Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 02:28:28 | 4 | 2 | 2 | 51 |
MEC | 00:02:29 | 0 | 1 | 0 | 0 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 02:30:57 | 4 | 3 | - | - |
Averages | 00:15:05 | 0 | 0 | 0 | 5 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Sharqi Peninsula | 00:25:13 | 1 | 0 | 1 | 27 |
Road To Jalalabad | 00:53:29 | 1 | 2 | 0.5 | 51 |
Dalian Plant | 00:14:43 | 0 | 1 | 0 | 11 |
Dragon Valley | 00:57:32 | 2 | 0 | 2 | 47 |
Total | 02:30:57 | 4 | 3 | – | – |
Averages | 00:37:44 | 0 | 1 | 1 | 34 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:37:28 | 3 | 1 | 3 | 47 |
MEC | 00:25:13 | 1 | 0 | 1 | 27 |
PLA | 01:12:15 | 2 | 1 | 2 | 47 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:08:46 | 4 | 4 | 1 | 0 |
Aviator | 00:00:35 | 0 | 0 | 0 | 0 |
Air Defense | 00:03:51 | 1 | 0 | 1 | 1 |
Helicopter | 00:02:58 | 0 | 1 | 0 | 0 |
Transport | 00:21:59 | 2 | 10 | 0.4 | 2 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:28 | 1 | 2 | 0.5 | 0 |
Total | 00:38:37 | 8 | 17 | – | 3 |
Averages | 00:05:31 | 1 | 2 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 01:37:28 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:24:08 | 26 | 53 | 0.49 |
Assault | 00:01:58 | 0 | 2 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:11:41 | 2 | 10 | 0.2 |
Special-Ops | 00:36:33 | 14 | 33 | 0.42 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:07:38 | 2 | 6 | 0.33 |
Total | 02:21:58 | 44 | 104 | – |
Averages | 00:20:16 | 6 | 15 | 0.42 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:07:01 | 2 | 9 | 0.22 | 14.85% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:30:29 | 10 | 25 | 0.4 | 20.66% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:06:22 | 0 | 5 | 0 | 11.76% |
Pistols | 00:00:56 | 1 | 3 | 0.33 | 8.7% |
AT/AA | 00:11:50 | 7 | 11 | 0.64 | 28.33% |
Submachine Guns | 00:46:18 | 15 | 30 | 0.5 | 12.32% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:10 | 0 | 1 | 0 | 0% |
Defibrillator | 00:00:07 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:54 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:01:05 | 1 | 3 | 0.33 | 27.27% |
Total | 01:44:18 | 36 | 87 | – | – |
Averages | 00:08:01 | 3 | 7 | 0 | 15.452% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:10 | 0 | 1 | 0 | 0 |
Defibrillator | 00:00:07 | 0 | 0 | 0 | 2 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:01:05 | 1 | 3 | 0.33 | 11 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:54 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:02:16 | 1 | 4 | 0.25 | 13 |
Averages | 00:00:10 | 0 | 0 | 0.02 | 1 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 12514185 |
Enrollment Date | 2023-01-29 19:54:06 |
Last Battle On | 2023-02-10 21:18:11 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 0 |
Cost ($50 base) | 19.8741 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 176 of 500. At your historical rate, you should earn 324 in 22 days (or 4 Hours, and 30 Minutes straight).![]() Next Rank: Corporal Score: 176 of 800. At your historical rate, you should earn 624 in 42 days (or 8 Hours, and 40 Minutes straight).![]() Next Rank: Sergeant Score: 176 of 2,500. At your historical rate, you should earn 2,324 in 155 days (or 32 Hours, and 16 Minutes straight). |