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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:35:07 | 2 | 0 | 2 | 35 |
| MEC | 00:27:59 | 2 | 0 | 2 | 24 |
| PLA | 00:00:00 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:36:53 | 0 | 1 | 0 | 20 |
| Total | 01:39:59 | 4 | 1 | - | - |
| Averages | 00:09:59 | 0 | 0 | 0 | 8 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Operation Clean Sweep | 00:20:35 | 1 | 0 | 1 | 35 |
| Operation Smoke Screen | 00:36:53 | 0 | 1 | 0 | 20 |
| Road To Jalalabad | 00:14:17 | 1 | 0 | 1 | 24 |
| Operation Road Rage | 00:28:15 | 2 | 0 | 2 | 22 |
| Total | 01:40:00 | 4 | 1 | – | – |
| Averages | 00:25:00 | 0 | 0 | 1 | 25 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:48:50 | 3 | 0 | 3 | 35 |
| MEC | 00:57:28 | 1 | 1 | 1 | 35 |
| PLA | 00:00:00 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:36:53 | 0 | 1 | 0 | 20 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:12:19 | 6 | 7 | 1 | 1 |
| Aviator | 00:01:27 | 0 | 3 | 0 | 0 |
| Air Defense | 00:03:44 | 0 | 5 | 0 | 0 |
| Helicopter | 00:05:04 | 2 | 5 | 0.8 | 2 |
| Transport | 00:08:12 | 0 | 6 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:45 | 1 | 0 | 1 | 0 |
| Total | 00:31:31 | 9 | 26 | – | 3 |
| Averages | 00:04:30 | 1 | 4 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:20:35 | 00:00:00 | 00:36:53 | 00:28:15 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 01:31:04 | 29 | 76 | 0.38 |
| Assault | 00:00:00 | 0 | 0 | 0 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:02:04 | 1 | 1 | 1 |
| Special-Ops | 00:00:00 | 0 | 0 | 0 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:01:57 | 0 | 1 | 0 |
| Total | 01:35:05 | 30 | 78 | – |
| Averages | 00:13:35 | 4 | 11 | 0.38 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:01:34 | 1 | 0 | 1 | 20.83% |
| Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
| Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:01:20 | 0 | 0 | 0 | 0% |
| Pistols | 00:00:20 | 0 | 0 | 0 | 0% |
| AT/AA | 00:12:38 | 4 | 20 | 0.2 | 32.31% |
| Submachine Guns | 00:44:21 | 11 | 31 | 0.35 | 8.93% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:12 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:01 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:01 | 0 | 0 | 0 | 0% |
| Total | 01:00:27 | 16 | 51 | – | – |
| Averages | 00:04:39 | 1 | 4 | 0 | 10.711% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:12 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:01 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:01 | 0 | 0 | 0 | 0 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:14 | 0 | 0 | 0 | 0 |
| Averages | 00:00:01 | 0 | 0 | 0 | 0 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 12130516 |
| Enrollment Date | 2022-04-04 21:25:48 |
| Last Battle On | 2022-09-07 17:43:09 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 30 cph |
| Unlocks |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 112 of 150. At your historical rate, you should earn 38 in 38 days (or 34 Minutes straight).
Next Rank: Lance Corporal Score: 112 of 500. At your historical rate, you should earn 388 in 388 days (or 5 Hours, and 52 Minutes straight).
Next Rank: Corporal Score: 112 of 800. At your historical rate, you should earn 688 in 688 days (or 10 Hours, and 25 Minutes straight). |
nima Private

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