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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 11:16:25 | 20 | 14 | 1.43 | 55 |
| MEC | 02:54:02 | 6 | 2 | 3 | 21 |
| PLA | 01:12:11 | 1 | 4 | 0.25 | 32 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:42:51 | 2 | 5 | 0.4 | 27 |
| Total | 17:05:29 | 29 | 25 | - | - |
| Averages | 01:42:32 | 3 | 3 | 0 | 14 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Kubra Dam | 01:35:40 | 0 | 4 | 0 | 55 |
| Mashtuur City | 01:29:36 | 1 | 3 | 0.33 | 38 |
| Zatar Wetlands | 00:57:01 | 3 | 1 | 3 | 36 |
| Strike at Karkand | 00:53:30 | 4 | 0 | 4 | 4 |
| Sharqi Peninsula | 00:22:03 | 2 | 0 | 2 | 20 |
| Gulf Of Oman | 00:34:11 | 3 | 1 | 3 | 13 |
| Taraba Quarry | 01:23:55 | 3 | 2 | 1.5 | 27 |
| Daqing Oilfields | 00:05:07 | 0 | 1 | 0 | 0 |
| Dalian Plant | 02:47:27 | 5 | 1 | 5 | 44 |
| Dragon Valley | 01:22:44 | 2 | 2 | 1 | 42 |
| Great Wall | 00:30:28 | 0 | 3 | 0 | 6 |
| N/A | 00:24:24 | 0 | 1 | 0 | 32 |
| Midnight Sun | 00:30:20 | 2 | 0 | 2 | 4 |
| Wake Island 2007 | 02:40:56 | 3 | 4 | 0.75 | 49 |
| N/A | 00:37:39 | 1 | 0 | 1 | 0 |
| N/A | 00:50:30 | 0 | 2 | 0 | 0 |
| Total | 17:05:31 | 29 | 25 | – | – |
| Averages | 01:04:05 | 0 | 2 | 1 | 23 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 11:42:55 | 25 | 13 | 1.92 | 49 |
| MEC | 05:40:16 | 16 | 7 | 2.29 | 38 |
| PLA | 07:57:02 | 12 | 11 | 1.09 | 49 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 01:54:23 | 3 | 5 | 0.6 | 27 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 01:26:00 | 54 | 27 | 2.3 | 8 |
| Aviator | 00:05:40 | 0 | 5 | 0 | 0 |
| Air Defense | 00:31:56 | 7 | 16 | 0.44 | 0 |
| Helicopter | 02:58:12 | 48 | 102 | 0.71 | 24 |
| Transport | 01:16:34 | 30 | 32 | 1.09 | 5 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:03:18 | 8 | 6 | 1.33 | 0 |
| Total | 06:21:40 | 147 | 188 | – | 37 |
| Averages | 00:54:31 | 21 | 27 | 0.14 | 5 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 08:31:39 | 00:00:00 | 01:54:23 | 00:30:20 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 07:32:06 | 117 | 260 | 0.45 |
| Assault | 01:01:45 | 19 | 37 | 0.51 |
| Engineer | 00:10:02 | 0 | 5 | 0 |
| Medic | 00:00:34 | 0 | 0 | 0 |
| Special-Ops | 01:58:10 | 48 | 67 | 0.72 |
| Support | 01:20:26 | 46 | 32 | 1.44 |
| Sniper | 04:30:47 | 92 | 150 | 0.61 |
| Total | 16:33:50 | 322 | 551 | – |
| Averages | 02:21:58 | 46 | 79 | 0.58 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:54:56 | 21 | 26 | 0.81 | 15.35% |
| Grenade Launcher Attachment | 00:03:41 | 1 | 3 | 0.33 | 7.69% |
| Carbines | 00:30:21 | 9 | 27 | 0.33 | 19.26% |
| Light Machine Guns | 00:52:06 | 16 | 24 | 0.67 | 11.75% |
| Sniper Rifles | 03:32:11 | 60 | 84 | 0.71 | 44.79% |
| Pistols | 00:30:34 | 17 | 39 | 0.44 | 16.81% |
| AT/AA | 00:50:00 | 10 | 56 | 0.18 | 40.3% |
| Submachine Guns | 02:29:30 | 28 | 91 | 0.31 | 15.76% |
| Shotguns | 00:01:17 | 0 | 3 | 0 | 0% |
| Knife | 00:04:41 | 1 | 4 | 0.25 | 1.18% |
| Defibrillator | 00:00:07 | 0 | 0 | 0 | 100% |
| Explosives (C4, Claymore, AT Mine) | 00:16:55 | 11 | 19 | 0.58 | 0.82% |
| Hand Grenade | 00:03:31 | 2 | 2 | 1 | 18.18% |
| Total | 09:54:22 | 167 | 360 | – | – |
| Averages | 00:45:43 | 13 | 28 | 1 | 18.476% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:04:41 | 1 | 4 | 0.25 | 85 |
| Defibrillator | 00:00:07 | 0 | 0 | 0 | 1 |
| Claymore | 00:01:27 | 2 | 1 | 2 | 27 |
| Hand Grenade | 00:03:31 | 2 | 2 | 1 | 33 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:15:28 | 9 | 18 | 0.5 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:25:14 | 14 | 25 | 0.56 | 146 |
| Averages | 00:01:56 | 1 | 2 | 0.04 | 11 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12343291 |
| Enrollment Date | 2022-07-25 11:31:19 |
| Last Battle On | 2026-05-26 00:44:14 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 6 / 0 / 1 |
| Cost ($50 base) | 2.9254 cph |
| Unlocks |
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| Awards | |
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| Badges |
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| Ribbons |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Sergeant Score: 812 of 2,500. At your historical rate, you should earn 1,688 in 1688 days (or 35 Hours, and 9 Minutes straight).
Next Rank: Staff Sergeant Score: 812 of 5,000. At your historical rate, you should earn 4,188 in 4188 days (or 87 Hours, and 15 Minutes straight).
Next Rank: Gunnery Sergeant Score: 812 of 8,000. At your historical rate, you should earn 7,188 in 7188 days (or 149 Hours, and 45 Minutes straight). |
pec Corporal

Engineer Combat Badge