Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 00:08:27 | 1 | 2 | 0.5 | 2 |
MEC | 00:12:10 | 1 | 1 | 1 | 10 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:20:37 | 2 | 3 | - | - |
Averages | 00:02:03 | 0 | 0 | 0 | 1 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 00:01:02 | 0 | 1 | 0 | 0 |
Sharqi Peninsula | 00:01:02 | 1 | 0 | 1 | 0 |
Operation Smoke Screen | 00:07:11 | 0 | 1 | 0 | 10 |
Road To Jalalabad | 00:04:59 | 1 | 0 | 1 | 0 |
Operation Harvest | 00:06:23 | 0 | 1 | 0 | 2 |
Total | 00:20:37 | 2 | 3 | – | – |
Averages | 00:04:07 | 0 | 1 | 0 | 2 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:07:25 | 1 | 1 | 1 | 2 |
MEC | 00:14:36 | 1 | 2 | 0.5 | 10 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:07:11 | 0 | 1 | 0 | 10 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:04:04 | 0 | 1 | 0 | 0 |
Aviator | 00:00:27 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 00:00:11 | 0 | 1 | 0 | 0 |
Transport | 00:02:30 | 0 | 3 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:11 | 0 | 0 | 0 | 0 |
Total | 00:07:23 | 0 | 5 | – | 0 |
Averages | 00:01:03 | 0 | 1 | 0 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:01:02 | 00:00:00 | 00:07:11 | 00:06:23 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:01:10 | 0 | 3 | 0 |
Assault | 00:04:12 | 0 | 4 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:02:54 | 0 | 4 | 0 |
Special-Ops | 00:10:52 | 0 | 9 | 0 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:00:00 | 0 | 0 | 0 |
Total | 00:19:08 | 0 | 20 | – |
Averages | 00:02:44 | 0 | 3 | 0 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:04:34 | 0 | 5 | 0 | 1.52% |
Grenade Launcher Attachment | 00:00:38 | 0 | 1 | 0 | 50% |
Carbines | 00:04:59 | 0 | 5 | 0 | 0% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
Pistols | 00:00:00 | 0 | 1 | 0 | 0% |
AT/AA | 00:00:39 | 0 | 1 | 0 | 0% |
Submachine Guns | 00:00:07 | 0 | 0 | 0 | 0% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:01 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:17 | 0 | 1 | 0 | 0% |
Hand Grenade | 00:00:14 | 0 | 1 | 0 | 33.33% |
Total | 00:11:12 | 0 | 14 | – | – |
Averages | 00:00:51 | 0 | 1 | 0 | 4.396% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:01 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:14 | 0 | 1 | 0 | 3 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:17 | 0 | 1 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:00:32 | 0 | 2 | 0 | 3 |
Averages | 00:00:02 | 0 | 0 | 0 | 0 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | You are no one's worst enemy. Go bully someone. |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 11673679 |
Enrollment Date | 2021-03-27 17:49:16 |
Last Battle On | 2021-03-29 23:53:48 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 2 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 145.5133 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Private First Class Score: 12 of 150. At your historical rate, you should earn 138 in 23 days (or 3 Hours, and 50 Minutes straight).![]() Next Rank: Lance Corporal Score: 12 of 500. At your historical rate, you should earn 488 in 81 days (or 13 Hours, and 33 Minutes straight).![]() Next Rank: Corporal Score: 12 of 800. At your historical rate, you should earn 788 in 131 days (or 21 Hours, and 53 Minutes straight). |