53:01 | 0 | 3 | 0 | 8 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:20:33 | 6 | 2 | 3.5 | 1 |
| Aviator | 00:21:40 | 1 | 20 | 0.1 | 1 |
| Air Defense | 00:07:57 | 2 | 1 | 3 | 1 |
| Helicopter | 00:15:22 | 0 | 6 | 0 | 0 |
| Transport | 00:47:31 | 2 | 10 | 0.3 | 1 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:02:08 | 1 | 0 | 1 | 0 |
| Total | 01:55:11 | 12 | 39 | – | 4 |
| Averages | 00:16:27 | 2 | 6 | 0.14 | 1 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 03:17:00 | 00:00:00 | 00:53:01 | 01:00:30 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 01:11:21 | 19 | 35 | 0.54 |
| Assault | 01:12:31 | 4 | 45 | 0.09 |
| Engineer | 00:06:23 | 3 | 7 | 0.43 |
| Medic | 00:35:49 | 10 | 19 | 0.53 |
| Special-Ops | 00:52:18 | 9 | 26 | 0.35 |
| Support | 00:08:22 | 0 | 5 | 0 |
| Sniper | 00:54:02 | 11 | 19 | 0.58 |
| Total | 05:00:46 | 56 | 156 | – |
| Averages | 00:42:58 | 8 | 22 | 0.36 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:33:40 | 13 | 26 | 0.5 | 13.41% |
| Grenade Launcher Attachment | 00:06:17 | 0 | 3 | 0 | 0% |
| Carbines | 00:21:47 | 5 | 13 | 0.38 | 9.02% |
| Light Machine Guns | 00:03:52 | 0 | 5 | 0 | 1.58% |
| Sniper Rifles | 00:19:18 | 8 | 7 | 1.14 | 10.31% |
| Pistols | 00:11:41 | 4 | 10 | 0.4 | 4.69% |
| AT/AA | 00:11:31 | 5 | 12 | 0.42 | 8.16% |
| Submachine Guns | 00:19:47 | 6 | 9 | 0.67 | 2.92% |
| Shotguns | 00:03:52 | 3 | 4 | 0.75 | 1.79% |
| Knife | 00:50:13 | 1 | 28 | 0.04 | 1.52% |
| Defibrillator | 00:00:29 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:39 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:04:10 | 0 | 2 | 0 | 3.03% |
| Total | 03:06:41 | 45 | 119 | – | – |
| Averages | 00:14:21 | 3 | 9 | 0 | 7.563% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:50:13 | 1 | 28 | 0.04 | 66 |
| Defibrillator | 00:00:29 | 0 | 0 | 0 | 6 |
| Claymore | 00:00:04 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:04:10 | 0 | 2 | 0 | 33 |
| AT Mine | 00:00:09 | 0 | 0 | 0 | 3 |
| C4 | 00:00:26 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:55:31 | 1 | 30 | 0.03 | 108 |
| Averages | 00:04:16 | 0 | 2 | 0 | 8 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12608684 |
| Enrollment Date | 2023-04-09 00:47:19 |
| Last Battle On | 2023-04-16 06:18:55 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 3 / 1 / 4 |
| Cost ($50 base) | 9.6613 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Lance Corporal Score: 160 of 500. At your historical rate, you should earn 340 in 15 days (or 11 Hours, and 20 Minutes straight).
Next Rank: Corporal Score: 160 of 800. At your historical rate, you should earn 640 in 28 days (or 21 Hours, and 20 Minutes straight).
Next Rank: Sergeant Score: 160 of 2,500. At your historical rate, you should earn 2,340 in 102 days (or 78 Hours, and straight). |
ZDAMANGA Private First Class

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