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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:00:00 | 0 | 0 | 0 | 0 |
| MEC | 00:00:00 | 0 | 0 | 0 | 0 |
| PLA | 00:50:04 | 1 | 1 | 1 | 97 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:07 | 0 | 0 | 0 | 0 |
| Total | 00:50:11 | 1 | 1 | - | - |
| Averages | 00:05:01 | 0 | 0 | 0 | 10 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Fushe Pass | 00:11:39 | 0 | 1 | 0 | 24 |
| Great Wall | 00:38:32 | 1 | 0 | 1 | 97 |
| Total | 00:50:11 | 1 | 1 | – | – |
| Averages | 00:25:05 | 0 | 1 | 1 | 61 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:11:39 | 0 | 1 | 0 | 24 |
| MEC | 00:00:00 | 0 | 0 | 0 | 0 |
| PLA | 00:50:11 | 1 | 1 | 1 | 97 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:38:32 | 1 | 0 | 1 | 97 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:04:54 | 1 | 0 | 1 | 0 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
| Helicopter | 00:00:00 | 0 | 0 | 0 | 0 |
| Transport | 00:03:00 | 0 | 2 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:16 | 0 | 0 | 0 | 0 |
| Total | 00:08:10 | 1 | 2 | – | 0 |
| Averages | 00:01:10 | 0 | 0 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:11:39 | 00:00:00 | 00:38:32 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:03:24 | 5 | 2 | 2.5 |
| Assault | 00:20:34 | 13 | 9 | 1.44 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:14:04 | 12 | 11 | 1.09 |
| Special-Ops | 00:01:28 | 3 | 1 | 3 |
| Support | 00:08:25 | 5 | 2 | 2.5 |
| Sniper | 00:00:00 | 0 | 0 | 0 |
| Total | 00:47:55 | 38 | 25 | – |
| Averages | 00:06:50 | 5 | 4 | 1.52 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:24:21 | 21 | 15 | 1.4 | 13.19% |
| Grenade Launcher Attachment | 00:00:41 | 2 | 1 | 2 | 40% |
| Carbines | 00:01:27 | 3 | 1 | 3 | 15.38% |
| Light Machine Guns | 00:07:13 | 3 | 2 | 1.5 | 4.49% |
| Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
| Pistols | 00:03:02 | 5 | 2 | 2.5 | 20.51% |
| AT/AA | 00:00:01 | 0 | 0 | 0 | 0% |
| Submachine Guns | 00:01:23 | 2 | 1 | 2 | 4.82% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:08 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:05 | 0 | 0 | 0 | 100% |
| Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:41 | 1 | 1 | 1 | 42.86% |
| Total | 00:39:02 | 37 | 23 | – | – |
| Averages | 00:03:00 | 3 | 2 | 1 | 11.336% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:08 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:05 | 0 | 0 | 0 | 1 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:41 | 1 | 1 | 1 | 7 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:54 | 1 | 1 | 1 | 8 |
| Averages | 00:00:04 | 0 | 0 | 0.08 | 1 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 11921245 |
| Enrollment Date | 2021-09-11 00:55:08 |
| Last Battle On | 2021-09-11 01:35:53 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 59.7808 cph |
| Unlocks |
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| Awards | |
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| Badges |
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| Medals |
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| Ribbons |
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| SF Badges & Medals |
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| SF Ribbons |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 121 of 150. At your historical rate, you should earn 29 in 0 days (or 12 Minutes straight).
Next Rank: Lance Corporal Score: 121 of 500. At your historical rate, you should earn 379 in 0 days (or 2 Hours, and 37 Minutes straight).
Next Rank: Corporal Score: 121 of 800. At your historical rate, you should earn 679 in 0 days (or 4 Hours, and 42 Minutes straight). |
diyar Private

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