Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 00:35:21 | 3 | 1 | 3 | 47 |
MEC | 00:42:04 | 0 | 2 | 0 | 32 |
PLA | 00:04:41 | 0 | 1 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:22:06 | 3 | 4 | - | - |
Averages | 00:08:12 | 0 | 0 | 0 | 8 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Zatar Wetlands | 00:26:09 | 0 | 1 | 0 | 32 |
Sharqi Peninsula | 00:04:02 | 2 | 0 | 2 | 2 |
Road To Jalalabad | 00:24:53 | 1 | 1 | 1 | 47 |
Dragon Valley | 00:27:03 | 0 | 2 | 0 | 20 |
Total | 01:22:07 | 3 | 4 | – | – |
Averages | 00:20:31 | 0 | 1 | 1 | 25 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:57:14 | 2 | 3 | 0.67 | 32 |
MEC | 00:30:11 | 2 | 1 | 2 | 32 |
PLA | 00:27:03 | 0 | 2 | 0 | 20 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:21:24 | 13 | 5 | 3.2 | 3 |
Aviator | 00:03:52 | 0 | 3 | 0 | 0 |
Air Defense | 00:00:12 | 0 | 0 | 0 | 0 |
Helicopter | 00:02:29 | 1 | 2 | 0.5 | 0 |
Transport | 00:05:49 | 0 | 1 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:33:46 | 14 | 11 | – | 3 |
Averages | 00:04:49 | 2 | 2 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:57:14 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:13:52 | 8 | 8 | 1 |
Assault | 00:07:18 | 4 | 3 | 1.33 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 00:53:51 | 14 | 27 | 0.52 |
Support | 00:02:11 | 0 | 1 | 0 |
Sniper | 00:02:08 | 0 | 1 | 0 |
Total | 01:19:20 | 26 | 40 | – |
Averages | 00:11:20 | 4 | 6 | 0.65 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:03:19 | 0 | 2 | 0 | 14.29% |
Grenade Launcher Attachment | 00:00:01 | 0 | 0 | 0 | 0% |
Carbines | 00:23:40 | 8 | 10 | 0.8 | 10.92% |
Light Machine Guns | 00:01:37 | 0 | 1 | 0 | 0% |
Sniper Rifles | 00:02:08 | 0 | 1 | 0 | 33.33% |
Pistols | 00:00:09 | 0 | 2 | 0 | 0% |
AT/AA | 00:02:10 | 1 | 2 | 0.5 | 62.5% |
Submachine Guns | 00:05:29 | 1 | 2 | 0.5 | 15.32% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:00 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:05:00 | 0 | 6 | 0 | 0% |
Hand Grenade | 00:01:42 | 2 | 3 | 0.67 | 37.5% |
Total | 00:40:15 | 12 | 23 | – | – |
Averages | 00:03:05 | 1 | 2 | 0 | 13.84% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:00 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:00 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:01:42 | 2 | 3 | 0.67 | 16 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:05:00 | 0 | 6 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:06:42 | 2 | 9 | 0.22 | 16 |
Averages | 00:00:30 | 0 | 1 | 0.02 | 1 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 10970273 |
Enrollment Date | 2020-05-04 07:27:43 |
Last Battle On | 2020-05-24 17:30:16 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 36.5334 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Private First Class Score: 105 of 150. At your historical rate, you should earn 45 in 9 days (or 34 Minutes straight).![]() Next Rank: Lance Corporal Score: 105 of 500. At your historical rate, you should earn 395 in 79 days (or 5 Hours, and 3 Minutes straight).![]() Next Rank: Corporal Score: 105 of 800. At your historical rate, you should earn 695 in 139 days (or 8 Hours, and 54 Minutes straight). |