Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 05:29:43 | 7 | 7 | 1 | 41 |
MEC | 01:04:16 | 0 | 3 | 0 | 13 |
PLA | 00:36:49 | 0 | 1 | 0 | 21 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:10:06 | 3 | 0 | 3 | 6 |
Total | 08:20:54 | 10 | 11 | - | - |
Averages | 00:50:05 | 1 | 1 | 0 | 8 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Kubra Dam | 00:38:57 | 1 | 0 | 1 | 41 |
Mashtuur City | 00:36:37 | 0 | 1 | 0 | 33 |
Operation Clean Sweep | 00:11:44 | 0 | 1 | 0 | 0 |
Zatar Wetlands | 00:43:40 | 1 | 1 | 1 | 7 |
Strike at Karkand | 00:37:53 | 0 | 1 | 0 | 13 |
Gulf Of Oman | 00:29:37 | 1 | 0 | 1 | 9 |
Operation Smoke Screen | 00:55:51 | 2 | 0 | 2 | 6 |
Taraba Quarry | 00:14:15 | 1 | 0 | 1 | 0 |
Road To Jalalabad | 00:26:56 | 0 | 1 | 0 | 8 |
Daqing Oilfields | 00:36:49 | 0 | 1 | 0 | 21 |
Dalian Plant | 00:27:03 | 1 | 0 | 1 | 5 |
Dragon Valley | 00:30:58 | 0 | 2 | 0 | 19 |
Fushe Pass | 00:00:28 | 1 | 0 | 1 | 0 |
Songhua Stalemate | 00:11:55 | 1 | 0 | 1 | 5 |
Midnight Sun | 00:37:15 | 0 | 1 | 0 | 26 |
Operation Road Rage | 00:25:24 | 1 | 1 | 1 | 13 |
Operation Harvest | 00:35:33 | 0 | 1 | 0 | 36 |
Total | 08:20:55 | 10 | 11 | – | – |
Averages | 00:29:27 | 0 | 1 | 1 | 14 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 06:04:56 | 6 | 10 | 0.6 | 36 |
MEC | 04:25:10 | 5 | 5 | 1 | 36 |
PLA | 02:24:28 | 3 | 4 | 0.75 | 26 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:10:06 | 3 | 0 | 3 | 6 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:39:01 | 11 | 25 | 0.44 | 0 |
Aviator | 00:08:28 | 0 | 6 | 0 | 0 |
Air Defense | 00:18:53 | 0 | 10 | 0 | 0 |
Helicopter | 00:34:56 | 0 | 27 | 0 | 0 |
Transport | 00:13:56 | 2 | 13 | 0.23 | 1 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:07:20 | 3 | 5 | 0.8 | 1 |
Total | 02:02:34 | 16 | 86 | – | 2 |
Averages | 00:17:30 | 2 | 12 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 04:26:44 | 00:00:00 | 01:10:06 | 01:38:12 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 03:48:43 | 33 | 148 | 0.22 |
Assault | 00:01:33 | 0 | 3 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:00:10 | 0 | 1 | 0 |
Special-Ops | 02:11:51 | 12 | 106 | 0.11 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 01:55:09 | 12 | 70 | 0.17 |
Total | 07:57:26 | 57 | 328 | – |
Averages | 01:08:12 | 8 | 47 | 0.17 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:00:33 | 0 | 3 | 0 | 0% |
Grenade Launcher Attachment | 00:00:09 | 0 | 0 | 0 | 0% |
Carbines | 01:35:37 | 6 | 76 | 0.08 | 15.48% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 01:30:40 | 10 | 44 | 0.23 | 31.58% |
Pistols | 00:04:15 | 0 | 5 | 0 | 25% |
AT/AA | 01:23:44 | 13 | 58 | 0.22 | 24.43% |
Submachine Guns | 01:05:34 | 7 | 42 | 0.17 | 5.82% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:11 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:06:55 | 1 | 7 | 0.14 | 4.33% |
Hand Grenade | 00:08:51 | 1 | 14 | 0.07 | 36.51% |
Total | 05:51:31 | 37 | 243 | – | – |
Averages | 00:27:02 | 3 | 19 | 0 | 13.155% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:11 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:01:57 | 0 | 1 | 0 | 13 |
Hand Grenade | 00:08:51 | 1 | 14 | 0.07 | 63 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:04:58 | 1 | 6 | 0.17 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:15:57 | 2 | 21 | 0.1 | 76 |
Averages | 00:01:13 | 0 | 2 | 0.01 | 6 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 10616876 |
Enrollment Date | 2020-04-29 21:21:51 |
Last Battle On | 2020-05-10 19:37:37 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 1 / 0 |
Cost ($50 base) | 5.989 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 245 of 500. At your historical rate, you should earn 255 in 12 days (or 8 Hours, and 30 Minutes straight).![]() Next Rank: Corporal Score: 245 of 800. At your historical rate, you should earn 555 in 25 days (or 18 Hours, and 30 Minutes straight).![]() Next Rank: Sergeant Score: 245 of 2,500. At your historical rate, you should earn 2,255 in 103 days (or 75 Hours, and 10 Minutes straight). |