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B.R. = Best Round
| Army | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 00:48:12 | 1 | 1 | 1 | 29 |
| MEC | 00:09:31 | 1 | 0 | 1 | 9 |
| PLA | 00:11:55 | 1 | 2 | 0.5 | 10 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 01:09:38 | 3 | 3 | - | - |
| Averages | 00:06:57 | 0 | 0 | 0 | 5 |
| Map | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| Mashtuur City | 00:09:31 | 1 | 0 | 1 | 9 |
| Songhua Stalemate | 00:02:41 | 0 | 1 | 0 | 2 |
| Great Wall | 00:09:10 | 0 | 1 | 0 | 10 |
| Midnight Sun | 00:31:47 | 2 | 0 | 2 | 29 |
| Wake Island 2007 | 00:16:29 | 0 | 1 | 0 | 22 |
| Total | 01:09:38 | 3 | 3 | – | – |
| Averages | 00:13:55 | 0 | 1 | 1 | 14 |
| Theater | Time | Wins | Losses | Ratio | B.R. |
|---|---|---|---|---|---|
| USMC | 01:00:28 | 3 | 2 | 1.5 | 29 |
| MEC | 00:09:31 | 1 | 0 | 1 | 9 |
| PLA | 01:00:07 | 2 | 3 | 0.67 | 29 |
| SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
| SAS | 00:00:00 | 0 | 0 | 0 | 0 |
| SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
| MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
| Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
| Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
| European Union | 00:09:10 | 0 | 1 | 0 | 10 |
| Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
|---|---|---|---|---|---|
| Armor | 00:05:40 | 4 | 2 | 2 | 0 |
| Aviator | 00:00:33 | 0 | 2 | 0 | 0 |
| Air Defense | 00:11:39 | 3 | 2 | 2 | 1 |
| Helicopter | 00:01:24 | 0 | 1 | 0 | 0 |
| Transport | 00:08:23 | 1 | 4 | 0.25 | 0 |
| Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
| Ground Defense | 00:00:53 | 3 | 1 | 3 | 0 |
| Total | 00:28:32 | 11 | 12 | – | 1 |
| Averages | 00:04:04 | 2 | 2 | 0.14 | 0 |
| Expansion | BF2 | SF | EF | AF |
|---|---|---|---|---|
| Time | 00:12:12 | 00:00:00 | 00:09:10 | 00:31:47 |
| Kit | Time | Kills | Deaths | Ratio |
|---|---|---|---|---|
| Anti-tank | 00:09:06 | 5 | 6 | 0.83 |
| Assault | 00:41:32 | 19 | 17 | 1.12 |
| Engineer | 00:00:00 | 0 | 0 | 0 |
| Medic | 00:02:16 | 3 | 4 | 0.75 |
| Special-Ops | 00:00:05 | 0 | 0 | 0 |
| Support | 00:00:11 | 0 | 0 | 0 |
| Sniper | 00:14:45 | 2 | 6 | 0.33 |
| Total | 01:07:55 | 29 | 33 | – |
| Averages | 00:09:42 | 4 | 5 | 0.88 |
| Weapon | Time | Kills | Deaths | Ratio | Acc |
|---|---|---|---|---|---|
| Assault Rifles | 00:09:11 | 7 | 11 | 0.64 | 12.6% |
| Grenade Launcher Attachment | 00:14:47 | 6 | 3 | 2 | 33.33% |
| Carbines | 00:00:05 | 0 | 0 | 0 | 0% |
| Light Machine Guns | 00:00:10 | 0 | 0 | 0 | 0% |
| Sniper Rifles | 00:06:04 | 1 | 3 | 0.33 | 22.22% |
| Pistols | 00:00:03 | 0 | 0 | 0 | 0% |
| AT/AA | 00:02:46 | 1 | 0 | 1 | 37.5% |
| Submachine Guns | 00:03:16 | 1 | 3 | 0.33 | 7.94% |
| Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
| Knife | 00:01:26 | 0 | 0 | 0 | 0% |
| Defibrillator | 00:00:11 | 0 | 0 | 0 | 0% |
| Explosives (C4, Claymore, AT Mine) | 00:00:01 | 0 | 1 | 0 | 0% |
| Hand Grenade | 00:00:30 | 0 | 0 | 0 | 42.86% |
| Total | 00:38:30 | 16 | 21 | – | – |
| Averages | 00:02:57 | 1 | 2 | 0 | 13.393% |
| Equipment | Time | Kills | Deaths | Ratio | Usage |
|---|---|---|---|---|---|
| Knife | 00:01:26 | 0 | 0 | 0 | 0 |
| Defibrillator | 00:00:11 | 0 | 0 | 0 | 2 |
| Claymore | 00:00:01 | 0 | 1 | 0 | 0 |
| Hand Grenade | 00:00:30 | 0 | 0 | 0 | 7 |
| AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
| C4 | 00:00:00 | 0 | 0 | 0 | 0 |
| Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
| Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
| Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
| Total | 00:02:08 | 0 | 1 | 0 | 9 |
| Averages | 00:00:09 | 0 | 0 | 0 | 1 |
| Favorite Victims & Worst Enemies | |
|---|---|
| Favorite Victim (Kills to) | |
| More Victims (Top 10) |
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| Worst Enemy (Deaths by) | |
| More Enemies (Top 10) |
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| Misc. Stats | |
|---|---|
| PID (Player ID Number) | 10767492 |
| Enrollment Date | 2024-02-04 15:12:49 |
| Last Battle On | 2024-02-09 19:13:27 |
| Last Update | 00:00:00 |
| Next Update | 00:10:00 |
| Kicked & Banned | 0 / 0 |
| Team: Kills, Damage, & Vehicle Damage | 1 / 0 / 1 |
| Cost ($50 base) | 43.0828 cph |
| Unlocks |
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| Awards | |
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| SF Badges & Medals |
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| Time To Advancement | |
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| Rank |
Next Rank: Private First Class Score: 72 of 150. At your historical rate, you should earn 78 in 6 days (or 1 Hour, and 18 Minutes straight).
Next Rank: Lance Corporal Score: 72 of 500. At your historical rate, you should earn 428 in 31 days (or 7 Hours, and 8 Minutes straight).
Next Rank: Corporal Score: 72 of 800. At your historical rate, you should earn 728 in 52 days (or 12 Hours, and 8 Minutes straight). |
iSteel Private

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