Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 02:37:13 | 5 | 3 | 1.67 | 137 |
MEC | 03:42:43 | 5 | 7 | 0.71 | 99 |
PLA | 03:11:39 | 2 | 7 | 0.29 | 87 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 09:31:35 | 12 | 17 | - | - |
Averages | 00:57:09 | 1 | 2 | 0 | 32 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 01:57:57 | 1 | 3 | 0.33 | 73 |
Mashtuur City | 01:14:02 | 0 | 4 | 0 | 99 |
Zatar Wetlands | 00:46:45 | 2 | 0 | 2 | 137 |
Strike at Karkand | 00:14:54 | 1 | 0 | 1 | 29 |
Sharqi Peninsula | 00:07:51 | 1 | 0 | 1 | 3 |
Gulf Of Oman | 00:17:57 | 1 | 0 | 1 | 65 |
Taraba Quarry | 00:03:18 | 1 | 0 | 1 | 33 |
Road To Jalalabad | 00:15:25 | 1 | 0 | 1 | 38 |
Daqing Oilfields | 00:57:27 | 0 | 2 | 0 | 52 |
Dalian Plant | 00:47:10 | 0 | 3 | 0 | 87 |
Dragon Valley | 00:11:51 | 1 | 0 | 1 | 31 |
Fushe Pass | 00:18:30 | 0 | 1 | 0 | 12 |
Songhua Stalemate | 00:31:17 | 1 | 0 | 1 | 66 |
Great Wall | 00:20:08 | 0 | 1 | 0 | 87 |
Midnight Sun | 00:13:57 | 0 | 2 | 0 | 0 |
Operation Road Rage | 00:38:00 | 2 | 0 | 2 | 59 |
Wake Island 2007 | 00:35:07 | 0 | 1 | 0 | 74 |
Total | 09:31:36 | 12 | 17 | – | – |
Averages | 00:33:37 | 0 | 1 | 1 | 56 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 06:54:48 | 9 | 13 | 0.69 | 137 |
MEC | 02:44:47 | 6 | 4 | 1.5 | 137 |
PLA | 03:55:27 | 2 | 10 | 0.2 | 87 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:23:26 | 1 | 1 | 1 | 87 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 01:36:46 | 130 | 27 | 5.22 | 11 |
Aviator | 01:31:35 | 57 | 20 | 3.4 | 11 |
Air Defense | 00:03:29 | 2 | 6 | 0.5 | 1 |
Helicopter | 01:17:39 | 82 | 27 | 3.19 | 4 |
Transport | 00:38:00 | 23 | 22 | 1.14 | 2 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:01:07 | 2 | 1 | 2 | 0 |
Total | 05:08:36 | 296 | 103 | – | 29 |
Averages | 00:44:05 | 42 | 15 | 0.14 | 4 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 05:27:44 | 00:00:00 | 00:23:26 | 00:51:57 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:06:01 | 8 | 3 | 2.67 |
Assault | 00:00:43 | 4 | 1 | 4 |
Engineer | 02:57:17 | 151 | 61 | 2.48 |
Medic | 05:53:03 | 294 | 158 | 1.86 |
Special-Ops | 00:03:33 | 1 | 3 | 0.33 |
Support | 00:12:38 | 4 | 4 | 1 |
Sniper | 00:05:54 | 4 | 3 | 1.33 |
Total | 09:19:09 | 466 | 233 | – |
Averages | 01:19:52 | 67 | 33 | 2 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 02:40:56 | 109 | 75 | 1.45 | 16.61% |
Grenade Launcher Attachment | 00:00:17 | 0 | 0 | 0 | 0% |
Carbines | 00:00:59 | 1 | 1 | 1 | 5.88% |
Light Machine Guns | 00:04:16 | 0 | 3 | 0 | 0% |
Sniper Rifles | 00:03:22 | 1 | 1 | 1 | 12.5% |
Pistols | 00:01:24 | 2 | 2 | 1 | 12.5% |
AT/AA | 00:02:26 | 2 | 1 | 2 | 0% |
Submachine Guns | 00:00:57 | 0 | 0 | 0 | 20% |
Shotguns | 00:31:36 | 4 | 16 | 0.25 | 3.26% |
Knife | 00:04:13 | 15 | 9 | 1.67 | 31.25% |
Defibrillator | 00:01:48 | 0 | 4 | 0 | 81.82% |
Explosives (C4, Claymore, AT Mine) | 00:03:04 | 11 | 3 | 3.67 | 7.6% |
Hand Grenade | 00:11:55 | 25 | 4 | 6.25 | 19.1% |
Total | 03:44:38 | 164 | 116 | – | – |
Averages | 00:17:16 | 13 | 9 | 2 | 17.217% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:04:13 | 15 | 9 | 1.67 | 48 |
Defibrillator | 00:01:48 | 0 | 4 | 0 | 44 |
Claymore | 00:00:29 | 5 | 0 | 5 | 9 |
Hand Grenade | 00:11:55 | 25 | 4 | 6.25 | 267 |
AT Mine | 00:02:23 | 6 | 2 | 3 | 67 |
C4 | 00:00:12 | 0 | 1 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:21:00 | 51 | 20 | 2.55 | 435 |
Averages | 00:01:36 | 4 | 2 | 0.2 | 33 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 11071489 |
Enrollment Date | 2020-05-30 19:20:54 |
Last Battle On | 2024-05-22 20:14:27 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 1 / 0 |
Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 0 |
Cost ($50 base) | 5.2484 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Sergeant Score: 1,292 of 2,500. At your historical rate, you should earn 1,208 in 1208 days (or 8 Hours, and 45 Minutes straight).![]() Next Rank: Staff Sergeant Score: 1,292 of 5,000. At your historical rate, you should earn 3,708 in 3708 days (or 26 Hours, and 52 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 1,292 of 8,000. At your historical rate, you should earn 6,708 in 6708 days (or 48 Hours, and 36 Minutes straight). |