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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:04:46 | 1 | 0 | 1 | 0 |
| MEC | 00:00:00 | 0 | 0 | 0 | 0 |
| PLA | 00:30:57 | 0 | 1 | 0 | 20 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:35:43 | 1 | 1 | - | - |
| Averages | 00:03:34 | 0 | 0 | 0 | 2 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| N/A | 00:33:59 | 0 | 1 | 0 | 20 |
| Wake Island 2007 | 00:01:45 | 1 | 0 | 1 | 0 |
| Total | 00:35:44 | 1 | 1 | – | – |
| Averages | 00:17:52 | 0 | 1 | 1 | 10 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:01:45 | 1 | 0 | 1 | 0 |
| MEC | 00:00:00 | 0 | 0 | 0 | 0 |
| PLA | 00:01:45 | 1 | 0 | 1 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:02:14 | 0 | 2 | 0 | 0 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
| Helicopter | 00:00:00 | 0 | 0 | 0 | 0 |
| Transport | 00:01:57 | 0 | 2 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:04:11 | 0 | 4 | – | 0 |
| Averages | 00:00:35 | 0 | 1 | 0 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:00:00 | 00:00:00 | 00:00:00 | 00:00:00 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:00:00 | 0 | 0 | 0 |
| Assault | 00:01:40 | 0 | 2 | 0 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:00:00 | 0 | 0 | 0 |
| Special-Ops | 00:31:09 | 3 | 38 | 0.08 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:00:00 | 0 | 0 | 0 |
| Total | 00:32:49 | 3 | 40 | – |
| Averages | 00:04:41 | 0 | 6 | 0.08 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:01:10 | 0 | 1 | 0 | 0% |
| Grenade Launcher Attachment | 00:00:22 | 0 | 1 | 0 | 0% |
| Carbines | 00:25:25 | 2 | 31 | 0.06 | 9.09% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
| Pistols | 00:00:04 | 0 | 0 | 0 | 0% |
| AT/AA | 00:00:00 | 0 | 0 | 0 | 0% |
| Submachine Guns | 00:00:43 | 0 | 2 | 0 | 0% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:00:03 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:01:17 | 1 | 4 | 0.25 | 0% |
| Hand Grenade | 00:00:10 | 0 | 1 | 0 | 0% |
| Total | 00:27:57 | 2 | 36 | – | – |
| Averages | 00:02:09 | 0 | 3 | 0 | 4.178% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:00:03 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
| Hand Grenade | 00:00:10 | 0 | 1 | 0 | 0 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:01:17 | 1 | 4 | 0.25 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:01:30 | 1 | 5 | 0.2 | 0 |
| Averages | 00:00:06 | 0 | 0 | 0.02 | 0 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 11326612 |
| Enrollment Date | 2024-09-28 13:11:32 |
| Last Battle On | 2024-09-28 23:31:50 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 83.9552 cph |
| Unlocks |
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| Awards | |
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| Badges |
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| Medals |
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| Ribbons |
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| SF Badges & Medals |
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| SF Ribbons |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 20 of 150. At your historical rate, you should earn 130 in 0 days (or 3 Hours, and 36 Minutes straight).
Next Rank: Lance Corporal Score: 20 of 500. At your historical rate, you should earn 480 in 0 days (or 13 Hours, and 20 Minutes straight).
Next Rank: Corporal Score: 20 of 800. At your historical rate, you should earn 780 in 0 days (or 21 Hours, and 40 Minutes straight). |
SOLO_KNIGHT Private

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