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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:13:58 | 2 | 0 | 2 | 10 |
| MEC | 00:21:55 | 0 | 2 | 0 | 20 |
| PLA | 00:34:52 | 1 | 0 | 1 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:10:45 | 3 | 2 | - | - |
| Averages | 00:07:04 | 0 | 0 | 0 | 3 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Strike at Karkand | 00:11:51 | 0 | 1 | 0 | 20 |
| Road To Jalalabad | 00:10:04 | 0 | 1 | 0 | 4 |
| Dragon Valley | 00:34:52 | 1 | 0 | 1 | 0 |
| N/A | 00:06:20 | 1 | 0 | 1 | 0 |
| Wake Island 2007 | 00:07:38 | 1 | 0 | 1 | 10 |
| Total | 01:10:45 | 3 | 2 | – | – |
| Averages | 00:14:09 | 0 | 0 | 1 | 7 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:54:21 | 2 | 1 | 2 | 20 |
| MEC | 00:11:51 | 0 | 1 | 0 | 20 |
| PLA | 00:42:30 | 2 | 0 | 2 | 10 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:12:37 | 3 | 2 | 1.5 | 0 |
| Aviator | 00:01:11 | 0 | 1 | 0 | 0 |
| Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
| Helicopter | 00:02:49 | 0 | 1 | 0 | 0 |
| Transport | 00:01:40 | 0 | 2 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:51 | 0 | 0 | 0 | 0 |
| Total | 00:19:08 | 3 | 6 | – | 0 |
| Averages | 00:02:44 | 0 | 1 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:46:43 | 00:00:00 | 00:00:00 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:49:36 | 2 | 33 | 0.06 |
| Assault | 00:08:39 | 1 | 1 | 1 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:07:12 | 0 | 4 | 0 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:02:19 | 0 | 2 | 0 |
| Total | 01:07:46 | 3 | 40 | – |
| Averages | 00:09:40 | 0 | 6 | 0.08 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:00:54 | 0 | 0 | 0 | 0% |
| Grenade Launcher Attachment | 00:01:36 | 0 | 1 | 0 | 66.67% |
| Carbines | 00:06:02 | 0 | 4 | 0 | 0% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:02:19 | 0 | 2 | 0 | 0% |
| Pistols | 00:00:09 | 0 | 1 | 0 | 6.67% |
| AT/AA | 00:04:40 | 0 | 8 | 0 | 11.76% |
| Submachine Guns | 00:33:05 | 0 | 20 | 0 | 2.5% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:00 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:00 | 0 | 0 | 0 | 0% |
| Total | 00:48:45 | 0 | 36 | – | – |
| Averages | 00:03:45 | 0 | 3 | 0 | 7.317% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:00 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:00 | 0 | 0 | 0 | 0 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:00 | 0 | 0 | 0 | 0 |
| Averages | 00:00:00 | 0 | 0 | 0 | 0 |
| Favorite Victims & Worst Enemies | |
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| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 11987148 |
| Enrollment Date | 2021-10-19 00:01:34 |
| Last Battle On | 2021-10-19 23:32:52 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 42.4028 cph |
| Unlocks |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 34 of 150. At your historical rate, you should earn 116 in 3 days (or 3 Hours, and 52 Minutes straight).
Next Rank: Lance Corporal Score: 34 of 500. At your historical rate, you should earn 466 in 14 days (or 15 Hours, and 32 Minutes straight).
Next Rank: Corporal Score: 34 of 800. At your historical rate, you should earn 766 in 23 days (or 25 Hours, and 32 Minutes straight). |
ninin666 Private

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