Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:39:04 | 2 | 0 | 2 | 17 |
MEC | 00:24:06 | 0 | 2 | 0 | 30 |
PLA | 00:10:38 | 1 | 0 | 1 | 4 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:13:48 | 3 | 2 | - | - |
Averages | 00:07:22 | 0 | 0 | 0 | 5 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Sharqi Peninsula | 00:24:06 | 0 | 2 | 0 | 30 |
Road To Jalalabad | 00:16:34 | 1 | 0 | 1 | 17 |
Dalian Plant | 00:22:30 | 1 | 0 | 1 | 5 |
Wake Island 2007 | 00:10:38 | 1 | 0 | 1 | 4 |
Total | 01:13:48 | 3 | 2 | – | – |
Averages | 00:18:27 | 0 | 1 | 1 | 14 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:57:14 | 2 | 2 | 1 | 30 |
MEC | 00:24:06 | 0 | 2 | 0 | 30 |
PLA | 00:33:08 | 2 | 0 | 2 | 5 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:14:59 | 0 | 1 | 0 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:12 | 0 | 0 | 0 | 0 |
Helicopter | 00:00:00 | 0 | 0 | 0 | 0 |
Transport | 00:06:20 | 0 | 1 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:19 | 0 | 1 | 0 | 0 |
Total | 00:21:50 | 0 | 3 | – | 0 |
Averages | 00:03:07 | 0 | 0 | 0 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:46:36 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 01:01:49 | 6 | 22 | 0.27 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 00:06:38 | 1 | 4 | 0.25 |
Support | 00:01:47 | 1 | 1 | 1 |
Sniper | 00:01:17 | 0 | 1 | 0 |
Total | 01:11:31 | 8 | 28 | – |
Averages | 00:10:13 | 1 | 4 | 0.29 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:03:34 | 1 | 2 | 0.5 | 3.15% |
Light Machine Guns | 00:01:34 | 1 | 1 | 1 | 15.05% |
Sniper Rifles | 00:00:19 | 0 | 0 | 0 | 0% |
Pistols | 00:02:59 | 0 | 1 | 0 | 7.78% |
AT/AA | 00:10:17 | 1 | 7 | 0.14 | 38.89% |
Submachine Guns | 00:33:05 | 5 | 12 | 0.42 | 6.84% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:01:05 | 0 | 2 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:01 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:00:02 | 0 | 0 | 0 | 0% |
Total | 00:52:55 | 8 | 25 | – | – |
Averages | 00:04:04 | 1 | 2 | 0 | 9.005% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:01:05 | 0 | 2 | 0 | 1 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:02 | 0 | 0 | 0 | 0 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:01 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:01:08 | 0 | 2 | 0 | 1 |
Averages | 00:00:05 | 0 | 0 | 0 | 0 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 11837201 |
Enrollment Date | 2022-12-04 23:05:24 |
Last Battle On | 2022-12-08 23:16:27 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 40.6504 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Private First Class Score: 65 of 150. At your historical rate, you should earn 85 in 5 days (or 1 Hour, and 34 Minutes straight).![]() Next Rank: Lance Corporal Score: 65 of 500. At your historical rate, you should earn 435 in 27 days (or 8 Hours, and 3 Minutes straight).![]() Next Rank: Corporal Score: 65 of 800. At your historical rate, you should earn 735 in 46 days (or 13 Hours, and 36 Minutes straight). |