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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:42:59 | 1 | 1 | 1 | 14 |
| MEC | 00:00:00 | 0 | 0 | 0 | 0 |
| PLA | 00:00:00 | 0 | 0 | 0 | 0 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:42:59 | 1 | 1 | - | - |
| Averages | 00:04:17 | 0 | 0 | 0 | 1 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Midnight Sun | 00:20:57 | 1 | 0 | 1 | 14 |
| Wake Island 2007 | 00:22:02 | 0 | 1 | 0 | 11 |
| Total | 00:42:59 | 1 | 1 | – | – |
| Averages | 00:21:29 | 0 | 1 | 1 | 13 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:42:59 | 1 | 1 | 1 | 14 |
| MEC | 00:00:00 | 0 | 0 | 0 | 0 |
| PLA | 00:42:59 | 1 | 1 | 1 | 14 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:00:00 | 0 | 0 | 0 | 0 |
| Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
| Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
| Helicopter | 00:00:00 | 0 | 0 | 0 | 0 |
| Transport | 00:01:32 | 0 | 0 | 0 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:01:32 | 0 | 0 | – | 0 |
| Averages | 00:00:13 | 0 | 0 | 0 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:00:00 | 00:00:00 | 00:00:00 | 00:20:57 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:00:00 | 0 | 0 | 0 |
| Assault | 00:00:00 | 0 | 0 | 0 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:00:02 | 0 | 0 | 0 |
| Special-Ops | 00:21:30 | 14 | 12 | 1.17 |
| Support | 00:00:00 | 0 | 0 | 0 |
| Sniper | 00:19:35 | 12 | 8 | 1.5 |
| Total | 00:41:07 | 26 | 20 | – |
| Averages | 00:05:52 | 4 | 3 | 1.3 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
| Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
| Carbines | 00:14:35 | 9 | 10 | 0.9 | 13.76% |
| Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:10:40 | 8 | 6 | 1.33 | 27.91% |
| Pistols | 00:00:49 | 0 | 0 | 0 | 5.41% |
| AT/AA | 00:00:00 | 0 | 0 | 0 | 0% |
| Submachine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:05:39 | 1 | 1 | 1 | 3.33% |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:05:41 | 5 | 2 | 2.5 | 1.5% |
| Hand Grenade | 00:02:04 | 3 | 1 | 3 | 21.43% |
| Total | 00:34:36 | 23 | 19 | – | – |
| Averages | 00:02:39 | 2 | 1 | 1 | 14.223% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:05:39 | 1 | 1 | 1 | 30 |
| Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
| Claymore | 00:00:49 | 2 | 1 | 2 | 6 |
| Hand Grenade | 00:02:04 | 3 | 1 | 3 | 14 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:04:52 | 3 | 1 | 3 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:13:24 | 9 | 4 | 2.25 | 50 |
| Averages | 00:01:01 | 1 | 0 | 0.17 | 4 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 11212942 |
| Enrollment Date | 2020-08-13 21:32:16 |
| Last Battle On | 2020-08-13 22:03:00 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
| Cost ($50 base) | 69.7945 cph |
| Unlocks |
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| Awards | |
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| Medals |
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| Ribbons |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 25 of 150. At your historical rate, you should earn 125 in 0 days (or 3 Hours, and 28 Minutes straight).
Next Rank: Lance Corporal Score: 25 of 500. At your historical rate, you should earn 475 in 0 days (or 13 Hours, and 11 Minutes straight).
Next Rank: Corporal Score: 25 of 800. At your historical rate, you should earn 775 in 0 days (or 21 Hours, and 31 Minutes straight). |
hawk1171 Private

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