Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:49:28 | 1 | 4 | 0.25 | 12 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:02:58 | 0 | 1 | 0 | 4 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:52:26 | 1 | 5 | - | - |
Averages | 00:05:14 | 0 | 1 | 0 | 2 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Mashtuur City | 00:08:09 | 0 | 1 | 0 | 10 |
Gulf Of Oman | 00:27:16 | 0 | 1 | 0 | 12 |
Daqing Oilfields | 00:07:26 | 0 | 1 | 0 | 4 |
Dragon Valley | 00:02:58 | 0 | 1 | 0 | 4 |
N/A | 00:05:51 | 1 | 0 | 1 | 12 |
Wake Island 2007 | 00:00:46 | 0 | 1 | 0 | 0 |
Total | 00:52:26 | 1 | 5 | – | – |
Averages | 00:08:44 | 0 | 1 | 0 | 7 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:46:35 | 0 | 5 | 0 | 12 |
MEC | 00:35:25 | 0 | 2 | 0 | 12 |
PLA | 00:11:10 | 0 | 3 | 0 | 4 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:02:04 | 0 | 1 | 0 | 0 |
Aviator | 00:04:48 | 0 | 6 | 0 | 0 |
Air Defense | 00:01:45 | 1 | 2 | 0.5 | 0 |
Helicopter | 00:03:17 | 0 | 2 | 0 | 0 |
Transport | 00:05:28 | 0 | 4 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:05 | 0 | 0 | 0 | 0 |
Total | 00:17:27 | 1 | 15 | – | 0 |
Averages | 00:02:29 | 0 | 2 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:45:49 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:43:55 | 9 | 49 | 0.18 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:00:19 | 0 | 1 | 0 |
Special-Ops | 00:00:00 | 0 | 0 | 0 |
Support | 00:05:51 | 0 | 1 | 0 |
Sniper | 00:00:03 | 0 | 0 | 0 |
Total | 00:50:08 | 9 | 51 | – |
Averages | 00:07:09 | 1 | 7 | 0.18 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:00:08 | 0 | 0 | 0 | 0% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
Light Machine Guns | 00:02:39 | 0 | 1 | 0 | 0% |
Sniper Rifles | 00:00:03 | 0 | 0 | 0 | 0% |
Pistols | 00:00:07 | 0 | 1 | 0 | 33.33% |
AT/AA | 00:08:47 | 6 | 12 | 0.5 | 11.9% |
Submachine Guns | 00:17:23 | 2 | 22 | 0.09 | 24.14% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:03:14 | 0 | 1 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:00:07 | 0 | 0 | 0 | 4% |
Total | 00:32:28 | 8 | 37 | – | – |
Averages | 00:02:29 | 1 | 3 | 0 | 10.252% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:03:14 | 0 | 1 | 0 | 26 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:07 | 0 | 0 | 0 | 4 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:03:21 | 0 | 1 | 0 | 30 |
Averages | 00:00:15 | 0 | 0 | 0 | 2 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 12091443 |
Enrollment Date | 2022-01-12 20:28:56 |
Last Battle On | 2022-01-21 12:12:35 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 57.2155 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Private First Class Score: 42 of 150. At your historical rate, you should earn 108 in 22 days (or 2 Hours, and 14 Minutes straight).![]() Next Rank: Lance Corporal Score: 42 of 500. At your historical rate, you should earn 458 in 92 days (or 9 Hours, and 32 Minutes straight).![]() Next Rank: Corporal Score: 42 of 800. At your historical rate, you should earn 758 in 152 days (or 15 Hours, and 47 Minutes straight). |