Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
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USMC | 01:05:54 | 2 | 1 | 2 | 60 |
MEC | 00:33:21 | 1 | 1 | 1 | 58 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:39:15 | 3 | 2 | - | - |
Averages | 00:09:55 | 0 | 0 | 0 | 12 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Zatar Wetlands | 00:29:14 | 1 | 0 | 1 | 29 |
Gulf Of Oman | 00:03:03 | 1 | 0 | 1 | 2 |
Operation Smoke Screen | 00:22:56 | 0 | 1 | 0 | 58 |
Operation Harvest | 00:44:04 | 1 | 1 | 1 | 60 |
Total | 01:39:17 | 3 | 2 | – | – |
Averages | 00:24:49 | 0 | 1 | 1 | 37 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:16:21 | 3 | 1 | 3 | 60 |
MEC | 01:39:17 | 3 | 2 | 1.5 | 60 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:22:56 | 0 | 1 | 0 | 58 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:14:39 | 11 | 6 | 2 | 1 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:01:07 | 0 | 4 | 0 | 0 |
Helicopter | 00:00:14 | 0 | 0 | 0 | 0 |
Transport | 00:22:37 | 1 | 11 | 0.18 | 1 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:09 | 0 | 0 | 0 | 0 |
Total | 00:38:46 | 12 | 21 | – | 2 |
Averages | 00:05:32 | 2 | 3 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:32:17 | 00:00:00 | 00:22:56 | 00:44:04 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:52:15 | 27 | 44 | 0.61 |
Assault | 00:01:50 | 0 | 1 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 00:32:21 | 15 | 21 | 0.71 |
Support | 00:00:11 | 0 | 1 | 0 |
Sniper | 00:07:36 | 3 | 4 | 0.75 |
Total | 01:34:13 | 45 | 71 | – |
Averages | 00:13:27 | 6 | 10 | 0.63 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:01:01 | 0 | 1 | 0 | 20.51% |
Grenade Launcher Attachment | 00:00:29 | 0 | 0 | 0 | 0% |
Carbines | 00:14:45 | 8 | 9 | 0.89 | 22.69% |
Light Machine Guns | 00:00:11 | 0 | 1 | 0 | 5.56% |
Sniper Rifles | 00:03:03 | 1 | 3 | 0.33 | 20% |
Pistols | 00:00:37 | 2 | 1 | 2 | 26.67% |
AT/AA | 00:13:04 | 8 | 16 | 0.5 | 27.91% |
Submachine Guns | 00:18:35 | 14 | 16 | 0.88 | 15.9% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:00:00 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:18 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:00:59 | 0 | 3 | 0 | 11% |
Total | 00:52:47 | 33 | 50 | – | – |
Averages | 00:04:03 | 3 | 4 | 0 | 18.425% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:00 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:03 | 0 | 0 | 0 | 2 |
Hand Grenade | 00:00:59 | 0 | 3 | 0 | 11 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:15 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:01:17 | 0 | 3 | 0 | 13 |
Averages | 00:00:05 | 0 | 0 | 0 | 1 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 10253432 |
Enrollment Date | 2020-05-01 01:48:10 |
Last Battle On | 2020-05-03 02:28:27 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 1 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 30.2166 cph |
Unlocks |
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Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Lance Corporal Score: 162 of 500. At your historical rate, you should earn 338 in 4 days (or 3 Hours, and 31 Minutes straight).![]() Next Rank: Corporal Score: 162 of 800. At your historical rate, you should earn 638 in 8 days (or 6 Hours, and 38 Minutes straight).![]() Next Rank: Sergeant Score: 162 of 2,500. At your historical rate, you should earn 2,338 in 29 days (or 24 Hours, and 21 Minutes straight). |