Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 03:16:17 | 8 | 3 | 2.67 | 37 |
MEC | 02:23:30 | 0 | 6 | 0 | 27 |
PLA | 02:02:31 | 2 | 3 | 0.67 | 29 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:58:59 | 2 | 1 | 2 | 20 |
Total | 08:41:17 | 12 | 13 | - | - |
Averages | 00:52:07 | 1 | 1 | 0 | 11 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Operation Clean Sweep | 00:21:52 | 0 | 2 | 0 | 15 |
Zatar Wetlands | 00:37:54 | 0 | 1 | 0 | 25 |
Strike at Karkand | 00:32:51 | 0 | 2 | 0 | 16 |
Sharqi Peninsula | 00:36:06 | 1 | 0 | 1 | 6 |
Operation Smoke Screen | 00:36:24 | 2 | 0 | 2 | 0 |
Road To Jalalabad | 00:09:23 | 1 | 0 | 1 | 0 |
Daqing Oilfields | 01:07:38 | 2 | 0 | 2 | 30 |
Dalian Plant | 00:36:22 | 1 | 1 | 1 | 26 |
Dragon Valley | 00:14:30 | 1 | 0 | 1 | 0 |
Fushe Pass | 00:55:57 | 2 | 0 | 2 | 25 |
Great Wall | 00:49:54 | 0 | 2 | 0 | 21 |
N/A | 00:08:52 | 1 | 0 | 1 | 0 |
Midnight Sun | 00:03:02 | 0 | 1 | 0 | 0 |
Operation Road Rage | 00:18:48 | 0 | 1 | 0 | 11 |
Operation Harvest | 00:54:37 | 0 | 3 | 0 | 27 |
Wake Island 2007 | 00:37:08 | 1 | 0 | 1 | 37 |
Total | 08:41:18 | 12 | 13 | – | – |
Averages | 00:32:34 | 0 | 1 | 1 | 15 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 06:56:45 | 8 | 11 | 0.73 | 37 |
MEC | 03:39:44 | 3 | 8 | 0.38 | 27 |
PLA | 04:24:31 | 7 | 4 | 1.75 | 37 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 01:26:18 | 2 | 2 | 1 | 21 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 01:07:38 | 14 | 20 | 0.8 | 2 |
Aviator | 00:00:24 | 0 | 0 | 0 | 0 |
Air Defense | 00:18:00 | 7 | 10 | 0.8 | 1 |
Helicopter | 00:03:41 | 0 | 0 | 0 | 0 |
Transport | 00:42:08 | 7 | 21 | 0.52 | 4 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:05:08 | 0 | 4 | 0 | 0 |
Total | 02:16:59 | 28 | 55 | – | 7 |
Averages | 00:19:34 | 4 | 8 | 0.14 | 1 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 05:03:10 | 00:00:00 | 01:26:18 | 01:16:27 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 03:14:41 | 33 | 129 | 0.26 |
Assault | 00:10:08 | 4 | 9 | 0.44 |
Engineer | 00:00:50 | 0 | 1 | 0 |
Medic | 00:04:25 | 0 | 3 | 0 |
Special-Ops | 02:49:29 | 50 | 112 | 0.45 |
Support | 00:25:39 | 8 | 13 | 0.62 |
Sniper | 01:31:23 | 13 | 52 | 0.25 |
Total | 08:16:35 | 108 | 319 | – |
Averages | 01:10:56 | 15 | 46 | 0.34 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:08:27 | 2 | 8 | 0.25 | 19.8% |
Grenade Launcher Attachment | 00:03:21 | 2 | 3 | 0.67 | 14.29% |
Carbines | 01:45:39 | 34 | 80 | 0.43 | 13.76% |
Light Machine Guns | 00:07:46 | 1 | 8 | 0.13 | 2.36% |
Sniper Rifles | 00:48:14 | 4 | 32 | 0.13 | 22.83% |
Pistols | 00:07:24 | 2 | 5 | 0.4 | 8.67% |
AT/AA | 01:09:11 | 15 | 57 | 0.26 | 24.86% |
Submachine Guns | 01:14:56 | 7 | 46 | 0.15 | 6.48% |
Shotguns | 00:01:49 | 0 | 1 | 0 | 0% |
Knife | 00:09:10 | 0 | 4 | 0 | 0% |
Defibrillator | 00:00:11 | 0 | 1 | 0 | 75% |
Explosives (C4, Claymore, AT Mine) | 00:06:27 | 3 | 8 | 0.38 | 1.11% |
Hand Grenade | 00:05:26 | 1 | 7 | 0.14 | 17.54% |
Total | 05:42:07 | 68 | 252 | – | – |
Averages | 00:26:19 | 5 | 19 | 0 | 11.078% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:09:10 | 0 | 4 | 0 | 3 |
Defibrillator | 00:00:11 | 0 | 1 | 0 | 4 |
Claymore | 00:00:33 | 0 | 0 | 0 | 10 |
Hand Grenade | 00:05:26 | 1 | 7 | 0.14 | 57 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:05:54 | 3 | 8 | 0.38 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:21:14 | 4 | 20 | 0.2 | 74 |
Averages | 00:01:38 | 0 | 2 | 0.02 | 6 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 10370533 |
Enrollment Date | 2019-11-01 18:14:05 |
Last Battle On | 2020-02-26 19:02:05 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 2 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 5.7548 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 317 of 500. At your historical rate, you should earn 183 in 61 days (or 5 Hours, and 5 Minutes straight).![]() Next Rank: Corporal Score: 317 of 800. At your historical rate, you should earn 483 in 161 days (or 13 Hours, and 25 Minutes straight).![]() Next Rank: Sergeant Score: 317 of 2,500. At your historical rate, you should earn 2,183 in 728 days (or 60 Hours, and 38 Minutes straight). |