Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 00:29:32 | 0 | 3 | 0 | 28 |
MEC | 00:06:21 | 0 | 1 | 0 | 6 |
PLA | 00:25:53 | 0 | 2 | 0 | 14 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:01:46 | 0 | 6 | - | - |
Averages | 00:06:10 | 0 | 1 | 0 | 5 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Sharqi Peninsula | 00:02:18 | 0 | 1 | 0 | 0 |
Gulf Of Oman | 00:06:21 | 0 | 1 | 0 | 6 |
Road To Jalalabad | 00:25:44 | 0 | 1 | 0 | 28 |
Dalian Plant | 00:23:58 | 0 | 1 | 0 | 14 |
Dragon Valley | 00:01:55 | 0 | 1 | 0 | 0 |
Wake Island 2007 | 00:01:30 | 0 | 1 | 0 | 0 |
Total | 01:01:46 | 0 | 6 | – | – |
Averages | 00:10:17 | 0 | 1 | 0 | 8 |
Theater | Time | Wins | Losses | Ratio | B.R. |
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USMC | 00:36:02 | 0 | 5 | 0 | 14 |
MEC | 00:08:39 | 0 | 2 | 0 | 6 |
PLA | 00:27:23 | 0 | 3 | 0 | 14 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:01:18 | 0 | 1 | 0 | 0 |
Aviator | 00:00:31 | 0 | 2 | 0 | 0 |
Air Defense | 00:00:03 | 0 | 1 | 0 | 0 |
Helicopter | 00:01:17 | 1 | 1 | 2 | 1 |
Transport | 00:03:23 | 0 | 1 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:03 | 0 | 0 | 0 | 0 |
Total | 00:06:35 | 1 | 6 | – | 1 |
Averages | 00:00:56 | 0 | 1 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:34:32 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:00:00 | 0 | 0 | 0 |
Assault | 00:26:30 | 1 | 13 | 0.08 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 00:15:09 | 4 | 10 | 0.4 |
Support | 00:00:09 | 0 | 1 | 0 |
Sniper | 00:17:56 | 0 | 10 | 0 |
Total | 00:59:44 | 5 | 34 | – |
Averages | 00:08:32 | 1 | 5 | 0.15 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:16:53 | 0 | 6 | 0 | 0% |
Grenade Launcher Attachment | 00:01:21 | 0 | 3 | 0 | 16.67% |
Carbines | 00:09:50 | 4 | 9 | 0.44 | 15.03% |
Light Machine Guns | 00:00:09 | 0 | 1 | 0 | 0% |
Sniper Rifles | 00:12:13 | 0 | 6 | 0 | 10.53% |
Pistols | 00:09:02 | 0 | 3 | 0 | 0% |
AT/AA | 00:00:00 | 0 | 0 | 0 | 0% |
Submachine Guns | 00:00:58 | 0 | 0 | 0 | 0% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:46 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:01:03 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:01:13 | 0 | 0 | 0 | 18.75% |
Total | 00:52:42 | 4 | 28 | – | – |
Averages | 00:04:03 | 0 | 2 | 0 | 10.606% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:46 | 0 | 0 | 0 | 10 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:17 | 0 | 0 | 0 | 2 |
Hand Grenade | 00:01:13 | 0 | 0 | 0 | 16 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:46 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:03:02 | 0 | 0 | 0 | 28 |
Averages | 00:00:14 | 0 | 0 | 0 | 2 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 12418269 |
Enrollment Date | 2022-10-04 00:41:19 |
Last Battle On | 2022-10-11 22:15:07 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 48.5699 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Private First Class Score: 48 of 150. At your historical rate, you should earn 102 in 17 days (or 2 Hours, and 7 Minutes straight).![]() Next Rank: Lance Corporal Score: 48 of 500. At your historical rate, you should earn 452 in 75 days (or 9 Hours, and 25 Minutes straight).![]() Next Rank: Corporal Score: 48 of 800. At your historical rate, you should earn 752 in 125 days (or 15 Hours, and 40 Minutes straight). |