Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 00:30:00 | 1 | 2 | 0.5 | 19 |
MEC | 00:03:46 | 0 | 1 | 0 | 0 |
PLA | 00:28:04 | 1 | 0 | 1 | 11 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:01:16 | 1 | 0 | 1 | 0 |
Total | 01:03:06 | 3 | 3 | - | - |
Averages | 00:06:18 | 0 | 0 | 0 | 3 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Gulf Of Oman | 00:03:46 | 0 | 1 | 0 | 0 |
Taraba Quarry | 00:01:16 | 1 | 0 | 1 | 0 |
Daqing Oilfields | 00:06:39 | 1 | 0 | 1 | 2 |
Great Wall | 00:28:04 | 1 | 0 | 1 | 11 |
Wake Island 2007 | 00:23:21 | 0 | 2 | 0 | 19 |
Total | 01:03:06 | 3 | 3 | – | – |
Averages | 00:12:37 | 0 | 1 | 1 | 6 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:33:46 | 1 | 3 | 0.33 | 19 |
MEC | 00:05:02 | 1 | 1 | 1 | 0 |
PLA | 00:58:04 | 2 | 2 | 1 | 19 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:29:20 | 2 | 0 | 2 | 11 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:01:26 | 0 | 1 | 0 | 0 |
Aviator | 00:04:00 | 0 | 2 | 0 | 0 |
Air Defense | 00:03:42 | 0 | 2 | 0 | 0 |
Helicopter | 00:00:00 | 0 | 0 | 0 | 0 |
Transport | 00:00:17 | 0 | 0 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:32 | 0 | 1 | 0 | 0 |
Total | 00:09:57 | 0 | 6 | – | 0 |
Averages | 00:01:25 | 0 | 1 | 0 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:10:25 | 00:00:00 | 00:29:20 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:19:55 | 8 | 18 | 0.44 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:00:39 | 0 | 1 | 0 |
Special-Ops | 00:39:56 | 20 | 18 | 1.11 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:00:00 | 0 | 0 | 0 |
Total | 01:00:30 | 28 | 37 | – |
Averages | 00:08:38 | 4 | 5 | 0.76 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:03:38 | 3 | 2 | 1.5 | 13.92% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:20:09 | 13 | 8 | 1.63 | 13.92% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
Pistols | 00:01:27 | 3 | 1 | 3 | 8.89% |
AT/AA | 00:05:48 | 1 | 8 | 0.13 | 36.36% |
Submachine Guns | 00:11:37 | 6 | 8 | 0.75 | 14.29% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:35 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:05:10 | 2 | 3 | 0.67 | 0% |
Hand Grenade | 00:01:52 | 0 | 1 | 0 | 0% |
Total | 00:45:06 | 26 | 28 | – | – |
Averages | 00:03:28 | 2 | 2 | 1 | 14.106% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:35 | 0 | 0 | 0 | 12 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:01:52 | 0 | 1 | 0 | 0 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:05:10 | 2 | 3 | 0.67 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:07:37 | 2 | 4 | 0.5 | 12 |
Averages | 00:00:35 | 0 | 0 | 0.04 | 1 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 12355935 |
Enrollment Date | 2022-08-04 18:44:32 |
Last Battle On | 2022-08-30 12:57:20 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 0 |
Cost ($50 base) | 47.5436 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Private First Class Score: 34 of 150. At your historical rate, you should earn 116 in 116 days (or 3 Hours, and 52 Minutes straight).![]() Next Rank: Lance Corporal Score: 34 of 500. At your historical rate, you should earn 466 in 466 days (or 15 Hours, and 32 Minutes straight).![]() Next Rank: Corporal Score: 34 of 800. At your historical rate, you should earn 766 in 766 days (or 25 Hours, and 32 Minutes straight). |