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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:28:51 | 1 | 0 | 1 | 25 |
| MEC | 00:00:00 | 0 | 0 | 0 | 0 |
| PLA | 00:00:00 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:28:51 | 1 | 0 | - | - |
| Averages | 00:02:53 | 0 | 0 | 0 | 3 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Wake Island 2007 | 00:28:51 | 1 | 0 | 1 | 25 |
| Total | 00:28:51 | 1 | 0 | – | – |
| Averages | 00:28:51 | 0 | 0 | 1 | 25 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:28:51 | 1 | 0 | 1 | 25 |
| MEC | 00:00:00 | 0 | 0 | 0 | 0 |
| PLA | 00:28:51 | 1 | 0 | 1 | 25 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:01:19 | 1 | 1 | 1 | 0 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 00:00:01 | 0 | 0 | 0 | 0 |
| Helicopter | 00:00:26 | 0 | 0 | 0 | 0 |
| Transport | 00:01:20 | 0 | 1 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:03:06 | 1 | 2 | – | 0 |
| Averages | 00:00:26 | 0 | 0 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:00:00 | 00:00:00 | 00:00:00 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:00:44 | 0 | 3 | 0 |
| Assault | 00:00:00 | 0 | 0 | 0 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:22:46 | 5 | 11 | 0.45 |
| Special-Ops | 00:00:00 | 0 | 0 | 0 |
| Support | 00:01:30 | 1 | 2 | 0.5 |
| Sniper | 00:02:12 | 0 | 2 | 0 |
| Total | 00:27:12 | 6 | 18 | – |
| Averages | 00:03:53 | 1 | 3 | 0.33 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:18:33 | 3 | 9 | 0.33 | 8.66% |
| Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
| Carbines | 00:00:00 | 0 | 0 | 0 | 0% |
| Light Machine Guns | 00:01:19 | 1 | 2 | 0.5 | 1.28% |
| Sniper Rifles | 00:01:45 | 0 | 1 | 0 | 0% |
| Pistols | 00:00:27 | 0 | 1 | 0 | 0% |
| AT/AA | 00:00:05 | 0 | 0 | 0 | 0% |
| Submachine Guns | 00:01:58 | 1 | 4 | 0.25 | 8.16% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:07 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:27 | 0 | 1 | 0 | 50% |
| Explosives (C4, Claymore, AT Mine) | 00:00:00 | 0 | 0 | 0 | 0% |
| Hand Grenade | 00:00:16 | 1 | 0 | 1 | 25% |
| Total | 00:24:57 | 6 | 18 | – | – |
| Averages | 00:01:55 | 0 | 1 | 0 | 7.483% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:07 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:27 | 0 | 1 | 0 | 2 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:16 | 1 | 0 | 1 | 4 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:00:50 | 1 | 1 | 1 | 6 |
| Averages | 00:00:03 | 0 | 0 | 0.08 | 0 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 11846306 |
| Enrollment Date | 2021-07-09 22:18:51 |
| Last Battle On | 2021-07-09 22:18:51 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 103.9861 cph |
| Unlocks |
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| Awards | |
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| Badges |
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| Medals |
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| Ribbons |
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| SF Badges & Medals |
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| SF Ribbons |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 25 of 150. At your historical rate, you should earn 125 in 0 days (or 2 Hours, and 18 Minutes straight).
Next Rank: Lance Corporal Score: 25 of 500. At your historical rate, you should earn 475 in 0 days (or 8 Hours, and 47 Minutes straight).
Next Rank: Corporal Score: 25 of 800. At your historical rate, you should earn 775 in 0 days (or 14 Hours, and 21 Minutes straight). |
Miko Private

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