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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:39:06 | 0 | 2 | 0 | 20 |
| MEC | 00:37:48 | 1 | 0 | 1 | 55 |
| PLA | 00:08:10 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:25:04 | 1 | 2 | - | - |
| Averages | 00:08:30 | 0 | 0 | 0 | 8 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Sharqi Peninsula | 00:37:48 | 1 | 0 | 1 | 55 |
| Road To Jalalabad | 00:13:01 | 0 | 1 | 0 | 6 |
| Dragon Valley | 00:34:15 | 0 | 1 | 0 | 20 |
| Total | 01:25:04 | 1 | 2 | – | – |
| Averages | 00:28:21 | 0 | 1 | 0 | 27 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:12:03 | 1 | 1 | 1 | 55 |
| MEC | 00:37:48 | 1 | 0 | 1 | 55 |
| PLA | 00:34:15 | 0 | 1 | 0 | 20 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:02:54 | 0 | 1 | 0 | 0 |
| Aviator | 00:01:31 | 0 | 2 | 0 | 0 |
| Air Defense | 00:01:02 | 0 | 1 | 0 | 0 |
| Helicopter | 00:03:41 | 4 | 4 | 1 | 0 |
| Transport | 00:03:41 | 0 | 1 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:42 | 0 | 2 | 0 | 0 |
| Total | 00:13:31 | 4 | 11 | – | 0 |
| Averages | 00:01:55 | 1 | 2 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 01:12:03 | 00:00:00 | 00:00:00 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:33:58 | 10 | 25 | 0.4 |
| Assault | 00:13:06 | 0 | 5 | 0 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:01:04 | 0 | 1 | 0 |
| Special-Ops | 00:26:16 | 3 | 14 | 0.21 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:07:34 | 4 | 5 | 0.8 |
| Total | 01:21:58 | 17 | 50 | – |
| Averages | 00:11:42 | 2 | 7 | 0.34 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:09:50 | 0 | 4 | 0 | 37.04% |
| Grenade Launcher Attachment | 00:01:18 | 0 | 0 | 0 | 75% |
| Carbines | 00:18:53 | 2 | 8 | 0.25 | 10% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:05:29 | 0 | 2 | 0 | 0% |
| Pistols | 00:00:45 | 1 | 0 | 1 | 35.71% |
| AT/AA | 00:07:36 | 3 | 6 | 0.5 | 37.04% |
| Submachine Guns | 00:24:09 | 3 | 18 | 0.17 | 12.46% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:09 | 0 | 1 | 0 | 0% |
| Defibrillator | 00:00:05 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:16 | 1 | 0 | 1 | 0% |
| Hand Grenade | 00:00:06 | 0 | 1 | 0 | 0% |
| Total | 01:08:20 | 9 | 40 | – | – |
| Averages | 00:05:15 | 1 | 3 | 0 | 18.253% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:09 | 0 | 1 | 0 | 1 |
| Defibrillator | 00:00:05 | 0 | 0 | 0 | 2 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:06 | 0 | 1 | 0 | 0 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:16 | 1 | 0 | 1 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:36 | 1 | 2 | 0.5 | 3 |
| Averages | 00:00:02 | 0 | 0 | 0.04 | 0 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 11931666 |
| Enrollment Date | 2022-12-10 23:52:27 |
| Last Battle On | 2022-12-15 19:16:53 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 35.2665 cph |
| Unlocks |
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| Awards | |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 81 of 150. At your historical rate, you should earn 69 in 4 days (or 1 Hour, and 9 Minutes straight).
Next Rank: Lance Corporal Score: 81 of 500. At your historical rate, you should earn 419 in 26 days (or 6 Hours, and 59 Minutes straight).
Next Rank: Corporal Score: 81 of 800. At your historical rate, you should earn 719 in 45 days (or 11 Hours, and 59 Minutes straight). |
ahia Private

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